Pokemon Brilliant Diamond and Shining Pearl Breloom is a Grass and Fighting Type Mushroom Pokémon, with a 11.8% Chance To Catch with a regular Pokeball. Breloom can be found with Effect Spore, Poison Heal and Technician as an Ability and has a Fluctuating growth rate with a 2 Attack EV Yield. We recommend the Adamant Nature, based on 460 combined Base Stats.
Breloom Stats and Abilities
Based on Breloom Base IVs we consider this pokemon C-Tier choice. Breloom Highest IV Stat is Attack 130 and the Lowest being Special Attack 60.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 60 | 230 | 324 |
S | Attack | 130 | 238 | 394 |
E | Defense | 80 | 148 | 284 |
E | Special Attack | 60 | 112 | 240 |
F | Special Defense | 60 | 112 | 240 |
E | Speed | 70 | 130 | 262 |
C | Total | 460 |
Breloom | Detail |
---|---|
Best Nature | Adamant
↑ +10% Attack↓ -10% Special Attack |
Caught in the Wild Held Item Chance | 50% Tiny Mushroom 5% Big Mushroom |
Like/Dislikes |
Likes: Spicy
Dislikes: Dry
|
EV Yield | 2 Attack |
Growth Rate | Fluctuating |
Catch Rate | 90 (11.8% with PokéBall, full HP) |
Egg Groups | Fairy, Grass |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Effect Spore Ability 1 | Contact may poison or cause paralysis or sleep. |
Poison Heal Ability 2 | Restores HP if the Pokémon is poisoned. |
Technician Hidden Ability | Technician increases the power of moves - that are usually base power 60 or below - by 50%. |
How To Evolve Breloom in BDSP
Shroomish requires (Level 23) to evolve into Breloom.
Where To Find Breloom in BDSP
Breloom has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
20 - 5% |
Shroomish
Lv. 20-26
|
Pokemon Brilliant Diamond and Shining Pearl Breloom Weakness
Breloom is a Grass and Fighting Type pokemon. This will cause Breloom to take More Damage from Poison, Fire, Ice, Psychic, Fairy, Type Moves, and Less Damage from Ground, Water, Grass, Electric, Rock, Dark Type moves.
Damage | Types |
---|---|
4.0x More Damage |
Flying
|
2.0x More Damage |
Poison
Fire
Ice
Psychic
Fairy
|
0.5x Less Damage |
Ground
Water
Grass
Electric
Rock
Dark
|
0.25x Less Damage | |
Immune to Damage |
What pokemon is Breloom Strong Against?
Best Moves Breloom in BDSP
Best Moveset for Breloom Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
50 |
Dynamic Punch
| Physical | 150 | 50 | 5 | Confuses opponent. | |
44 |
Seed Bomb
| Physical | 120 | 100 | 15 | ||
39 |
Drain Punch
| Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
15 |
Headbutt
| Physical | 70 | 100 | 15 | May cause flinching. |
Best Moveset for Breloom TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| Physical | 225 | 100 | 20 | If the user is hit before attacking, it flinches instead. | |
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM52 |
Focus Blast
| Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
Breloom Level Up Moves
List of Moves Breloom can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Mach Punch
|
Power:
60 Acc: 100
PP: 30
Physical
User attacks first.
|
1 |
Absorb
|
Power:
30 Acc: 100
PP: 25
Special
User recovers half the HP inflicted on opponent.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
Physical
A physical attack in which the user charges and slams into the target with its whole body.
|
5 |
Stun Spore
|
Power: —
Acc: 75
PP: 30
Status
Paralyzes opponent.
|
8 |
Leech Seed
|
Power: —
Acc: 90
PP: 10
Status
Drains HP from opponent each turn.
|
12 |
Mega Drain
|
Power:
60 Acc: 100
PP: 15
Special
User recovers half the HP inflicted on opponent.
|
15 |
Headbutt
|
Power: 70
Acc: 100
PP: 15
Physical
May cause flinching.
|
19 |
Feint
|
Power: 30
Acc: 100
PP: 10
Physical
Only hits if opponent uses Protect or Detect in the same turn.
|
22 |
Counter
|
Power: —
Acc: 100
PP: 20
Physical
When hit by a Physical Attack, user strikes back with 2x power.
|
28 |
Force Palm
|
Power:
90 Acc: 100
PP: 10
Physical
May paralyze opponent.
|
33 |
Mind Reader
|
Power: —
Acc: —
PP: 5
Status
User's next attack is guaranteed to hit.
|
39 |
Drain Punch
|
Power:
112.5 Acc: 100
PP: 10
Physical
User recovers half the HP inflicted on opponent.
|
44 |
Seed Bomb
|
Power:
120 Acc: 100
PP: 15
Physical
|
50 |
Dynamic Punch
|
Power:
150 Acc: 50
PP: 5
Physical
Confuses opponent.
|
Breloom TM Moves
List of Moves Breloom can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power:
225 Acc: 100
PP: 20
Physical
If the user is hit before attacking, it flinches instead.
|
TM08 |
Bulk Up
|
Power: —
Acc: —
PP: 20
Status
Raises user's Attack and Defense.
|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
Physical
Hits 2-5 times in one turn.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Status
Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
Special
User recovers half the HP inflicted on opponent.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
Status
The user's party is protected from status conditions.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
Special
Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM27 |
Low Sweep
|
Power:
97.5 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM31 |
Brick Break
|
Power:
112.5 Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM36 |
Sludge Bomb
|
Power: 90
Acc: 100
PP: 10
Special
May poison opponent.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM52 |
Focus Blast
|
Power:
180 Acc: 70
PP: 5
Special
May lower opponent's Special Defense.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
Physical
Always leaves opponent with at least 1 HP.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM60 |
Drain Punch
|
Power:
112.5 Acc: 100
PP: 10
Physical
User recovers half the HP inflicted on opponent.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Status
Lowers opponent's Accuracy.
|
TM71 |
Stone Edge
|
Power: 100
Acc: 80
PP: 5
Physical
High critical hit ratio.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
Special
The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
Physical
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power:
60 Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
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