Pokemon Brilliant Diamond and Shining Pearl Sudowoodo is a Rock Type Imitation Pokémon, with a 8.5% Chance To Catch with a regular Pokeball. Sudowoodo can be found with Sturdy, Rock Head and Rattled as an Ability and has a Medium Fast growth rate with a 2 Defense EV Yield. We recommend the Relaxed Nature, based on 410 combined Base Stats.
Sudowoodo Stats and Abilities
Based on Sudowoodo Base IVs we consider this pokemon D-Tier choice. Sudowoodo Highest IV Stat is Defense 115 and the Lowest being Speed 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 70 | 250 | 344 |
C | Attack | 100 | 184 | 328 |
C | Defense | 115 | 211 | 361 |
F | Special Attack | 30 | 58 | 174 |
F | Special Defense | 65 | 121 | 251 |
F | Speed | 30 | 58 | 174 |
D | Total | 410 |
Sudowoodo | Detail |
---|---|
Best Held Items | |
Best Nature | Relaxed ↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 2 Defense |
Growth Rate | Medium Fast |
Catch Rate | 65 (8.5% with PokéBall, full HP) |
Egg Groups | Mineral |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Sturdy Ability 1 | Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold). |
Rock Head Ability 2 | Protects the Pokémon from recoil damage. |
Rattled Hidden Ability | When a Pokémon with Rattled is hit by a Bug, Ghost or Dark type move, its Speed is raised one stage (up to the usual maximum of +6 stages). |
How To Evolve Sudowoodo in BDSP
Bonsly requires (after Mimic learned) to evolve into Sudowoodo.

Where To Find Sudowoodo in BDSP
Sudowoodo has 5 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-18 Bonsly, within the Trophy Garden location using the Walking method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() | ![]() Bonsly Lv. 18-20 | |
![]() 5 - 1% ![]() ![]() | ![]() Bonsly Lv. 16 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Sudowoodo Lv. 29-30 | |
![]() 20 - 5% ![]() ![]() ![]() | ![]() Sudowoodo Lv. 23-24 | |
![]() 100 - 20% ![]() ![]() ![]() | ![]() Bonsly Lv. 16-18 |

Pokemon Brilliant Diamond and Shining Pearl Sudowoodo Weakness
Sudowoodo is a Rock Type pokemon. This will cause Sudowoodo to take More Damage from Fighting, Ground, Steel, Water, Grass Type Moves, and Less Damage from Normal, , Poison, Fire Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Sudowoodo Strong Against?

Best Moves Sudowoodo in BDSP
Best Moveset for Sudowoodo Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
48 | Head Smash | ![]() | Physical | 225 | 80 | 5 | User receives recoil damage. |
44 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | User receives recoil damage. |
1 | Wood Hammer | ![]() | Physical | 120 | 100 | 15 | User receives recoil damage. |
1 | Hammer Arm | ![]() | Physical | 100 | 90 | 10 | Lowers user's Speed. |
Best Moveset for Sudowoodo TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM64 | Explosion | ![]() | Physical | 250 | 100 | 5 | User faints. |
TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TM71 | Stone Edge | ![]() | Physical | 150 | 80 | 5 | High critical hit ratio. |



