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Pokemon Brilliant Diamond and Shining Pearl Manaphy

Manaphy
Seafaring Pokémon

Pokemon Brilliant Diamond and Shining Pearl Manaphy is a Water Type Seafaring Pokémon, with a 0.4% Chance To Catch with a regular Pokeball. Manaphy can be found with Hydration as an Ability and has a Slow growth rate with a 3 HP EV Yield. We recommend the Nature, based on 600 combined Base Stats.

Manaphy Stats and Abilities

Based on Manaphy Base IVs we consider this pokemon S-Tier choice. Manaphy Highest IV Stat is and the Lowest being .

Tier Stat Base Min Max
E
HP100310404
C
Attack100184328
D
Defense100184328
C
Special Attack100184328
D
Special Defense100184328
C
Speed100184328
S
Total600
Manaphy Detail
Best Held Items
Best Nature
+10%
-10%
Caught in the Wild Held Item Chance
Like/Dislikes
Likes:
Dislikes:
EV Yield3 HP
Growth RateSlow
Catch Rate3 (0.4% with PokéBall, full HP)
Egg GroupsFairy, Water 1
Egg Cycles10 (2,314–2,570 steps)
Abilities Description
Hydration
Ability 1
A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest.

How To Evolve Manaphy in BDSP

The Pokemon Manaphy does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Manaphy in BDSP

How To Get Manaphy In Pokemon Brilliant Diamond And Shining Pearl

Update: Players who purchased the game before February 21, 2022 can obtain the Mythical Pokemon Manaphy through the Mystery Gift feature. Players will receive an egg when they use the "Get via Internet" option in the Mystery Gift function in Pokemon Brilliant Diamond and Shining Pearl before February 21, 2022.

Method: Purchased before February 21, 2022

Note: You will need Manaphy if you want to obtain Phione in Pokemon BDSP.

Manaphy has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. ? Manaphy, within the Ramanas Park location using the Gift method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Ramanas Park
Interact
Manaphy
Lv. ?

Pokemon Brilliant Diamond and Shining Pearl Manaphy Weakness

Manaphy is a Water Type pokemon. This will cause Manaphy to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Grass
Electric
0.5x
Less Damage
Steel
Fire
Water
Ice
0.25x
Less Damage
Immune to Damage

What pokemon is Manaphy Weak Against?

Tier Pokemon
S
Celebi
S
Zapdos
S
Raikou
A
Electivire
A
Tangrowth

What pokemon is Manaphy Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Metagross
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Best Moves Manaphy in BDSP

Best Moveset for Manaphy Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
61
Dive
Physical
120
100 10 Dives underwater on first turn, attacks on second turn.
24
Bubble Beam
Special
97.5
100 20 May lower opponent's Speed.
46
Water Pulse
Special
90
100 20 May confuse opponent.
1
Water Gun
Special
60
100 25

Best Moveset for Manaphy TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM53
Energy Ball
Special
90
100 10 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Manaphy Level Up Moves

List of Moves Manaphy can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Tail Glow
Power: —
Acc: —
PP: 20
Status

Drastically raises user's Special Attack.
1
Water Gun
Power:
60
Acc: 100
PP: 25
Special

9
Charm
Power: —
Acc: 100
PP: 20
Status

Sharply lowers opponent's Attack.
16
Supersonic
Power: —
Acc: 55
PP: 20
Status

Confuses opponent.
24
Bubble Beam
Power:
97.5
Acc: 100
PP: 20
Special

May lower opponent's Speed.
31
Acid Armor
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Defense.
39
Whirlpool
Power:
52.5
Acc: 85
PP: 15
Special

Traps opponent, damaging them for 4-5 turns.
46
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
54
Aqua Ring
Power: —
Acc: —
PP: 20
Status

Restores a little HP each turn.
61
Dive
Power:
120
Acc: 100
PP: 10
Physical

Dives underwater on first turn, attacks on second turn.
69
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
76
Heart Swap
Power: —
Acc: —
PP: 10
Status

Stat changes are swapped with the opponent.
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Manaphy TM Moves

List of Moves Manaphy can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power:
90
Acc: 100
PP: 20
Special

May confuse opponent.
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM21
Dazzling Gleam
Power: 80
Acc: 100
PP: 10
Special

Hits all adjacent opponents.
TM29
Psychic
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM48
Skill Swap
Power: —
Acc: —
PP: 10
Status

The user swaps Abilities with the opponent.
TM49
Scald
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
TM53
Energy Ball
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM55
Brine
Power:
97.5
Acc: 100
PP: 10
Special

Power doubles if opponent's HP is less than 50%.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM89
U-turn
Power: 70
Acc: 100
PP: 20
Physical

User switches out immediately after attacking.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM95
Surf
Power:
135
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM99
Waterfall
Power:
120
Acc: 100
PP: 15
Physical

May cause flinching.
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