Pokemon Brilliant Diamond and Shining Pearl Snorunt is a Ice Type Snow Hat Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Snorunt can be found with Inner Focus, Ice Body and Moody as an Ability and has a Medium Fast growth rate with a 1 HP EV Yield. We recommend the Nature, based on 300 combined Base Stats.
Snorunt Stats and Abilities
Based on Snorunt Base IVs we consider this pokemon F-Tier choice. Snorunt Highest IV Stat is and the Lowest being .
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 50 | 210 | 304 |
F | Attack | 50 | 94 | 218 |
F | Defense | 50 | 94 | 218 |
F | Special Attack | 50 | 94 | 218 |
F | Special Defense | 50 | 94 | 218 |
F | Speed | 50 | 94 | 218 |
F | Total | 300 |
Snorunt | Detail |
---|---|
Best Held Items | |
Best Nature | ↑ +10%↓ -10% |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 HP |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Fairy, Mineral |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Inner Focus Ability 1 | Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt. |
Ice Body Ability 2 | A Pokémon with Ice Body will recover 1/16 of its maximum HP during hail, after each turn. It also grants immunity to the hailstorm damage, if not already immune. |
Moody Hidden Ability | Raises one stat and lowers another. |
How To Evolve Snorunt in BDSP
Snorunt can evolve into Froslass On Female Pokémon, use Dawn Stone or Glalie (Level 42).
Base Form | Evolution Requirement | First Evolution |
---|---|---|
Snorunt ![]() | Level 42 → | Glalie ![]() |
Snorunt ![]() | On Female Pokémon, use Dawn Stone ![]() → | Froslass ![]() |

Where To Find Snorunt in BDSP
Snorunt has 6 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Snorunt, within the Glacial Cavern location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() | ![]() Snorunt Lv. 34-36 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Snorunt Lv. 33-34 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Snorunt Lv. 34-36 | |
![]() Start | ![]() Glalie Lv. 16-63 | |
![]() Start | ![]() Snorunt Lv. 16-63 | |
![]() Start | ![]() Glalie Lv. 16-63 | |
![]() Start | ![]() Snorunt Lv. 16-63 | |
![]() Start | ![]() Glalie Lv. 16-63 | |
![]() Start | ![]() Snorunt Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Snorunt Weakness
Snorunt is a Ice Type pokemon. This will cause Snorunt to take More Damage from Fighting, Rock, Steel, Fire Type Moves, and Less Damage from Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() ![]() |
0.5x Less Damage | ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Snorunt Weak Against?
What pokemon is Snorunt Strong Against?

Best Moves Snorunt in BDSP
Best Moveset for Snorunt Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
60 | Blizzard | ![]() | Special | 165 | 70 | 5 | May freeze opponent. |
55 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
50 | Headbutt | ![]() | Physical | 70 | 100 | 15 | May cause flinching. |
40 | Ice Fang | ![]() | Physical | 97.5 | 95 | 15 | May cause flinching and/or freeze opponent. |
Best Moveset for Snorunt TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 | Blizzard | ![]() | Special | 165 | 70 | 5 | May freeze opponent. |
TM13 | Ice Beam | ![]() | Special | 135 | 100 | 10 | May freeze opponent. |
TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |



Snorunt Level Up Moves
List of Moves Snorunt can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Powder Snow | Power: 60 Acc: 100 PP: 25 ![]() May freeze opponent. |
1 | Astonish | Power: 30 Acc: 100 PP: 15 ![]() May cause flinching. |
5 | Leer | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
10 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
15 | Ice Shard | Power: 60 Acc: 100 PP: 30 ![]() User attacks first. |
20 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
25 | Icy Wind | Power: 82.5 Acc: 95 PP: 15 ![]() Lowers opponent's Speed. |
30 | Frost Breath | Power: 90 Acc: 90 PP: 10 ![]() Always results in a critical hit. |
35 | Bite | Power: 60 Acc: 100 PP: 25 ![]() May cause flinching. |
40 | Ice Fang | Power: 97.5 Acc: 95 PP: 15 ![]() May cause flinching and/or freeze opponent. |
45 | Hail | Power: — Acc: — PP: 10 ![]() Non-Ice types are damaged for 5 turns. |
50 | Headbutt | Power: 70 Acc: 100 PP: 15 ![]() May cause flinching. |
55 | Crunch | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
60 | Blizzard | Power: 165 Acc: 70 PP: 5 ![]() May freeze opponent. |
Snorunt TM Moves
List of Moves Snorunt can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 | Water Pulse | Power: 60 Acc: 100 PP: 20 ![]() May confuse opponent. |
TM07 | Hail | Power: — Acc: — PP: 10 ![]() Non-Ice types are damaged for 5 turns. |
TM13 | Ice Beam | Power: 135 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM14 | Blizzard | Power: 165 Acc: 70 PP: 5 ![]() May freeze opponent. |
TM16 | Light Screen | Power: — Acc: — PP: 30 ![]() Halves damage from Special attacks for 5 turns. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM20 | Safeguard | Power: — Acc: — PP: 25 ![]() The user's party is protected from status conditions. |
TM30 | Shadow Ball | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Special Defense. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM70 | Flash | Power: — Acc: 100 PP: 20 ![]() Lowers opponent's Accuracy. |
TM72 | Avalanche | Power: 90 Acc: 100 PP: 10 ![]() Power doubles if user took damage first. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
Snorunt Egg Moves
List of Egg Moves Snorunt can learn.
Egg Move | Desc |
---|---|
Block | Power: — Acc: — PP: 5 ![]() Opponent cannot flee or switch. |
Disable | Power: — Acc: 100 PP: 20 ![]() Opponent can't use its last attack for a few turns. |
Switcheroo | Power: — Acc: 100 PP: 15 ![]() Swaps held items with the opponent. |
Rollout | Power: 30 Acc: 90 PP: 20 ![]() Doubles in power each turn for 5 turns. |
Icicle Crash | Power: 127.5 Acc: 90 PP: 10 ![]() May cause flinching. |
Spikes | Power: — Acc: — PP: 20 ![]() Hurts opponents when they switch into battle. |
Weather Ball | Power: 50 Acc: 100 PP: 10 ![]() Move's power and type changes with the weather. |
Hex | Power: 65 Acc: 100 PP: 10 ![]() Inflicts more damage if the target has a status condition. |
Fake Tears | Power: — Acc: 100 PP: 20 ![]() Sharply lowers opponent's Special Defense. |
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