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Pokemon Brilliant Diamond and Shining Pearl Bronzor

Bronzor
Bronze Pokémon

Pokemon Brilliant Diamond and Shining Pearl Bronzor is a Steel and Psychic Type Bronze Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Bronzor can be found with Levitate, Heatproof and Heavy Metal as an Ability and has a Medium Fast growth rate with a 1 Defense EV Yield. We recommend the Relaxed Nature, based on 300 combined Base Stats.

Bronzor Stats and Abilities

Based on Bronzor Base IVs we consider this pokemon F-Tier choice. Bronzor Highest IV Stat is Defense 86 and the Lowest being Speed 23.

Tier Stat Base Min Max
F
HP57224318
F
Attack2447161
E
Defense86159298
F
Special Attack2447161
E
Special Defense86159298
F
Speed2345159
F
Total300
Bronzor Detail
Best Nature
Relaxed
+10% Defense
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sour
Dislikes: Sweet
EV Yield1 Defense
Growth RateMedium Fast
Catch Rate255 (33.3% with PokéBall, full HP)
Egg GroupsMineral
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Levitate
Ability 1
Levitate causes the Pokémon to be raised (like Flying-type Pokémon).
Heatproof
Ability 2
Heatproof reduces the damage taken from Fire-type moves by 50%. It also halves the damage from a burn, from 1/8 to 1/16 of the Pokémon's maximum HP.
Heavy Metal
Hidden Ability
Heavy Metal doubles the Pokémon's weight in battle. Increasing weight affects these moves:

How To Evolve Bronzor in BDSP

Bronzor requires (Level 33) to evolve into Bronzong.

Base Form Evolution Requirement First Evolution
Bronzor
Level 33
Bronzong

Where To Find Bronzor in BDSP

Bronzor has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Wayward Cave
5 - 1%
Bronzor
Lv. 14-16
Route 206
20 - 5%
Bronzor
Lv. 15
Turnback Cave
100 - 20%
Bronzor
Lv. 44
Turnback Cave
5 - 1%
Bronzong
Lv. 45-46
Mt. Coronet
100 - 20%
Bronzor
Lv. 36
Mt. Coronet
20 - 5%
Bronzong
Lv. 38
Stargleam Cavern
Strength
Bronzor
Lv. 16-63
Rocky Cave
Strength
Bronzor
Lv. 16-63
Icy Cave
Strength
Bronzor
Lv. 16-63
Glacial Cavern
Strength
Bronzor
Lv. 16-63
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Dazzling Cave
Strength
Bronzor
Lv. 16-63
Big Bluff Cavern
Strength
Bronzor
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Bronzor Weakness

Bronzor is a Steel and Psychic Type pokemon. This will cause Bronzor to take More Damage from Ground, Fire, Ghost, Dark Type Moves, and Less Damage from Normal, Flying, Rock, Steel, Grass, Ice, Dragon, Fairy, Poison, Psychic Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
Fire
Ghost
Dark
0.5x
Less Damage
Normal
Flying
Rock
Steel
Grass
Ice
Dragon
Fairy
0.25x
Less Damage
Psychic
Immune to Damage
Poison

What pokemon is Bronzor Weak Against?

Tier Pokemon
S
Ho-Oh
S
Groudon
S
Tyranitar
S
Heatran
S
Darkrai

What pokemon is Bronzor Strong Against?

Tier Pokemon
S
Arceus
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
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Best Moves Bronzor in BDSP

Best Moveset for Bronzor Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
44
Future Sight
Special
180
100 10 Damage occurs 2 turns later.
28
Extrasensory
Special
120
100 20 May cause flinching.
1
Confusion
Special
75
100 25 May confuse opponent.
8
Payback
Physical
50
100 10 Power doubles if the user was attacked first.

Best Moveset for Bronzor TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
TM85
Dream Eater
Special
150
100 15 User recovers half the HP inflicted on a sleeping opponent.
TM26
Earthquake
Physical
100
100 10 Power is doubled if opponent is underground from using Dig.
TM29
Psychic
Special
135
100 10 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Bronzor Level Up Moves

List of Moves Bronzor can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Confusion
Power:
75
Acc: 100
PP: 25
Special

May confuse opponent.
4
Confuse Ray
Power: —
Acc: 100
PP: 10
Status

Confuses opponent.
8
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
12
Imprison
Power: —
Acc: —
PP: 10
Status

Opponent is unable to use moves that the user also knows.
16
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
20
Hypnosis
Power: —
Acc: 60
PP: 20
Status

Puts opponent to sleep.
24
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
28
Extrasensory
Power:
120
Acc: 100
PP: 20
Special

May cause flinching.
32
Heavy Slam
Power: —
Acc: 100
PP: 10
Physical

The heavier the user, the stronger the attack.
36
Iron Defense
Power: —
Acc: —
PP: 15
Status

Sharply raises user's Defense.
40
Metal Sound
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Special Defense.
44
Future Sight
Power:
180
Acc: 100
PP: 10
Special

Damage occurs 2 turns later.
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Bronzor TM Moves

List of Moves Bronzor can learn using (TMs) Technical Machine Items.

TM Move Desc
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM29
Psychic
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM48
Skill Swap
Power: —
Acc: —
PP: 10
Status

The user swaps Abilities with the opponent.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM66
Payback
Power: 50
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM67
Recycle
Power: —
Acc: —
PP: 10
Status

User's used hold item is restored.
TM69
Rock Polish
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Speed.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM74
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM85
Dream Eater
Power:
150
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM91
Flash Cannon
Power:
120
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM92
Trick Room
Power: —
Acc: —
PP: 5
Status

Slower Pokémon move first in the turn for 5 turns.
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