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Pokemon Brilliant Diamond and Shining Pearl Swinub

Swinub
Pig Pokémon

Pokemon Brilliant Diamond and Shining Pearl Swinub is a Ice and Ground Type Pig Pokémon, with a 29.4% Chance To Catch with a regular Pokeball. Swinub can be found with Oblivious, Snow Cloak and Thick Fat as an Ability and has a Slow growth rate with a 1 Attack EV Yield. We recommend the Adamant Nature, based on 250 combined Base Stats.

Swinub Stats and Abilities

Based on Swinub Base IVs we consider this pokemon F-Tier choice. Swinub Highest IV Stat is Attack 50 and the Lowest being Special Attack 30.

Tier Stat Base Min Max
F
HP50210304
F
Attack5094218
F
Defense4076196
F
Special Attack3058174
F
Special Defense3058174
F
Speed5094218
F
Total250
Swinub Detail
Best Held Items
Best Nature
Adamant
+10% Attack
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Dry
EV Yield1 Attack
Growth RateSlow
Catch Rate225 (29.4% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Oblivious
Ability 1
Oblivious makes the Pokémon immune to gender-based moves and abilities, specifically Attract, Captivate and Cute Charm.
Snow Cloak
Ability 2
Snow Cloak raises ability-bearer's evasion by 20% in a hail storm. It also gives immunity to damage by hail (if they are not already protected by being Ice type).
Thick Fat
Hidden Ability
Thick Fat reduces the damage taken from Fire-type and Ice-type moves by 50%.

How To Evolve Swinub in BDSP

Swinub requires (Level 33) to evolve into Piloswine and then (after Ancient Power learned) to evolve into Mamoswine.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Swinub
Level 33
Piloswine
after Ancient Power learned
Mamoswine

Where To Find Swinub in BDSP

Swinub has 6 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 34 Swinub, within the Route 217 location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Whiteout Cave
Start
Swinub
Lv. 16-63
Swampy Cave
Start
Swinub
Lv. 16-63
Icy Cave
Start
Swinub
Lv. 16-63
Glacial Cavern
Start
Swinub
Lv. 16-63
Bogsunk Cavern
Start
Swinub
Lv. 16-63
Route 217
5 - 1%
Swinub
Lv. 34

Pokemon Brilliant Diamond and Shining Pearl Swinub Weakness

Swinub is a Ice and Ground Type pokemon. This will cause Swinub to take More Damage from Fighting, Steel, Fire, Water, Grass Type Moves, and Less Damage from Poison, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
Steel
Fire
Water
Grass
0.5x
Less Damage
Poison
0.25x
Less Damage
Immune to Damage
Electric

What pokemon is Swinub Weak Against?

Tier Pokemon
S
Ho-Oh
S
Dialga
S
Palkia
S
Kyogre
S
Celebi

What pokemon is Swinub Strong Against?

Tier Pokemon
S
Zapdos
S
Raikou
A
Electivire
A
Crobat
A
Magnezone
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Best Moves Swinub in BDSP

Best Moveset for Swinub Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
50
Blizzard
Special
165
70 5 May freeze opponent.
45
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
40
Take Down
Physical
90
85 20 User receives recoil damage.
30
Icy Wind
Special
82.5
95 15 Lowers opponent's Speed.

Best Moveset for Swinub TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM14
Blizzard
Special
165
70 5 May freeze opponent.
TM26
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
TM13
Ice Beam
Special
135
100 10 May freeze opponent.
TM28
Dig
Physical
120
100 10 Digs underground on first turn, attacks on second. Can also escape from caves.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Swinub Level Up Moves

List of Moves Swinub can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Mud-Slap
Power:
30
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
5
Powder Snow
Power:
60
Acc: 100
PP: 25
Special

May freeze opponent.
10
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
15
Ice Shard
Power:
60
Acc: 100
PP: 30
Physical

User attacks first.
20
Mist
Power: —
Acc: —
PP: 30
Status

User's stats cannot be changed for a period of time.
25
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
30
Icy Wind
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Speed.
35
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
40
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
45
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
50
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
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Swinub TM Moves

List of Moves Swinub can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM07
Hail
Power: —
Acc: —
PP: 10
Status

Non-Ice types are damaged for 5 turns.
TM13
Ice Beam
Power:
135
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power:
165
Acc: 70
PP: 5
Special

May freeze opponent.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM26
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power:
120
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM72
Avalanche
Power:
90
Acc: 100
PP: 10
Physical

Power doubles if user took damage first.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power:
90
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Swinub Egg Moves

List of Egg Moves Swinub can learn.

Egg Move Desc
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
Fissure
Power: —
Acc: —
PP: 5
Physical

One-Hit-KO, if it hits.
Curse
Power: —
Acc: —
PP: 10
Status

Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
Icicle Crash
Power:
127.5
Acc: 90
PP: 10
Physical

May cause flinching.
Freeze-Dry
Power:
105
Acc: 100
PP: 20
Special

May freeze opponent. Super-effective against Water types.
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
Body Slam
Power: 85
Acc: 100
PP: 15
Physical

May paralyze opponent.
Mud Shot
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Speed.
Icicle Spear
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
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Jynx
Articuno
Piloswine
Delibird
Smoochum
Snorunt
Glalie
Spheal
Sealeo
Walrein
Regice
Glaceon
Mamoswine
Froslass
Nidoqueen
Nidoking
Geodude
Graveler
Golem
Onix
Wooper
Quagsire
Steelix
Piloswine
Larvitar
Pupitar
Marshtomp
Swampert
Nincada
Numel
Camerupt
Barboach
Whiscash
Torterra
Gastrodon
Gible
Gabite
Garchomp
Mamoswine
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