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Pokemon Brilliant Diamond and Shining Pearl Entei

Entei
Volcano Pokémon

Pokemon Brilliant Diamond and Shining Pearl Entei is a Fire Type Volcano Pokémon, with a 0.4% Chance To Catch with a regular Pokeball. Entei can be found with Pressure as an Ability and has a Slow growth rate with a 1 HP, 2 Attack EV Yield. We recommend the Naughty Nature, based on 580 combined Base Stats.

National Dex Pokemon

Entei Stats and Abilities

Based on Entei Base IVs we consider this pokemon S-Tier choice. Entei Highest IV Stat is Attack 115 and the Lowest being Special Defense 75.

Tier Stat Base Min Max
D
HP115340434
B
Attack115211361
E
Defense85157295
C
Special Attack90166306
E
Special Defense75139273
C
Speed100184328
S
Total580
Entei Detail
Best Nature
Naughty
+10% Attack
-10% Special Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Bitter
EV Yield1 HP, 2 Attack
Growth RateSlow
Catch Rate3 (0.4% with PokéBall, full HP)
Egg GroupsUndiscovered
Egg Cycles80 (20,304–20,560 steps)
Abilities Description
Pressure
Ability 1
Pressure makes any attack targeted at the ability-bearer - regardless of whether it hits - use 2 PP instead of 1.
Inner Focus
Hidden Ability
Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt.

How To Evolve Entei in BDSP

The Pokemon Entei does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Entei in BDSP

How To Get Entei In Pokemon Brilliant Diamond and Shining Pearl. Entei is one of the three Legendary Beasts alongside Raikou and Suicune.

Brilliant Diamond Exclusive Pokemon

  1. First obtain the Explorer Kit from the Old Man in Eterna City.
  2. Go underground, while in the Grand Underground you have a Rare chance while mining to mine a Mysterious Shard.
  3. After you have beat the game (Battling and Winning the Champion) - You will need 3 Mysterious Shards or 1 Mysterious Shard L to obtain the Johto Slate.
  4. Travel to Ramanas Park located in Route 221, after you enter you can purchase the Johto Slate from one of the Vendors.
  5. NOTE: You will need to purchase the current Slates available before new slates will appear in shop.
  6. Take the Johto Slate to the corresponding room and place it on the pedestal, you will be transported and the Entei encounter will begin. 1 Johto Slate per encounter.

Entei has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Ramanas Park
Interact
Entei
Lv. ?

Pokemon Brilliant Diamond and Shining Pearl Entei Weakness

Entei is a Fire Type pokemon. This will cause Entei to take More Damage from Ground, Rock, Water Type Moves, and Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
Rock
Water
0.5x
Less Damage
Bug
Steel
Fire
Grass
Ice
Fairy
0.25x
Less Damage
Immune to Damage

What pokemon is Entei Weak Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Groudon
S
Tyranitar
S
Garchomp

What pokemon is Entei Strong Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Celebi
S
Metagross
S
Heatran
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Best Moves Entei in BDSP

Best Moveset for Entei Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
78
Eruption
Special
225
100 5 Stronger when the user's HP is higher.
72
Fire Blast
Special
165
85 5 May burn opponent.
1
Sacred Fire
Physical
150
95 5 May burn opponent.
42
Crunch
Physical
80
100 15 May lower opponent's Defense.

Best Moveset for Entei TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM50
Overheat
Special
195
90 5 Sharply lowers user's Special Attack.
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Entei Level Up Moves

List of Moves Entei can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Sacred Fire
Power:
150
Acc: 95
PP: 5
Physical

May burn opponent.
1
Extreme Speed
Power: 80
Acc: 100
PP: 5
Physical

User attacks first.
1
Ember
Power:
60
Acc: 100
PP: 25
Special

May burn opponent.
1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Stomp
Power: 65
Acc: 100
PP: 20
Physical

May cause flinching.
1
Smokescreen
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
6
Flame Wheel
Power:
90
Acc: 100
PP: 25
Physical

May burn opponent.
12
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
18
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
24
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
30
Fire Fang
Power:
97.5
Acc: 95
PP: 15
Physical

May cause flinching and/or burn opponent.
36
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
42
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
48
Extrasensory
Power: 80
Acc: 100
PP: 20
Special

May cause flinching.
54
Lava Plume
Power:
120
Acc: 100
PP: 15
Special

May burn opponent.
60
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
66
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
72
Fire Blast
Power:
165
Acc: 85
PP: 5
Special

May burn opponent.
78
Eruption
Power:
225
Acc: 100
PP: 5
Special

Stronger when the user's HP is higher.
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Entei TM Moves

List of Moves Entei can learn using (TMs) Technical Machine Items.

TM Move Desc
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM35
Flamethrower
Power:
135
Acc: 100
PP: 15
Special

May burn opponent.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM38
Fire Blast
Power:
165
Acc: 85
PP: 5
Special

May burn opponent.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM50
Overheat
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM61
Will-O-Wisp
Power: —
Acc: 85
PP: 15
Status

Burns opponent.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM78
Snarl
Power: 55
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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