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Pokemon Brilliant Diamond and Shining Pearl Mamoswine

Mamoswine
Twin Tusk Pokémon

Pokemon Brilliant Diamond and Shining Pearl Mamoswine is a Ice and Ground Type Twin Tusk Pokémon, with a 6.5% Chance To Catch with a regular Pokeball. Mamoswine can be found with Oblivious, Snow Cloak and Thick Fat as an Ability and has a Slow growth rate with a 3 Attack EV Yield. We recommend the Naughty Nature, based on 530 combined Base Stats.

Mamoswine Stats and Abilities

Based on Mamoswine Base IVs we consider this pokemon A-Tier choice. Mamoswine Highest IV Stat is Attack 130 and the Lowest being Special Defense 60.

Tier Stat Base Min Max
D
HP110330424
S
Attack130238394
E
Defense80148284
D
Special Attack70130262
F
Special Defense60112240
D
Speed80148284
A
Total530
Mamoswine Detail
Best Nature
Naughty
+10% Attack
-10% Special Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Bitter
EV Yield3 Attack
Growth RateSlow
Catch Rate50 (6.5% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Oblivious
Ability 1
Oblivious makes the Pokémon immune to gender-based moves and abilities, specifically Attract, Captivate and Cute Charm.
Snow Cloak
Ability 2
Snow Cloak raises ability-bearer's evasion by 20% in a hail storm. It also gives immunity to damage by hail (if they are not already protected by being Ice type).
Thick Fat
Hidden Ability
Thick Fat reduces the damage taken from Fire-type and Ice-type moves by 50%.

How To Evolve Mamoswine in BDSP

Swinub requires (Level 33) to evolve into Piloswine and then (after Ancient Power learned) to evolve into Mamoswine.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Swinub
Level 33
Piloswine
after Ancient Power learned
Mamoswine

Where To Find Mamoswine in BDSP

Mamoswine has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Whiteout Cave
Start
Swinub
Lv. 16-63
Swampy Cave
Start
Swinub
Lv. 16-63
Icy Cave
Start
Swinub
Lv. 16-63
Glacial Cavern
Start
Swinub
Lv. 16-63
Bogsunk Cavern
Start
Swinub
Lv. 16-63
Route 217
5 - 1%
Swinub
Lv. 34

Pokemon Brilliant Diamond and Shining Pearl Mamoswine Weakness

Mamoswine is a Ice and Ground Type pokemon. This will cause Mamoswine to take More Damage from Fighting, Steel, Fire, Water, Grass Type Moves, and Less Damage from Poison, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
Steel
Fire
Water
Grass
0.5x
Less Damage
Poison
0.25x
Less Damage
Immune to Damage
Electric

What pokemon is Mamoswine Weak Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Celebi

What pokemon is Mamoswine Strong Against?

Tier Pokemon
S
Zapdos
S
Raikou
A
Electivire
A
Crobat
A
Magnezone
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Best Moves Mamoswine in BDSP

Best Moveset for Mamoswine Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
65
Thrash
Physical
120
100 10 User attacks for 2-3 turns but then becomes confused.
58
Blizzard
Special
165
70 5 May freeze opponent.
51
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
44
Take Down
Physical
90
85 20 User receives recoil damage.

Best Moveset for Mamoswine TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM14
Blizzard
Special
165
70 5 May freeze opponent.
TM26
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Mamoswine Level Up Moves

List of Moves Mamoswine can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Double Hit
Power: 35
Acc: 90
PP: 10
Physical

Hits twice in one turn.
1
Ice Fang
Power:
97.5
Acc: 95
PP: 15
Physical

May cause flinching and/or freeze opponent.
1
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Mud-Slap
Power:
30
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
1
Powder Snow
Power:
60
Acc: 100
PP: 25
Special

May freeze opponent.
1
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
15
Ice Shard
Power:
60
Acc: 100
PP: 30
Physical

User attacks first.
20
Mist
Power: —
Acc: —
PP: 30
Status

User's stats cannot be changed for a period of time.
25
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
30
Icy Wind
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Speed.
37
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
44
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
51
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
58
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
65
Thrash
Power: 120
Acc: 100
PP: 10
Physical

User attacks for 2-3 turns but then becomes confused.
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Mamoswine TM Moves

List of Moves Mamoswine can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power:
135
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM26
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power:
120
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM71
Stone Edge
Power: 100
Acc: 80
PP: 5
Physical

High critical hit ratio.
TM72
Avalanche
Power:
90
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power:
90
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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