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Pokemon Brilliant Diamond and Shining Pearl Sunflora

Sunflora
Sun Pokémon

Pokemon Brilliant Diamond and Shining Pearl Sunflora is a Grass Type Sun Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Sunflora can be found with Chlorophyll, Solar Power and Early Bird as an Ability and has a Medium Slow growth rate with a 2 Special Attack EV Yield. We recommend the Quiet Nature, based on 425 combined Base Stats.

National Dex Pokemon

Sunflora Stats and Abilities

Based on Sunflora Base IVs we consider this pokemon D-Tier choice. Sunflora Highest IV Stat is Special Attack 105 and the Lowest being Speed 30.

Tier Stat Base Min Max
F
HP75260354
D
Attack75139273
F
Defense55103229
B
Special Attack105193339
E
Special Defense85157295
F
Speed3058174
D
Total425
Sunflora Detail
Best Nature
Quiet
+10% Special Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Dry
Dislikes: Sweet
EV Yield2 Special Attack
Growth RateMedium Slow
Catch Rate120 (15.7% with PokéBall, full HP)
Egg GroupsGrass
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Chlorophyll
Ability 1
Chlorophyll doubles the ability-bearer's Speed during bright sunshine.
Solar Power
Ability 2
During harsh sunlight, Solar Power raises the ability-bearer's Special Attack by 50%, but it also loses 1/8 of its maximum HP after each turn.
Early Bird
Hidden Ability
The Pokémon awakens quickly from sleep.

How To Evolve Sunflora in BDSP

Sunkern requires (use Sun Stone) to evolve into Sunflora.

Base Form Evolution Requirement First Evolution
Sunkern
use Sun Stone
Sunflora

Where To Find Sunflora in BDSP

Sunflora has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 204
20 - 5%
Sunkern
Lv. 7-8
Sunlit Cavern
National
Sunkern
Lv. 16-63
Grassland Cave
National
Sunkern
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Sunflora Weakness

Sunflora is a Grass Type pokemon. This will cause Sunflora to take More Damage from Flying, Poison, Bug, Fire, Ice Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Flying
Poison
Bug
Fire
Ice
0.5x
Less Damage
Ground
Water
Grass
Electric
0.25x
Less Damage
Immune to Damage

What pokemon is Sunflora Weak Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite
S
Salamence

What pokemon is Sunflora Strong Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Groudon
S
Celebi
S
Garchomp
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Best Moves Sunflora in BDSP

Best Moveset for Sunflora Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
43
Leaf Storm
Special
195
90 5 Sharply lowers user's Special Attack.
37
Double-Edge
Physical
120
100 15 User receives recoil damage.
28
Petal Dance
Special
180
100 10 User attacks for 2-3 turns but then becomes confused.
34
Solar Beam
Special
180
100 10 Charges on first turn, attacks on second.

Best Moveset for Sunflora TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM22
Solar Beam
Special
180
100 10 Charges on first turn, attacks on second.
TM53
Energy Ball
Special
135
100 10 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Sunflora Level Up Moves

List of Moves Sunflora can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Flower Shield
Power: —
Acc: —
PP: 10
Status

Sharply raises Defense of all Grass-type Pokémon on the field.
1
Pound
Power: 40
Acc: 100
PP: 35
Physical

1
Growth
Power: —
Acc: —
PP: 40
Status

Raises user's Attack and Special Attack.
4
Ingrain
Power: —
Acc: —
PP: 20
Status

User restores HP each turn. User cannot escape/switch.
7
Absorb
Power:
30
Acc: 100
PP: 25
Special

User recovers half the HP inflicted on opponent.
10
Mega Drain
Power:
60
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on opponent.
13
Leech Seed
Power: —
Acc: 90
PP: 10
Status

Drains HP from opponent each turn.
16
Razor Leaf
Power:
82.5
Acc: 95
PP: 25
Physical

High critical hit ratio.
19
Worry Seed
Power: —
Acc: 100
PP: 10
Status

Changes the opponent's Ability to Insomnia.
22
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
25
Bullet Seed
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
28
Petal Dance
Power:
180
Acc: 100
PP: 10
Special

User attacks for 2-3 turns but then becomes confused.
34
Solar Beam
Power:
180
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
37
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
40
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
43
Leaf Storm
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
50
Petal Blizzard
Power:
135
Acc: 100
PP: 15
Physical

Hits all adjacent Pokémon.
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Sunflora TM Moves

List of Moves Sunflora can learn using (TMs) Technical Machine Items.

TM Move Desc
TM09
Bullet Seed
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM19
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power:
180
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM36
Sludge Bomb
Power: 90
Acc: 100
PP: 10
Special

May poison opponent.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM53
Energy Ball
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

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