Pokemon Brilliant Diamond and Shining Pearl Shieldon is a Rock and Steel Type Shield Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Shieldon can be found with Sturdy as an Ability and has a Erratic growth rate with a 1 Defense EV Yield. We recommend the Relaxed Nature, based on 350 combined Base Stats.
Shieldon Stats and Abilities
Based on Shieldon Base IVs we consider this pokemon E-Tier choice. Shieldon Highest IV Stat is Defense 118 and the Lowest being Speed 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 30 | 170 | 264 |
F | Attack | 42 | 80 | 201 |
C | Defense | 118 | 216 | 368 |
F | Special Attack | 42 | 80 | 201 |
E | Special Defense | 88 | 162 | 302 |
F | Speed | 30 | 58 | 174 |
E | Total | 350 |
Shieldon | Detail |
---|---|
Best Nature | Relaxed
↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Sour
Dislikes: Sweet
|
EV Yield | 1 Defense |
Growth Rate | Erratic |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Monster |
Egg Cycles | 30 (7,454–7,710 steps) |
Abilities | Description |
---|---|
Sturdy Ability 1 | Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold). |
Soundproof Hidden Ability | Soundproof grants the Pokémon immunity to all sound-based moves, preventing all damage and effects. |
How To Evolve Shieldon in BDSP
Shieldon requires (Level 30) to evolve into Bastiodon.
Where To Find Shieldon in BDSP
How To Get Shieldon In Pokemon Shining Pearl. Shieldon is a Rock and Steel type Fossil Pokemon that evolves into Bastiodon, this Pokemon has higher Defense between the two exclusive Fossil Pokemon.
Location: Mining Museum
- Speak to the older man in the house next to the Pokemon Center in Eterna City to obtain an Explorer Kit.
- Go outside the building and select the Kit from the Key Items section of your bag; you will be transported underground.
- Shiny dots will appear on your map. Those are item locations, you will need to dig them up.
- Once you find the Armor Fossil, go to Orebergh City.
- Go to the Mining Museum and speak to the man behind the counter and leave your fossil with him.
- Leave the building and then come back inside. After speaking to the man again, your fossil will now be a level 20 Shieldon.
Shieldon has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
Interact |
Shieldon
Lv. 20
|
Pokemon Brilliant Diamond and Shining Pearl Shieldon Weakness
Shieldon is a Rock and Steel Type pokemon. This will cause Shieldon to take More Damage from Water, Fighting, Ground Type Moves, and Less Damage from Rock, Bug, Psychic, Ice, Dragon, Fairy, Poison, Normal, Type moves.
Damage | Types |
---|---|
4.0x More Damage |
Fighting
Ground
|
2.0x More Damage |
Water
|
0.5x Less Damage |
Rock
Bug
Psychic
Ice
Dragon
Fairy
|
0.25x Less Damage |
Normal
Flying
|
Immune to Damage |
Poison
|
What pokemon is Shieldon Weak Against?
Best Moves Shieldon in BDSP
Best Moveset for Shieldon Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
15 |
Take Down
| Physical | 90 | 85 | 20 | User receives recoil damage. | |
42 |
Iron Head
| Physical | 120 | 100 | 15 | May cause flinching. | |
28 |
Ancient Power
| Special | 90 | 100 | 5 | May raise all user's stats at once. | |
1 |
Tackle
| Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
Best Moveset for Shieldon TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 |
Blizzard
| Special | 110 | 70 | 5 | May freeze opponent. | |
TM38 |
Fire Blast
| Special | 110 | 85 | 5 | May burn opponent. | |
TM25 |
Thunder
| Special | 110 | 70 | 10 | May paralyze opponent. | |
TM26 |
Earthquake
| Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
Shieldon Level Up Moves
List of Moves Shieldon can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
Physical
A physical attack in which the user charges and slams into the target with its whole body.
|
1 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
6 |
Taunt
|
Power: —
Acc: 100
PP: 20
Status
Opponent can only use moves that attack.
|
10 |
Metal Sound
|
Power: —
Acc: 85
PP: 40
Status
Sharply lowers opponent's Special Defense.
|
15 |
Take Down
|
Power: 90
Acc: 85
PP: 20
Physical
User receives recoil damage.
|
19 |
Iron Defense
|
Power: —
Acc: —
PP: 15
Status
Sharply raises user's Defense.
|
24 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
28 |
Ancient Power
|
Power:
90 Acc: 100
PP: 5
Special
May raise all user's stats at once.
|
33 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
37 |
Metal Burst
|
Power: —
Acc: 100
PP: 10
Physical
Deals damage equal to 1.5x opponent's attack.
|
42 |
Iron Head
|
Power:
120 Acc: 100
PP: 15
Physical
May cause flinching.
|
46 |
Heavy Slam
|
Power: —
Acc: 100
PP: 10
Physical
The heavier the user, the stronger the attack.
|
Shieldon TM Moves
List of Moves Shieldon can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
Status
In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
Status
Opponent can only use moves that attack.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
Special
May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power:
150 Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM24 |
Thunderbolt
|
Power: 90
Acc: 100
PP: 15
Special
May paralyze opponent.
|
TM25 |
Thunder
|
Power: 110
Acc: 70
PP: 10
Special
May paralyze opponent.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
Special
Ignores Accuracy and Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
Special
May burn opponent.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Status
Creates a sandstorm for 5 turns.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
Special
May burn opponent.
|
TM39 |
Rock Tomb
|
Power:
90 Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
Status
Opponent cannot use the same move in a row.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM69 |
Rock Polish
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Speed.
|
TM71 |
Stone Edge
|
Power:
150 Acc: 80
PP: 5
Physical
High critical hit ratio.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
Status
Damages opponent switching into battle.
|
TM80 |
Rock Slide
|
Power:
112.5 Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM91 |
Flash Cannon
|
Power:
120 Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
Shieldon Egg Moves
List of Egg Moves Shieldon can learn.
Egg Move | Desc |
---|---|
Headbutt
|
Power: 70
Acc: 100
PP: 15
Physical
May cause flinching.
|
Scary Face
|
Power: —
Acc: 100
PP: 10
Status
Sharply lowers opponent's Speed.
|
Focus Energy
|
Power: —
Acc: —
PP: 30
Status
Increases critical hit ratio.
|
Double-Edge
|
Power: 120
Acc: 100
PP: 15
Physical
User receives recoil damage.
|
Rock Blast
|
Power:
37.5 Acc: 90
PP: 10
Physical
Hits 2-5 times in one turn.
|
Body Slam
|
Power: 85
Acc: 100
PP: 15
Physical
May paralyze opponent.
|
Screech
|
Power: —
Acc: 85
PP: 40
Status
Sharply lowers opponent's Defense.
|
Curse
|
Power: —
Acc: —
PP: 10
Status
Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Fissure
|
Power: —
Acc: —
PP: 5
Physical
One-Hit-KO, if it hits.
|
Counter
|
Power: —
Acc: 100
PP: 20
Physical
When hit by a Physical Attack, user strikes back with 2x power.
|
Wide Guard
|
Power: —
Acc: —
PP: 10
Status
Protects the user's team from multi-target attacks.
|
Guard Split
|
Power: —
Acc: —
PP: 10
Status
Averages Defense and Special Defense with the target.
|
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