Pokemon Brilliant Diamond and Shining Pearl Snover is a Grass and Ice Type Frost Tree Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Snover can be found with Snow Warning as an Ability and has a Slow growth rate with a 1 Attack EV Yield. We recommend the Brave Nature, based on 334 combined Base Stats.
Snover Stats and Abilities
Based on Snover Base IVs we consider this pokemon F-Tier choice. Snover Highest IV Stat is Attack 62 and the Lowest being Speed 40.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 60 | 230 | 324 |
| E | Attack | 62 | 116 | 245 |
| F | Defense | 50 | 94 | 218 |
| E | Special Attack | 62 | 116 | 245 |
| F | Special Defense | 60 | 112 | 240 |
| F | Speed | 40 | 76 | 196 |
| F | Total | 334 |
| Snover | Detail |
|---|---|
| Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Attack |
| Growth Rate | Slow |
| Catch Rate | 120 (15.7% with PokéBall, full HP) |
| Egg Groups | Grass, Monster |
| Egg Cycles | 20 (4,884–5,140 steps) |
| Abilities | Description |
|---|---|
Snow Warning Ability 1 | Snow Warning creates a hailstorm when the ability-bearer enters battle. The effect lasts 5 turns, unless it is cleared via Air Lock or Cloud Nine or replaced by another weather condition. |
Soundproof Hidden Ability | Soundproof grants the Pokémon immunity to all sound-based moves, preventing all damage and effects. |
How To Evolve Snover in BDSP
Snover requires (Level 40) to evolve into Abomasnow.
Evolution ChartWhere To Find Snover in BDSP
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
5 - 1% |
Snover
Lv. 34-35
| |
|
5 - 1% |
Snover
Lv. 32-33
| |
|
5 - 1% |
Snover
Lv. 34-35
| |
|
20 - 5% |
Abomasnow
Lv. 40
| |
|
20 - 5% |
Snover
Lv. 38
| |
|
7th Badge |
Snover
Lv. 16-63
| |
|
7th Badge |
Snover
Lv. 16-63
| |
|
7th Badge |
Snover
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Snover Weakness
Snover is a Grass and Ice Type pokemon. This will cause Snover to take More Damage from , Poison, Bug, Fighting, Rock, Steel, Fire Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage |
|
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
Type Weakness ChartBest Moves Snover in BDSP
Best Moveset for Snover Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 41 |
Wood Hammer
| | Physical | 180 | 100 | 15 | User receives recoil damage. |
| 45 |
Blizzard
| | Special | 165 | 70 | 5 | May freeze opponent. |
| 25 |
Icy Wind
| | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
| 20 |
Razor Leaf
| | Physical | 82.5 | 95 | 25 | High critical hit ratio. |
Best Moveset for Snover TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM22 |
Solar Beam
| | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
| TM14 |
Blizzard
| | Special | 165 | 70 | 5 | May freeze opponent. |
| TM23 |
Iron Tail
| | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
| TM53 |
Energy Ball
| | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
Snover Level Up Moves
List of Moves Snover can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Powder Snow
|
Power:
60 Acc: 100
PP: 25
May freeze opponent.
|
| 1 |
Leer
|
Power: —
Acc: 100
PP: 30
Lowers opponent's Defense.
|
| 5 |
Leafage
|
Power:
60 Acc: 100
PP: 40
Strikes opponent with leaves.
|
| 10 |
Mist
|
Power: —
Acc: —
PP: 30
User's stats cannot be changed for a period of time.
|
| 15 |
Ice Shard
|
Power:
60 Acc: 100
PP: 30
User attacks first.
|
| 20 |
Razor Leaf
|
Power:
82.5 Acc: 95
PP: 25
High critical hit ratio.
|
| 25 |
Icy Wind
|
Power:
82.5 Acc: 95
PP: 15
Lowers opponent's Speed.
|
| 30 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| 35 |
Ingrain
|
Power: —
Acc: —
PP: 20
User restores HP each turn. User cannot escape/switch.
|
| 41 |
Wood Hammer
|
Power:
180 Acc: 100
PP: 15
User receives recoil damage.
|
| 45 |
Blizzard
|
Power:
165 Acc: 70
PP: 5
May freeze opponent.
|
| 50 |
Sheer Cold
|
Power: —
Acc: —
PP: 5
One-Hit-KO, if it hits.
|
Snover TM Moves
List of Moves Snover can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
May confuse opponent.
|
| TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Non-Ice types are damaged for 5 turns.
|
| TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
Hits 2-5 times in one turn.
|
| TM13 |
Ice Beam
|
Power:
135 Acc: 100
PP: 10
May freeze opponent.
|
| TM14 |
Blizzard
|
Power:
165 Acc: 70
PP: 5
May freeze opponent.
|
| TM16 |
Light Screen
|
Power: —
Acc: —
PP: 30
Halves damage from Special attacks for 5 turns.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
The user's party is protected from status conditions.
|
| TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
Charges on first turn, attacks on second.
|
| TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
May lower opponent's Defense.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM72 |
Avalanche
|
Power:
90 Acc: 100
PP: 10
Power doubles if user took damage first.
|
| TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Sharply raises user's Attack.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
The heavier the opponent, the stronger the attack.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
Snover Egg Moves
List of Egg Moves Snover can learn.
| Egg Move | Desc |
|---|---|
|
Leech Seed
|
Power: —
Acc: 90
PP: 10
Drains HP from opponent each turn.
|
|
Growth
|
Power: —
Acc: —
PP: 40
Raises user's Attack and Special Attack.
|
|
Double-Edge
|
Power: 120
Acc: 100
PP: 15
User receives recoil damage.
|
|
Stomp
|
Power: 65
Acc: 100
PP: 20
May cause flinching.
|
|
Skull Bash
|
Power: 130
Acc: 100
PP: 10
Raises Defense on first turn, attacks on second.
|
|
Magical Leaf
|
Power:
90 Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
|
Seed Bomb
|
Power:
120 Acc: 100
PP: 15
|
|
Mist
|
Power: —
Acc: —
PP: 30
User's stats cannot be changed for a period of time.
|
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