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Pokemon Brilliant Diamond and Shining Pearl Nuzleaf

Nuzleaf
Wily Pokémon

Pokemon Brilliant Diamond and Shining Pearl Nuzleaf is a Grass and Dark Type Wily Pokémon, with a 15.7% Chance To Catch with a regular Pokeball. Nuzleaf can be found with Chlorophyll, Early Bird and Pickpocket as an Ability and has a Medium Slow growth rate with a 2 Attack EV Yield. We recommend the Lonely Nature, based on 340 combined Base Stats.

Brilliant Diamond Exclusive
National Dex Pokemon

Nuzleaf Stats and Abilities

Based on Nuzleaf Base IVs we consider this pokemon E-Tier choice. Nuzleaf Highest IV Stat is Attack 70 and the Lowest being Defense 40.

Tier Stat Base Min Max
F
HP70250344
E
Attack70130262
F
Defense4076196
E
Special Attack60112240
F
Special Defense4076196
E
Speed60112240
E
Total340
Nuzleaf Detail
Best Held Items
Best Nature
Lonely
+10% Attack
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sour
EV Yield2 Attack
Growth RateMedium Slow
Catch Rate120 (15.7% with PokéBall, full HP)
Egg GroupsField, Grass
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Chlorophyll
Ability 1
Chlorophyll doubles the ability-bearer's Speed during bright sunshine.
Early Bird
Ability 2
The Pokémon awakens quickly from sleep.
Pickpocket
Hidden Ability
Steals an item when hit by another Pokémon.

How To Evolve Nuzleaf in BDSP

Seedot requires (Level 14) to evolve into Nuzleaf and then (use Leaf Stone) to evolve into Shiftry.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Seedot
Level 14
Nuzleaf
use Leaf Stone
Shiftry

Where To Find Nuzleaf in BDSP

Nuzleaf has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Seedot, within the Grassland Cave location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Sunlit Cavern
National
Nuzleaf
Lv. 16-63
Sunlit Cavern
National
Seedot
Lv. 16-63
Still-Water Cavern
National
Nuzleaf
Lv. 16-63
Still-Water Cavern
National
Seedot
Lv. 16-63
Riverbank Cave
National
Nuzleaf
Lv. 16-63
Riverbank Cave
National
Seedot
Lv. 16-63
Grassland Cave
National
Nuzleaf
Lv. 16-63
Grassland Cave
National
Seedot
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Nuzleaf Weakness

Nuzleaf is a Grass and Dark Type pokemon. This will cause Nuzleaf to take More Damage from Flying, Poison, Fire, Ice, Fighting, Fairy, Bug Type Moves, and Less Damage from Ground, Water, Grass, Electric, Ghost, Dark, Psychic Type moves.

Damage Types
4.0x
More Damage
Bug
2.0x
More Damage
Flying
Poison
Fire
Ice
Fighting
Fairy
0.5x
Less Damage
Ground
Water
Grass
Electric
Ghost
Dark
0.25x
Less Damage
Immune to Damage
Psychic

What pokemon is Nuzleaf Weak Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite
S
Salamence

What pokemon is Nuzleaf Strong Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Palkia
S
Kyogre
S
Groudon
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Best Moves Nuzleaf in BDSP

Best Moveset for Nuzleaf Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
1
Explosion
Physical
250
100 5 User faints.
57
Leaf Blade
Physical
135
100 15 High critical hit ratio.
43
Extrasensory
Special
80
100 20 May cause flinching.
50
Sucker Punch
Physical
105
100 5 User attacks first, but only works if opponent is readying an attack.

Best Moveset for Nuzleaf TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM64
Explosion
Physical
250
100 5 User faints.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM22
Solar Beam
Special
180
100 10 Charges on first turn, attacks on second.
TM53
Energy Ball
Special
135
100 10 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Nuzleaf Level Up Moves

List of Moves Nuzleaf can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Razor Leaf
Power:
82.5
Acc: 95
PP: 25
Physical

High critical hit ratio.
1
Air Cutter
Power: 60
Acc: 95
PP: 25
Special

High critical hit ratio.
1
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
1
Fake Out
Power: 40
Acc: 100
PP: 10
Physical

User attacks first, foe flinches. Only usable on first turn.
1
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
1
Synthesis
Power: —
Acc: —
PP: 5
Status

User recovers HP. Amount varies with the weather.
1
Explosion
Power: 250
Acc: 100
PP: 5
Physical

User faints.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Harden
Power: —
Acc: —
PP: 30
Status

Raises user's Defense.
1
Absorb
Power:
30
Acc: 100
PP: 25
Special

User recovers half the HP inflicted on opponent.
1
Astonish
Power: 30
Acc: 100
PP: 15
Physical

May cause flinching.
9
Growth
Power: —
Acc: —
PP: 40
Status

Raises user's Attack and Special Attack.
12
Rollout
Power: 30
Acc: 90
PP: 20
Physical

Doubles in power each turn for 5 turns.
18
Mega Drain
Power:
60
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on opponent.
24
Payback
Power:
75
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
30
Nature Power
Power: —
Acc: —
PP: 20
Status

Uses a certain move based on the current terrain.
36
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
43
Extrasensory
Power: 80
Acc: 100
PP: 20
Special

May cause flinching.
50
Sucker Punch
Power:
105
Acc: 100
PP: 5
Physical

User attacks first, but only works if opponent is readying an attack.
57
Leaf Blade
Power:
135
Acc: 100
PP: 15
Physical

High critical hit ratio.
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Nuzleaf TM Moves

List of Moves Nuzleaf can learn using (TMs) Technical Machine Items.

TM Move Desc
TM09
Bullet Seed
Power:
37.5
Acc: 100
PP: 30
Physical

Hits 2-5 times in one turn.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM19
Giga Drain
Power:
112.5
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM22
Solar Beam
Power:
180
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM27
Low Sweep
Power: 65
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM41
Torment
Power: —
Acc: 100
PP: 15
Status

Opponent cannot use the same move in a row.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power:
90
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM53
Energy Ball
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM54
False Swipe
Power: 40
Acc: 100
PP: 40
Physical

Always leaves opponent with at least 1 HP.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM63
Nasty Plot
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Attack.
TM64
Explosion
Power: 250
Acc: 100
PP: 5
Physical

User faints.
TM66
Payback
Power:
75
Acc: 100
PP: 10
Physical

Power doubles if the user was attacked first.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM78
Snarl
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Special Attack.
TM79
Dark Pulse
Power:
120
Acc: 100
PP: 15
Special

May cause flinching.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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