Sudowoodo Level Up Moves
List of Moves Sudowoodo can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Slam | Power: 80 Acc: 75 PP: 20 ![]() |
1 | Stone Edge | Power: 150 Acc: 80 PP: 5 ![]() High critical hit ratio. |
1 | Hammer Arm | Power: 100 Acc: 90 PP: 10 ![]() Lowers user's Speed. |
1 | Wood Hammer | Power: 120 Acc: 100 PP: 15 ![]() User receives recoil damage. |
1 | Fake Tears | Power: — Acc: 100 PP: 20 ![]() Sharply lowers opponent's Special Defense. |
1 | Copycat | Power: — Acc: — PP: 20 ![]() Copies opponent's last move. |
1 | Flail | Power: — Acc: 100 PP: 15 ![]() The lower the user's HP, the higher the power. |
1 | Rock Throw | Power: 75 Acc: 90 PP: 15 ![]() |
12 | Block | Power: — Acc: — PP: 5 ![]() Opponent cannot flee or switch. |
16 | Mimic | Power: — Acc: — PP: 10 ![]() Copies the opponent's last move. |
20 | Rock Tomb | Power: 90 Acc: 95 PP: 15 ![]() Lowers opponent's Speed. |
24 | Tearful Look | Power: — Acc: — PP: 20 ![]() The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
28 | Sucker Punch | Power: 70 Acc: 100 PP: 5 ![]() User attacks first, but only works if opponent is readying an attack. |
32 | Rock Slide | Power: 112.5 Acc: 90 PP: 10 ![]() May cause flinching. |
36 | Low Kick | Power: — Acc: 100 PP: 20 ![]() The heavier the opponent, the stronger the attack. |
40 | Counter | Power: — Acc: 100 PP: 20 ![]() When hit by a Physical Attack, user strikes back with 2x power. |
44 | Double-Edge | Power: 120 Acc: 100 PP: 15 ![]() User receives recoil damage. |
48 | Head Smash | Power: 225 Acc: 80 PP: 5 ![]() User receives recoil damage. |
Sudowoodo TM Moves
List of Moves Sudowoodo can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 | Focus Punch | Power: 150 Acc: 100 PP: 20 ![]() If the user is hit before attacking, it flinches instead. |
TM04 | Calm Mind | Power: — Acc: — PP: 20 ![]() Raises user's Special Attack and Special Defense. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM12 | Taunt | Power: — Acc: 100 PP: 20 ![]() Opponent can only use moves that attack. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM26 | Earthquake | Power: 100 Acc: 100 PP: 10 ![]() Power is doubled if opponent is underground from using Dig. |
TM28 | Dig | Power: 80 Acc: 100 PP: 10 ![]() Digs underground on first turn, attacks on second. Can also escape from caves. |
TM31 | Brick Break | Power: 75 Acc: 100 PP: 15 ![]() Breaks through Reflect and Light Screen barriers. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM37 | Sandstorm | Power: — Acc: — PP: 10 ![]() Creates a sandstorm for 5 turns. |
TM39 | Rock Tomb | Power: 90 Acc: 95 PP: 15 ![]() Lowers opponent's Speed. |
TM41 | Torment | Power: — Acc: 100 PP: 15 ![]() Opponent cannot use the same move in a row. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM56 | Fling | Power: — Acc: 100 PP: 10 ![]() Power depends on held item. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM64 | Explosion | Power: 250 Acc: 100 PP: 5 ![]() User faints. |
TM69 | Rock Polish | Power: — Acc: — PP: 20 ![]() Sharply raises user's Speed. |
TM71 | Stone Edge | Power: 150 Acc: 80 PP: 5 ![]() High critical hit ratio. |
TM76 | Stealth Rock | Power: — Acc: — PP: 20 ![]() Damages opponent switching into battle. |
TM77 | Psych Up | Power: — Acc: — PP: 10 ![]() Copies the opponent's stat changes. |
TM80 | Rock Slide | Power: 112.5 Acc: 90 PP: 10 ![]() May cause flinching. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM83 | Bulldoze | Power: 60 Acc: 100 PP: 20 ![]() Lowers opponent's Speed. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM96 | Strength | Power: 80 Acc: 100 PP: 15 ![]() |
TM98 | Rock Smash | Power: 40 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Sudowoodo Egg Moves
List of Egg Moves Sudowoodo can learn.
Egg Move | Desc |
---|---|
Headbutt | Power: 70 Acc: 100 PP: 15 ![]() May cause flinching. |
Harden | Power: — Acc: — PP: 30 ![]() Raises user's Defense. |
Defense Curl | Power: — Acc: — PP: 40 ![]() Raises user's Defense. |
Curse | Power: — Acc: — PP: 10 ![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. |
Rollout | Power: 45 Acc: 90 PP: 20 ![]() Doubles in power each turn for 5 turns. |
Self-Destruct | Power: 200 Acc: 100 PP: 5 ![]() User faints. |
Sand Tomb | Power: 35 Acc: 85 PP: 15 ![]() Traps opponent, damaging them for 4-5 turns. |
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