Pokemon Brilliant Diamond and Shining Pearl Cranidos is a Rock Type Head Butt Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Cranidos can be found with Mold Breaker as an Ability and has a Erratic growth rate with a 1 Attack EV Yield. We recommend the Adamant Nature, based on 350 combined Base Stats.
Cranidos Stats and Abilities
Based on Cranidos Base IVs we consider this pokemon E-Tier choice. Cranidos Highest IV Stat is Attack 125 and the Lowest being Special Attack 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 67 | 244 | 338 |
A | Attack | 125 | 229 | 383 |
F | Defense | 40 | 76 | 196 |
F | Special Attack | 30 | 58 | 174 |
F | Special Defense | 30 | 58 | 174 |
F | Speed | 58 | 108 | 236 |
E | Total | 350 |
Cranidos | Detail |
---|---|
Best Held Items | |
Best Nature | Adamant ↑ +10% Attack↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 Attack |
Growth Rate | Erratic |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Monster |
Egg Cycles | 30 (7,454–7,710 steps) |
Abilities | Description |
---|---|
Mold Breaker Ability 1 | Mold Breaker prevents a target's ability from affecting moves that the Mold Breaker Pokémon uses. It only affects abilities that change the power, accuracy or other effects of moves. |
Sheer Force Hidden Ability | Sheer Force increases the power of moves that have beneficial secondary effects by 30%, but removes those additional effects. |
How To Evolve Cranidos in BDSP
Cranidos requires (Level 30) to evolve into Rampardos.

Where To Find Cranidos in BDSP
How To Get Cranidos In Pokemon Brilliant Diamond. Cranidos is a Rock type Fossil Pokemon that evolves into Rampardos, this Pokemon has a higher Attack between the two exclusive Fossil Pokemon.
Location: Mining Museum

- Talk to the old man in the house next to the Pokemon Center in Eterna City to obtain an Explorer Kit.
- Go outside the building and select the Kit from the Key Items section of your bag to be transported underground.
- Shiny dots will appear on your map; those are item locations, you will need to approach them and dig them up.
- Once you find the Skull Fossil, go to Orebergh City.
- Go to the Mining Museum and speak to the man behind the counter and leave your fossil with him.
- Leave the building and then come back inside. After speaking to the man again, your fossil will now be a level 20 Cranidos.

Cranidos has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 20 Cranidos, within the Mining Museum location using the Fossil method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() Interact ![]() ![]() ![]() | ![]() Cranidos Lv. 20 |

Pokemon Brilliant Diamond and Shining Pearl Cranidos Weakness
Cranidos is a Rock Type pokemon. This will cause Cranidos to take More Damage from Fighting, Ground, Steel, Water, Grass Type Moves, and Less Damage from Normal, , Poison, Fire Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |

Best Moves Cranidos in BDSP
Best Moveset for Cranidos Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
46 | Head Smash | ![]() | Physical | 225 | 80 | 5 | User receives recoil damage. |
15 | Take Down | ![]() | Physical | 90 | 85 | 20 | User receives recoil damage. |
37 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
1 | Headbutt | ![]() | Physical | 70 | 100 | 15 | May cause flinching. |
Best Moveset for Cranidos TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |



Cranidos Level Up Moves
List of Moves Cranidos can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Headbutt | Power: 70 Acc: 100 PP: 15 ![]() May cause flinching. |
1 | Leer | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
6 | Focus Energy | Power: — Acc: — PP: 30 ![]() Increases critical hit ratio. |
10 | Rock Polish | Power: — Acc: — PP: 20 ![]() Sharply raises user's Speed. |
15 | Take Down | Power: 90 Acc: 85 PP: 20 ![]() User receives recoil damage. |
19 | Scary Face | Power: — Acc: 100 PP: 10 ![]() Sharply lowers opponent's Speed. |
24 | Assurance | Power: 60 Acc: 100 PP: 10 ![]() Power doubles if opponent already took damage in the same turn. |
28 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
33 | Ancient Power | Power: 90 Acc: 100 PP: 5 ![]() May raise all user's stats at once. |
37 | Zen Headbutt | Power: 80 Acc: 90 PP: 15 ![]() May cause flinching. |
42 | Screech | Power: — Acc: 85 PP: 40 ![]() Sharply lowers opponent's Defense. |
46 | Head Smash | Power: 225 Acc: 80 PP: 5 ![]() User receives recoil damage. |
Cranidos TM Moves
List of Moves Cranidos can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM05 | Roar | Power: — Acc: — PP: 20 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM13 | Ice Beam | Power: 90 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM14 | Blizzard | Power: 110 Acc: 70 PP: 5 ![]() May freeze opponent. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15 ![]() May lower opponent's Defense. |
TM24 | Thunderbolt | Power: 90 Acc: 100 PP: 15 ![]() May paralyze opponent. |
TM25 | Thunder | Power: 110 Acc: 70 PP: 10 ![]() May paralyze opponent. |
TM26 | Earthquake | Power: 100 Acc: 100 PP: 10 ![]() Power is doubled if opponent is underground from using Dig. |
TM28 | Dig | Power: 80 Acc: 100 PP: 10 ![]() Digs underground on first turn, attacks on second. Can also escape from caves. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM34 | Shock Wave | Power: 60 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM35 | Flamethrower | Power: 90 Acc: 100 PP: 15 ![]() May burn opponent. |
TM37 | Sandstorm | Power: — Acc: — PP: 10 ![]() Creates a sandstorm for 5 turns. |
TM38 | Fire Blast | Power: 110 Acc: 85 PP: 5 ![]() May burn opponent. |
TM39 | Rock Tomb | Power: 90 Acc: 95 PP: 15 ![]() Lowers opponent's Speed. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM56 | Fling | Power: — Acc: 100 PP: 10 ![]() Power depends on held item. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM59 | Dragon Pulse | Power: 85 Acc: 100 PP: 10 ![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
TM66 | Payback | Power: 50 Acc: 100 PP: 10 ![]() Power doubles if the user was attacked first. |
TM69 | Rock Polish | Power: — Acc: — PP: 20 ![]() Sharply raises user's Speed. |
TM71 | Stone Edge | Power: 150 Acc: 80 PP: 5 ![]() High critical hit ratio. |
TM75 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
TM76 | Stealth Rock | Power: — Acc: — PP: 20 ![]() Damages opponent switching into battle. |
TM80 | Rock Slide | Power: 112.5 Acc: 90 PP: 10 ![]() May cause flinching. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM83 | Bulldoze | Power: 60 Acc: 100 PP: 20 ![]() Lowers opponent's Speed. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM96 | Strength | Power: 80 Acc: 100 PP: 15 ![]() |
TM98 | Rock Smash | Power: 40 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Cranidos Egg Moves
List of Egg Moves Cranidos can learn.
Egg Move | Desc |
---|---|
Crunch | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
Thrash | Power: 120 Acc: 100 PP: 10 ![]() User attacks for 2-3 turns but then becomes confused. |
Double-Edge | Power: 120 Acc: 100 PP: 15 ![]() User receives recoil damage. |
Leer | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
Slam | Power: 80 Acc: 75 PP: 20 ![]() |
Stomp | Power: 65 Acc: 100 PP: 20 ![]() May cause flinching. |
Whirlwind | Power: — Acc: — PP: 20 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
Hammer Arm | Power: 100 Acc: 90 PP: 10 ![]() Lowers user's Speed. |
Curse | Power: — Acc: — PP: 10 ![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. |
Iron Head | Power: 80 Acc: 100 PP: 15 ![]() May cause flinching. |
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