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Pokemon Brilliant Diamond and Shining Pearl Grotle

Grotle
Grove Pokémon

Pokemon Brilliant Diamond and Shining Pearl Grotle is a Grass Type Grove Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Grotle can be found with Overgrow as an Ability and has a Medium Slow growth rate with a 1 Attack, 1 Defense EV Yield. We recommend the Brave Nature, based on 405 combined Base Stats.

Grotle Stats and Abilities

Based on Grotle Base IVs we consider this pokemon D-Tier choice. Grotle Highest IV Stat is Attack 89 and the Lowest being Speed 36.

Tier Stat Base Min Max
F
HP75260354
D
Attack89164304
E
Defense85157295
E
Special Attack55103229
F
Special Defense65121251
F
Speed3669188
D
Total405
Grotle Detail
Best Held Items
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield1 Attack, 1 Defense
Growth RateMedium Slow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsGrass, Monster
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Overgrow
Ability 1
Overgrow increases the power of Grass-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch).
Shell Armor
Hidden Ability
Shell Armor prevents the Pokémon from receiving a critical hit.

How To Evolve Grotle in BDSP

Turtwig requires (Level 18) to evolve into Grotle and then (Level 32) to evolve into Torterra.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Turtwig
Level 18
Grotle
Level 32
Torterra

Where To Find Grotle in BDSP

Grotle has 5 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 5 Turtwig, within the Lake Verity location using the Gift method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Sunlit Cavern
National
Turtwig
Lv. 16-63
Still-Water Cavern
National
Turtwig
Lv. 16-63
Riverbank Cave
National
Turtwig
Lv. 16-63
Grassland Cave
National
Turtwig
Lv. 16-63
Lake Verity
Interact
Turtwig
Lv. 5

Pokemon Brilliant Diamond and Shining Pearl Grotle Weakness

Grotle is a Grass Type pokemon. This will cause Grotle to take More Damage from Flying, Poison, Bug, Fire, Ice Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Flying
Poison
Bug
Fire
Ice
0.5x
Less Damage
Ground
Water
Grass
Electric
0.25x
Less Damage
Immune to Damage

What pokemon is Grotle Weak Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite
S
Salamence

What pokemon is Grotle Strong Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Groudon
S
Celebi
S
Garchomp
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Best Moves Grotle in BDSP

Best Moveset for Grotle Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
52
Leaf Storm
Special
195
90 5 Sharply lowers user's Special Attack.
42
Crunch
Physical
80
100 15 May lower opponent's Defense.
47
Giga Drain
Special
112.5
100 10 User recovers half the HP inflicted on opponent.
22
Bite
Physical
60
100 25 May cause flinching.

Best Moveset for Grotle TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM22
Solar Beam
Special
180
100 10 Charges on first turn, attacks on second.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM53
Energy Ball
Special
135
100 10 May lower opponent's Special Defense.
TM96
Strength
Physical
80
100 15
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Grotle Level Up Moves

List of Moves Grotle can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
5
Withdraw
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
1
Absorb
Power:
30
Acc: 100
PP: 25
Special

User recovers half the HP inflicted on opponent.
6
Leafage
Power:
60
Acc: 100
PP: 40
Physical

Strikes opponent with leaves.
10
Growth
Power: —
Acc: —
PP: 40
Status

Raises user's Attack and Special Attack.
13
Razor Leaf
Power:
82.5
Acc: 95
PP: 25
Physical

High critical hit ratio.
17
Curse
Power: —
Acc: —
PP: 10
Status

Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
22
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
27
Mega Drain
Power:
60
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on opponent.
32
Leech Seed
Power: —
Acc: 90
PP: 10
Status

Drains HP from opponent each turn.
37
Synthesis
Power: —
Acc: —
PP: 5
Status

User recovers HP. Amount varies with the weather.
42
Crunch
Power: 80
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
47
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
52
Leaf Storm
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
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Grotle TM Moves

List of Moves Grotle can learn using (TMs) Technical Machine Items.

TM Move Desc
TM09
Bullet Seed
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM19
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power:
180
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM33
Reflect
Power: —
Acc: —
PP: 20
Status

Halves damage from Physical attacks for 5 turns.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM53
Energy Ball
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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