Pokemon Brilliant Diamond and Shining Pearl Sudowoodo is a Rock Type Imitation Pokémon, with a 8.5% Chance To Catch with a regular Pokeball. Sudowoodo can be found with Sturdy, Rock Head and Rattled as an Ability and has a Medium Fast growth rate with a 2 Defense EV Yield. We recommend the Relaxed Nature, based on 410 combined Base Stats.
Sudowoodo Stats and Abilities
Based on Sudowoodo Base IVs we consider this pokemon D-Tier choice. Sudowoodo Highest IV Stat is Defense 115 and the Lowest being Speed 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 70 | 250 | 344 |
C | Attack | 100 | 184 | 328 |
C | Defense | 115 | 211 | 361 |
F | Special Attack | 30 | 58 | 174 |
F | Special Defense | 65 | 121 | 251 |
F | Speed | 30 | 58 | 174 |
D | Total | 410 |
Sudowoodo | Detail |
---|---|
Best Held Items | |
Best Nature | Relaxed
↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 2 Defense |
Growth Rate | Medium Fast |
Catch Rate | 65 (8.5% with PokéBall, full HP) |
Egg Groups | Mineral |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Sturdy Ability 1 | Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold). |
Rock Head Ability 2 | Protects the Pokémon from recoil damage. |
Rattled Hidden Ability | When a Pokémon with Rattled is hit by a Bug, Ghost or Dark type move, its Speed is raised one stage (up to the usual maximum of +6 stages). |
How To Evolve Sudowoodo in BDSP
Bonsly requires (after Mimic learned) to evolve into Sudowoodo.

Where To Find Sudowoodo in BDSP
Sudowoodo has 5 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-18 Bonsly, within the Trophy Garden location using the Walking method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() |
![]() Bonsly
Lv. 18-20
| |
![]() 5 - 1% ![]() ![]() |
![]() Bonsly
Lv. 16
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Sudowoodo
Lv. 29-30
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Sudowoodo
Lv. 23-24
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Bonsly
Lv. 16-18
|

Pokemon Brilliant Diamond and Shining Pearl Sudowoodo Weakness
Sudowoodo is a Rock Type pokemon. This will cause Sudowoodo to take More Damage from Fighting, Ground, Steel, Water, Grass Type Moves, and Less Damage from Normal, , Poison, Fire Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Sudowoodo Strong Against?

Best Moves Sudowoodo in BDSP
Best Moveset for Sudowoodo Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
48 |
Head Smash
| ![]() | Physical | 225 | 80 | 5 | User receives recoil damage. |
44 |
Double-Edge
| ![]() | Physical | 120 | 100 | 15 | User receives recoil damage. |
1 |
Wood Hammer
| ![]() | Physical | 120 | 100 | 15 | User receives recoil damage. |
1 |
Hammer Arm
| ![]() | Physical | 100 | 90 | 10 | Lowers user's Speed. |
Best Moveset for Sudowoodo TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM64 |
Explosion
| ![]() | Physical | 250 | 100 | 5 | User faints. |
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM26 |
Earthquake
| ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TM71 |
Stone Edge
| ![]() | Physical | 150 | 80 | 5 | High critical hit ratio. |



Sudowoodo Level Up Moves
List of Moves Sudowoodo can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Slam
|
Power: 80
Acc: 75
PP: 20
![]() |
1 |
Stone Edge
|
Power:
150 Acc: 80
PP: 5
![]() High critical hit ratio.
|
1 |
Hammer Arm
|
Power: 100
Acc: 90
PP: 10
![]() Lowers user's Speed.
|
1 |
Wood Hammer
|
Power: 120
Acc: 100
PP: 15
![]() User receives recoil damage.
|
1 |
Fake Tears
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Special Defense.
|
1 |
Copycat
|
Power: —
Acc: —
PP: 20
![]() Copies opponent's last move.
|
1 |
Flail
|
Power: —
Acc: 100
PP: 15
![]() The lower the user's HP, the higher the power.
|
1 |
Rock Throw
|
Power:
75 Acc: 90
PP: 15
![]() |
12 |
Block
|
Power: —
Acc: —
PP: 5
![]() Opponent cannot flee or switch.
|
16 |
Mimic
|
Power: —
Acc: —
PP: 10
![]() Copies the opponent's last move.
|
20 |
Rock Tomb
|
Power:
90 Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
24 |
Tearful Look
|
Power: —
Acc: —
PP: 20
![]() The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
|
28 |
Sucker Punch
|
Power: 70
Acc: 100
PP: 5
![]() User attacks first, but only works if opponent is readying an attack.
|
32 |
Rock Slide
|
Power:
112.5 Acc: 90
PP: 10
![]() May cause flinching.
|
36 |
Low Kick
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
40 |
Counter
|
Power: —
Acc: 100
PP: 20
![]() When hit by a Physical Attack, user strikes back with 2x power.
|
44 |
Double-Edge
|
Power: 120
Acc: 100
PP: 15
![]() User receives recoil damage.
|
48 |
Head Smash
|
Power:
225 Acc: 80
PP: 5
![]() User receives recoil damage.
|
Sudowoodo TM Moves
List of Moves Sudowoodo can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
![]() Raises user's Special Attack and Special Defense.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
![]() Opponent can only use moves that attack.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
TM39 |
Rock Tomb
|
Power:
90 Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
![]() Opponent cannot use the same move in a row.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM64 |
Explosion
|
Power: 250
Acc: 100
PP: 5
![]() User faints.
|
TM69 |
Rock Polish
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Speed.
|
TM71 |
Stone Edge
|
Power:
150 Acc: 80
PP: 5
![]() High critical hit ratio.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
![]() Damages opponent switching into battle.
|
TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
![]() Copies the opponent's stat changes.
|
TM80 |
Rock Slide
|
Power:
112.5 Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Sudowoodo Egg Moves
List of Egg Moves Sudowoodo can learn.
Egg Move | Desc |
---|---|
Headbutt
|
Power: 70
Acc: 100
PP: 15
![]() May cause flinching.
|
Harden
|
Power: —
Acc: —
PP: 30
![]() Raises user's Defense.
|
Defense Curl
|
Power: —
Acc: —
PP: 40
![]() Raises user's Defense.
|
Curse
|
Power: —
Acc: —
PP: 10
![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Rollout
|
Power:
45 Acc: 90
PP: 20
![]() Doubles in power each turn for 5 turns.
|
Self-Destruct
|
Power: 200
Acc: 100
PP: 5
![]() User faints.
|
Sand Tomb
|
Power: 35
Acc: 85
PP: 15
![]() Traps opponent, damaging them for 4-5 turns.
|
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