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Pokemon Brilliant Diamond and Shining Pearl Sceptile

Sceptile
Forest Pokémon

Pokemon Brilliant Diamond and Shining Pearl Sceptile is a Grass Type Forest Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Sceptile can be found with Overgrow as an Ability and has a Medium Slow growth rate with a 3 Speed EV Yield. We recommend the Hasty Nature, based on 530 combined Base Stats.

National Dex Pokemon

Sceptile Stats and Abilities

Based on Sceptile Base IVs we consider this pokemon A-Tier choice. Sceptile Highest IV Stat is Speed 120 and the Lowest being Defense 65.

Tier Stat Base Min Max
F
HP70250344
D
Attack85157295
F
Defense65121251
B
Special Attack105193339
E
Special Defense85157295
B
Speed120220372
A
Total530
Sceptile Detail
Best Held Items
Best Nature
Hasty
+10% Speed
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sweet
Dislikes: Sour
EV Yield3 Speed
Growth RateMedium Slow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsDragon, Monster
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Overgrow
Ability 1
Overgrow increases the power of Grass-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch).
Unburden
Hidden Ability
Raises Speed if a held item is used.

How To Evolve Sceptile in BDSP

Treecko requires (Level 16) to evolve into Grovyle and then (Level 36) to evolve into Sceptile.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Treecko
Level 16
Grovyle
Level 36
Sceptile

Where To Find Sceptile in BDSP

Sceptile has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Treecko, within the Grassland Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Sunlit Cavern
National
Treecko
Lv. 16-63
Still-Water Cavern
National
Treecko
Lv. 16-63
Riverbank Cave
National
Treecko
Lv. 16-63
Grassland Cave
National
Treecko
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Sceptile Weakness

Sceptile is a Grass Type pokemon. This will cause Sceptile to take More Damage from Flying, Poison, Bug, Fire, Ice Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Flying
Poison
Bug
Fire
Ice
0.5x
Less Damage
Ground
Water
Grass
Electric
0.25x
Less Damage
Immune to Damage

What pokemon is Sceptile Weak Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite
S
Salamence

What pokemon is Sceptile Strong Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Groudon
S
Celebi
S
Garchomp
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Best Moves Sceptile in BDSP

Best Moveset for Sceptile Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
63
Leaf Storm
Special
195
90 5 Sharply lowers user's Special Attack.
1
Energy Ball
Special
135
100 10 May lower opponent's Special Defense.
42
Leaf Blade
Physical
135
100 15 High critical hit ratio.
30
Slam
Physical
80
75 20

Best Moveset for Sceptile TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM52
Focus Blast
Special
120
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Sceptile Level Up Moves

List of Moves Sceptile can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Dual Chop
Power: 40
Acc: 90
PP: 15
Physical

Hits twice in one turn.
1
Fury Cutter
Power: 40
Acc: 95
PP: 20
Physical

Power increases each turn.
1
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
1
X-Scissor
Power: 80
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
1
Energy Ball
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
1
Pound
Power: 40
Acc: 100
PP: 35
Physical

1
Leer
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
1
Leafage
Power:
60
Acc: 100
PP: 40
Physical

Strikes opponent with leaves.
1
Quick Attack
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
5
Mega Drain
Power:
60
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on opponent.
12
Detect
Power: —
Acc: —
PP: 5
Status

Protects the user, but may fail if used consecutively.
15
Quick Guard
Power: —
Acc: —
PP: 15
Status

Protects the user's team from high-priority moves.
20
Assurance
Power: 60
Acc: 100
PP: 10
Physical

Power doubles if opponent already took damage in the same turn.
25
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
30
Slam
Power: 80
Acc: 75
PP: 20
Physical

35
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
42
Leaf Blade
Power:
135
Acc: 100
PP: 15
Physical

High critical hit ratio.
49
Screech
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Defense.
56
Endeavor
Power: —
Acc: 100
PP: 5
Physical

Reduces opponent's HP to same as user's.
63
Leaf Storm
Power:
195
Acc: 90
PP: 5
Special

Sharply lowers user's Special Attack.
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Sceptile TM Moves

List of Moves Sceptile can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM02
Dragon Claw
Power: 80
Acc: 100
PP: 15
Physical

The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM09
Bullet Seed
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM19
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM22
Solar Beam
Power:
180
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM27
Low Sweep
Power: 65
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM52
Focus Blast
Power: 120
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM53
Energy Ball
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM54
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM59
Dragon Pulse
Power: 85
Acc: 100
PP: 10
Special

The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
TM60
Drain Punch
Power: 75
Acc: 100
PP: 10
Physical

User recovers half the HP inflicted on opponent.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM81
X-Scissor
Power: 80
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Sceptile Tutor Moves

List of Tutor Moves Sceptile can learn.

Egg Move Desc
Frenzy Plant
Power:
225
Acc: 90
PP: 5
Special

User must recharge next turn.
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Bulbasaur
Ivysaur
Venusaur
Oddish
Gloom
Vileplume
Bellsprout
Weepinbell
Victreebel
Exeggcute
Exeggutor
Tangela
Chikorita
Bayleef
Meganium
Bellossom
Hoppip
Skiploom
Jumpluff
Sunkern
Sunflora
Treecko
Grovyle
Seedot
Nuzleaf
Shiftry
Shroomish
Breloom
Roselia
Cacnea
Cacturne
Tropius
Turtwig
Grotle
Torterra
Budew
Roserade
Cherubi
Cherrim
Carnivine
Snover
Abomasnow
Tangrowth
Leafeon
Shaymin Land
Shaymin Sky
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