Pokemon Brilliant Diamond and Shining Pearl Cranidos is a Rock Type Head Butt Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Cranidos can be found with Mold Breaker as an Ability and has a Erratic growth rate with a 1 Attack EV Yield. We recommend the Adamant Nature, based on 350 combined Base Stats.
Cranidos Stats and Abilities
Based on Cranidos Base IVs we consider this pokemon E-Tier choice. Cranidos Highest IV Stat is Attack 125 and the Lowest being Special Attack 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 67 | 244 | 338 |
A | Attack | 125 | 229 | 383 |
F | Defense | 40 | 76 | 196 |
F | Special Attack | 30 | 58 | 174 |
F | Special Defense | 30 | 58 | 174 |
F | Speed | 58 | 108 | 236 |
E | Total | 350 |
Cranidos | Detail |
---|---|
Best Nature | Adamant
↑ +10% Attack↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Attack |
Growth Rate | Erratic |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Monster |
Egg Cycles | 30 (7,454–7,710 steps) |
Abilities | Description |
---|---|
Mold Breaker Ability 1 | Mold Breaker prevents a target's ability from affecting moves that the Mold Breaker Pokémon uses. It only affects abilities that change the power, accuracy or other effects of moves. |
Sheer Force Hidden Ability | Sheer Force increases the power of moves that have beneficial secondary effects by 30%, but removes those additional effects. |
How To Evolve Cranidos in BDSP
Cranidos requires (Level 30) to evolve into Rampardos.

Where To Find Cranidos in BDSP
How To Get Cranidos In Pokemon Brilliant Diamond. Cranidos is a Rock type Fossil Pokemon that evolves into Rampardos, this Pokemon has a higher Attack between the two exclusive Fossil Pokemon.
Location: Mining Museum

- Talk to the old man in the house next to the Pokemon Center in Eterna City to obtain an Explorer Kit.
- Go outside the building and select the Kit from the Key Items section of your bag to be transported underground.
- Shiny dots will appear on your map; those are item locations, you will need to approach them and dig them up.
- Once you find the Skull Fossil, go to Orebergh City.
- Go to the Mining Museum and speak to the man behind the counter and leave your fossil with him.
- Leave the building and then come back inside. After speaking to the man again, your fossil will now be a level 20 Cranidos.

Cranidos has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() Interact ![]() ![]() ![]() |
![]() Cranidos
Lv. 20
|

Pokemon Brilliant Diamond and Shining Pearl Cranidos Weakness
Cranidos is a Rock Type pokemon. This will cause Cranidos to take More Damage from Fighting, Ground, Steel, Water, Grass Type Moves, and Less Damage from Normal, , Poison, Fire Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |

Best Moves Cranidos in BDSP
Best Moveset for Cranidos Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
46 |
Head Smash
| ![]() | Physical | 225 | 80 | 5 | User receives recoil damage. |
15 |
Take Down
| ![]() | Physical | 90 | 85 | 20 | User receives recoil damage. |
37 |
Zen Headbutt
| ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
1 |
Headbutt
| ![]() | Physical | 70 | 100 | 15 | May cause flinching. |
Best Moveset for Cranidos TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 |
Blizzard
| ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM38 |
Fire Blast
| ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TM25 |
Thunder
| ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TM26 |
Earthquake
| ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |



Cranidos Level Up Moves
List of Moves Cranidos can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Headbutt
|
Power: 70
Acc: 100
PP: 15
![]() May cause flinching.
|
1 |
Leer
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
6 |
Focus Energy
|
Power: —
Acc: —
PP: 30
![]() Increases critical hit ratio.
|
10 |
Rock Polish
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Speed.
|
15 |
Take Down
|
Power: 90
Acc: 85
PP: 20
![]() User receives recoil damage.
|
19 |
Scary Face
|
Power: —
Acc: 100
PP: 10
![]() Sharply lowers opponent's Speed.
|
24 |
Assurance
|
Power: 60
Acc: 100
PP: 10
![]() Power doubles if opponent already took damage in the same turn.
|
28 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
33 |
Ancient Power
|
Power:
90 Acc: 100
PP: 5
![]() May raise all user's stats at once.
|
37 |
Zen Headbutt
|
Power: 80
Acc: 90
PP: 15
![]() May cause flinching.
|
42 |
Screech
|
Power: —
Acc: 85
PP: 40
![]() Sharply lowers opponent's Defense.
|
46 |
Head Smash
|
Power:
225 Acc: 80
PP: 5
![]() User receives recoil damage.
|
Cranidos TM Moves
List of Moves Cranidos can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
![]() In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM24 |
Thunderbolt
|
Power: 90
Acc: 100
PP: 15
![]() May paralyze opponent.
|
TM25 |
Thunder
|
Power: 110
Acc: 70
PP: 10
![]() May paralyze opponent.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
![]() Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
![]() May burn opponent.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
![]() Creates a sandstorm for 5 turns.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
![]() May burn opponent.
|
TM39 |
Rock Tomb
|
Power:
90 Acc: 95
PP: 15
![]() Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
![]() Power doubles if the user was attacked first.
|
TM69 |
Rock Polish
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Speed.
|
TM71 |
Stone Edge
|
Power:
150 Acc: 80
PP: 5
![]() High critical hit ratio.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
![]() Damages opponent switching into battle.
|
TM80 |
Rock Slide
|
Power:
112.5 Acc: 90
PP: 10
![]() May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
![]() Lowers opponent's Speed.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
![]() |
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Cranidos Egg Moves
List of Egg Moves Cranidos can learn.
Egg Move | Desc |
---|---|
Crunch
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Defense.
|
Thrash
|
Power: 120
Acc: 100
PP: 10
![]() User attacks for 2-3 turns but then becomes confused.
|
Double-Edge
|
Power: 120
Acc: 100
PP: 15
![]() User receives recoil damage.
|
Leer
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
Slam
|
Power: 80
Acc: 75
PP: 20
![]() |
Stomp
|
Power: 65
Acc: 100
PP: 20
![]() May cause flinching.
|
Whirlwind
|
Power: —
Acc: —
PP: 20
![]() In battles, the opponent switches. In the wild, the Pokémon runs.
|
Hammer Arm
|
Power: 100
Acc: 90
PP: 10
![]() Lowers user's Speed.
|
Curse
|
Power: —
Acc: —
PP: 10
![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Iron Head
|
Power: 80
Acc: 100
PP: 15
![]() May cause flinching.
|
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