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Pokemon Brilliant Diamond and Shining Pearl Jynx

Jynx
Human Shape Pokémon

Pokemon Brilliant Diamond and Shining Pearl Jynx is a Ice and Psychic Type Human Shape Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Jynx can be found with Oblivious, Forewarn and Dry Skin as an Ability and has a Medium Fast growth rate with a 2 Special Attack EV Yield. We recommend the Mild Nature, based on 455 combined Base Stats.

Jynx Stats and Abilities

Based on Jynx Base IVs we consider this pokemon C-Tier choice. Jynx Highest IV Stat is Special Attack 115 and the Lowest being Defense 35.

Tier Stat Base Min Max
F
HP65240334
F
Attack5094218
F
Defense3567185
A
Special Attack115211361
D
Special Defense95175317
D
Speed95175317
C
Total455
Jynx Detail
Best Nature
Mild
+10% Special Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Sour
EV Yield2 Special Attack
Growth RateMedium Fast
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsHuman-Like
Egg Cycles25 (6,169–6,425 steps)
Abilities Description
Oblivious
Ability 1
Oblivious makes the Pokémon immune to gender-based moves and abilities, specifically Attract, Captivate and Cute Charm.
Forewarn
Ability 2
Determines what moves a foe has.
Dry Skin
Hidden Ability
Dry Skin causes several effects:

How To Evolve Jynx in BDSP

Smoochum requires (Level 30) to evolve into Jynx.

Base Form Evolution Requirement First Evolution
Smoochum
Level 30
Jynx

Where To Find Jynx in BDSP

Jynx has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Stargleam Cavern
Start
Smoochum
Lv. 16-63
Icy Cave
Start
Smoochum
Lv. 16-63
Glacial Cavern
Start
Smoochum
Lv. 16-63
Dazzling Cave
Start
Smoochum
Lv. 16-63
Lake Acuity
5 - 1%
Smoochum
Lv. 35

Pokemon Brilliant Diamond and Shining Pearl Jynx Weakness

Jynx is a Ice and Psychic Type pokemon. This will cause Jynx to take More Damage from Rock, Steel, Fire, Bug, Ghost, Dark Type Moves, and Less Damage from Ice, Psychic Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Rock
Steel
Fire
Bug
Ghost
Dark
0.5x
Less Damage
Ice
Psychic
0.25x
Less Damage
Immune to Damage

What pokemon is Jynx Weak Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Tyranitar
S
Metagross
S
Heatran

What pokemon is Jynx Strong Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Celebi
S
Metagross
S
Latias
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Best Moves Jynx in BDSP

Best Moveset for Jynx Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
58
Blizzard
Special
165
70 5 May freeze opponent.
34
Psychic
Special
135
100 10 May lower opponent's Special Defense.
28
Ice Punch
Physical
112.5
100 15 May freeze opponent.
16
Covet
Physical
60
100 25 Opponent's item is stolen by the user.

Best Moveset for Jynx TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM52
Focus Blast
Special
120
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Jynx Level Up Moves

List of Moves Jynx can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Sweet Kiss
Power: —
Acc: 75
PP: 10
Status

Confuses opponent.
1
Lick
Power: 30
Acc: 100
PP: 30
Physical

May paralyze opponent.
1
Pound
Power: 40
Acc: 100
PP: 35
Physical

1
Powder Snow
Power:
60
Acc: 100
PP: 25
Special

May freeze opponent.
1
Copycat
Power: —
Acc: —
PP: 20
Status

Copies opponent's last move.
12
Confusion
Power:
75
Acc: 100
PP: 25
Special

May confuse opponent.
16
Covet
Power: 60
Acc: 100
PP: 25
Physical

Opponent's item is stolen by the user.
20
Sing
Power: —
Acc: 55
PP: 15
Status

Puts opponent to sleep.
24
Fake Tears
Power: —
Acc: 100
PP: 20
Status

Sharply lowers opponent's Special Defense.
28
Ice Punch
Power:
112.5
Acc: 100
PP: 15
Physical

May freeze opponent.
34
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
40
Lovely Kiss
Power: —
Acc: 75
PP: 10
Status

Puts opponent to sleep.
46
Mean Look
Power: —
Acc: —
PP: 5
Status

Opponent cannot flee or switch.
52
Perish Song
Power: —
Acc: —
PP: 5
Status

Any Pokémon in play when this attack is used faints in 3 turns.
58
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
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Jynx TM Moves

List of Moves Jynx can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM12
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
TM13
Ice Beam
Power:
135
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM29
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM48
Skill Swap
Power: —
Acc: —
PP: 10
Status

The user swaps Abilities with the opponent.
TM52
Focus Blast
Power: 120
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM53
Energy Ball
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM60
Drain Punch
Power: 75
Acc: 100
PP: 10
Physical

User recovers half the HP inflicted on opponent.
TM63
Nasty Plot
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Attack.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM67
Recycle
Power: —
Acc: —
PP: 10
Status

User's used hold item is restored.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM72
Avalanche
Power:
90
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM85
Dream Eater
Power:
150
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM92
Trick Room
Power: —
Acc: —
PP: 5
Status

Slower Pokémon move first in the turn for 5 turns.
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Articuno
Swinub
Piloswine
Delibird
Smoochum
Snorunt
Glalie
Spheal
Sealeo
Walrein
Regice
Glaceon
Mamoswine
Froslass
Slowpoke
Slowbro
Exeggcute
Exeggutor
Starmie
Slowking
Girafarig
Smoochum
Meditite
Medicham
Lunatone
Solrock
Baltoy
Claydol
Beldum
Metang
Metagross
Latias
Latios
Jirachi
Bronzor
Bronzong
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