Pokemon Brilliant Diamond and Shining Pearl Slugma is a Fire Type Lava Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Slugma can be found with Magma Armor, Flame Body and Weak Armor as an Ability and has a Medium Fast growth rate with a 1 Special Attack EV Yield. We recommend the Quiet Nature, based on 250 combined Base Stats.
Slugma Stats and Abilities
Based on Slugma Base IVs we consider this pokemon F-Tier choice. Slugma Highest IV Stat is Special Attack 70 and the Lowest being Speed 20.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 40 | 190 | 284 |
F | Attack | 40 | 76 | 196 |
F | Defense | 40 | 76 | 196 |
D | Special Attack | 70 | 130 | 262 |
F | Special Defense | 40 | 76 | 196 |
F | Speed | 20 | 40 | 152 |
F | Total | 250 |
Slugma | Detail |
---|---|
Best Held Items | |
Best Nature | Quiet
↑ +10% Special Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Special Attack |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Amorphous |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Magma Armor Ability 1 | Magma Armor prevents the Pokémon from becoming frozen, for example from moves like Blizzard. |
Flame Body Ability 2 | If a Pokémon with Flame Body is hit by a move that makes contact, there is a 30% chance the attacker will become burned. |
Weak Armor Hidden Ability | When a Pokémon with Weak Armor is hit by a physical move, its Defense drops one stage, but its Speed increases by one stage. |
How To Evolve Slugma in BDSP
Slugma requires (Level 38) to evolve into Magcargo.

Where To Find Slugma in BDSP
Slugma has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Slugma, within the Sandsear Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 100 - 20% ![]() ![]() ![]() |
![]() Slugma
Lv. 25-27
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Magcargo
Lv. 55-56
| |
![]() ![]() National |
![]() Magcargo
Lv. 16-63
| |
![]() ![]() National |
![]() Slugma
Lv. 16-63
| |
![]() ![]() National |
![]() Magcargo
Lv. 16-63
| |
![]() ![]() National |
![]() Slugma
Lv. 16-63
| |
![]() ![]() National |
![]() Magcargo
Lv. 16-63
| |
![]() ![]() National |
![]() Slugma
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Slugma Weakness
Slugma is a Fire Type pokemon. This will cause Slugma to take More Damage from Ground, Rock, Water Type Moves, and Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Slugma Weak Against?

Best Moves Slugma in BDSP
Best Moveset for Slugma Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
50 |
Earth Power
| ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
48 |
Flamethrower
| ![]() | Special | 135 | 100 | 15 | May burn opponent. |
41 |
Body Slam
| ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
34 |
Lava Plume
| ![]() | Special | 120 | 100 | 15 | May burn opponent. |
Best Moveset for Slugma TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM50 |
Overheat
| ![]() | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. |
TM38 |
Fire Blast
| ![]() | Special | 165 | 85 | 5 | May burn opponent. |
TM35 |
Flamethrower
| ![]() | Special | 135 | 100 | 15 | May burn opponent. |
TM80 |
Rock Slide
| ![]() | Physical | 75 | 90 | 10 | May cause flinching. |



Slugma Level Up Moves
List of Moves Slugma can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Yawn
|
Power: —
Acc: —
PP: 10
![]() Puts opponent to sleep in the next turn.
|
1 |
Smog
|
Power: 30
Acc: 70
PP: 20
![]() May poison opponent.
|
6 |
Ember
|
Power:
60 Acc: 100
PP: 25
![]() May burn opponent.
|
8 |
Rock Throw
|
Power: 50
Acc: 90
PP: 15
![]() |
13 |
Harden
|
Power: —
Acc: —
PP: 30
![]() Raises user's Defense.
|
15 |
Incinerate
|
Power:
90 Acc: 100
PP: 15
![]() Destroys the target's held berry.
|
20 |
Clear Smog
|
Power: 50
Acc: —
PP: 15
![]() Removes all of the target's stat changes.
|
22 |
Ancient Power
|
Power: 60
Acc: 100
PP: 5
![]() May raise all user's stats at once.
|
29 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
34 |
Lava Plume
|
Power:
120 Acc: 100
PP: 15
![]() May burn opponent.
|
36 |
Amnesia
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Special Defense.
|
41 |
Body Slam
|
Power: 85
Acc: 100
PP: 15
![]() May paralyze opponent.
|
43 |
Recover
|
Power: —
Acc: —
PP: 10
![]() User recovers half its max HP.
|
48 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
![]() May burn opponent.
|
50 |
Earth Power
|
Power: 90
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
Slugma TM Moves
List of Moves Slugma can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
![]() Halves damage from Special attacks for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical attacks for 5 turns.
|
TM35 |
Flamethrower
|
Power:
135 Acc: 100
PP: 15
![]() May burn opponent.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
TM38 |
Fire Blast
|
Power:
165 Acc: 85
PP: 5
![]() May burn opponent.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM50 |
Overheat
|
Power:
195 Acc: 90
PP: 5
![]() Sharply lowers user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM61 |
Will-O-Wisp
|
Power: —
Acc: 85
PP: 15
![]() Burns opponent.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Slugma Egg Moves
List of Egg Moves Slugma can learn.
Egg Move | Desc |
---|---|
Acid Armor
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Defense.
|
Heat Wave
|
Power:
142.5 Acc: 90
PP: 10
![]() May burn opponent.
|
Curse
|
Power: —
Acc: —
PP: 10
![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Smokescreen
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
Memento
|
Power: —
Acc: 100
PP: 10
![]() User faints, sharply lowers opponent's Attack and Special Attack.
|
Stockpile
|
Power: —
Acc: —
PP: 20
![]() Stores energy for use with Spit Up and Swallow.
|
Spit Up
|
Power: —
Acc: 100
PP: 10
![]() Power depends on how many times the user performed Stockpile.
|
Swallow
|
Power: —
Acc: —
PP: 10
![]() The more times the user has performed Stockpile, the more HP is recovered.
|
Rollout
|
Power: 30
Acc: 90
PP: 20
![]() Doubles in power each turn for 5 turns.
|
Inferno
|
Power:
150 Acc: 50
PP: 5
![]() Burns opponent.
|
Earth Power
|
Power: 90
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
Guard Swap
|
Power: —
Acc: —
PP: 10
![]() User and opponent swap Defense and Special Defense.
|
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