Guides

Pokemon Brilliant Diamond and Shining Pearl Lunatone

Lunatone
Meteorite Pokémon

Pokemon Brilliant Diamond and Shining Pearl Lunatone is a Rock and Psychic Type Meteorite Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Lunatone can be found with Levitate as an Ability and has a Fast growth rate with a 2 Special Attack EV Yield. We recommend the Modest Nature, based on 460 combined Base Stats.

Shining Pearl Exclusive
National Dex Pokemon

Lunatone Stats and Abilities

Based on Lunatone Base IVs we consider this pokemon C-Tier choice. Lunatone Highest IV Stat is Special Attack 95 and the Lowest being Attack 55.

Tier Stat Base Min Max
E
HP90290384
E
Attack55103229
F
Defense65121251
C
Special Attack95175317
E
Special Defense85157295
E
Speed70130262
C
Total460
Lunatone Detail
Best Held Items
Best Nature
Modest
+10% Special Attack
-10% Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Spicy
EV Yield2 Special Attack
Growth RateFast
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsMineral
Egg Cycles25 (6,169–6,425 steps)
Abilities Description
Levitate
Ability 1
Levitate causes the Pokémon to be raised (like Flying-type Pokémon).

How To Evolve Lunatone in BDSP

The Pokemon Lunatone does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Lunatone in BDSP

Lunatone has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Lunatone, within the Dazzling Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Still-Water Cavern
National
Lunatone
Lv. 16-63
Stargleam Cavern
National
Lunatone
Lv. 16-63
Riverbank Cave
National
Lunatone
Lv. 16-63
Dazzling Cave
National
Lunatone
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Lunatone Weakness

Lunatone is a Rock and Psychic Type pokemon. This will cause Lunatone to take More Damage from Ground, Steel, Water, Grass, Bug, Ghost, Dark Type Moves, and Less Damage from Normal, Flying, Poison, Fire, Psychic Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
Steel
Water
Grass
Bug
Ghost
Dark
0.5x
Less Damage
Normal
Flying
Poison
Fire
Psychic
0.25x
Less Damage
Immune to Damage

What pokemon is Lunatone Weak Against?

Tier Pokemon
S
Dialga
S
Palkia
S
Kyogre
S
Groudon
S
Tyranitar

What pokemon is Lunatone Strong Against?

Tier Pokemon
S
Arceus
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
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Best Moves Lunatone in BDSP

Best Moveset for Lunatone Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
50
Explosion
Physical
250
100 5 User faints.
40
Future Sight
Special
180
100 10 Damage occurs 2 turns later.
35
Stone Edge
Physical
150
80 5 High critical hit ratio.
1
Moonblast
Special
95
100 15 May lower opponent's Special Attack.

Best Moveset for Lunatone TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM64
Explosion
Physical
250
100 5 User faints.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Lunatone Level Up Moves

List of Moves Lunatone can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Moonblast
Power: 95
Acc: 100
PP: 15
Special

May lower opponent's Special Attack.
1
Moonlight
Power: —
Acc: —
PP: 5
Status

User recovers HP. Amount varies with the weather.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Harden
Power: —
Acc: —
PP: 30
Status

Raises user's Defense.
1
Confusion
Power:
75
Acc: 100
PP: 25
Special

May confuse opponent.
1
Rock Throw
Power:
75
Acc: 90
PP: 15
Physical

5
Hypnosis
Power: —
Acc: 60
PP: 20
Status

Puts opponent to sleep.
10
Rock Polish
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Speed.
15
Rock Slide
Power:
112.5
Acc: 90
PP: 10
Physical

May cause flinching.
20
Psyshock
Power:
120
Acc: 100
PP: 10
Special

Inflicts damage based on the target's Defense, not Special Defense.
25
Cosmic Power
Power: —
Acc: —
PP: 20
Status

Raises user's Defense and Special Defense.
30
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
35
Stone Edge
Power:
150
Acc: 80
PP: 5
Physical

High critical hit ratio.
40
Future Sight
Power:
180
Acc: 100
PP: 10
Special

Damage occurs 2 turns later.
45
Magic Room
Power: —
Acc: —
PP: 10
Status

Suppresses the effects of held items for five turns.
50
Explosion
Power: 250
Acc: 100
PP: 5
Physical

User faints.
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Lunatone TM Moves

List of Moves Lunatone can learn using (TMs) Technical Machine Items.

TM Move Desc
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM29
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power:
90
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM48
Skill Swap
Power: —
Acc: —
PP: 10
Status

The user swaps Abilities with the opponent.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM63
Nasty Plot
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Attack.
TM64
Explosion
Power: 250
Acc: 100
PP: 5
Physical

User faints.
TM67
Recycle
Power: —
Acc: —
PP: 10
Status

User's used hold item is restored.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM69
Rock Polish
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Speed.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM71
Stone Edge
Power:
150
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM74
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM80
Rock Slide
Power:
112.5
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM85
Dream Eater
Power:
150
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM92
Trick Room
Power: —
Acc: —
PP: 5
Status

Slower Pokémon move first in the turn for 5 turns.
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