Pokemon Brilliant Diamond and Shining Pearl Shroomish is a Grass Type Mushroom Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Shroomish can be found with Effect Spore, Poison Heal and Quick Feet as an Ability and has a Fluctuating growth rate with a 1 HP EV Yield. We recommend the Relaxed Nature, based on 295 combined Base Stats.
Shroomish Stats and Abilities
Based on Shroomish Base IVs we consider this pokemon F-Tier choice. Shroomish Highest IV Stat is Defense 60 and the Lowest being Speed 35.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 60 | 230 | 324 |
F | Attack | 40 | 76 | 196 |
F | Defense | 60 | 112 | 240 |
F | Special Attack | 40 | 76 | 196 |
F | Special Defense | 60 | 112 | 240 |
F | Speed | 35 | 67 | 185 |
F | Total | 295 |
Shroomish | Detail |
---|---|
Best Held Items | |
Best Nature | Relaxed ↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | 50% Tiny Mushroom ![]() 5% Big Mushroom ![]() |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 HP |
Growth Rate | Fluctuating |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Fairy, Grass |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Effect Spore Ability 1 | Contact may poison or cause paralysis or sleep. |
Poison Heal Ability 2 | Restores HP if the Pokémon is poisoned. |
Quick Feet Hidden Ability | Quick Feet raises the ability-bearer's Speed by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If paralyzed, the Pokémon does not suffer the usual drop in Speed. |
How To Evolve Shroomish in BDSP
Shroomish requires (Level 23) to evolve into Breloom.

Where To Find Shroomish in BDSP
Shroomish has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 20-26 Shroomish, within the Great Marsh location using the Walking method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() | ![]() Shroomish Lv. 20-26 |

Pokemon Brilliant Diamond and Shining Pearl Shroomish Weakness
Shroomish is a Grass Type pokemon. This will cause Shroomish to take More Damage from , Poison, Bug, Fire, Ice Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Shroomish Weak Against?
What pokemon is Shroomish Strong Against?

Best Moves Shroomish in BDSP
Best Moveset for Shroomish Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
36 | Seed Bomb | ![]() | Physical | 120 | 100 | 15 | |
26 | Giga Drain | ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
15 | Headbutt | ![]() | Physical | 70 | 100 | 15 | May cause flinching. |
12 | Mega Drain | ![]() | Special | 60 | 100 | 15 | User recovers half the HP inflicted on opponent. |
Best Moveset for Shroomish TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM22 | Solar Beam | ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM53 | Energy Ball | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | May poison opponent. |
TM60 | Drain Punch | ![]() | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |



Shroomish Level Up Moves
List of Moves Shroomish can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Absorb | Power: 30 Acc: 100 PP: 25 ![]() User recovers half the HP inflicted on opponent. |
1 | Tackle | Power: 40 Acc: 100 PP: 35 ![]() A physical attack in which the user charges and slams into the target with its whole body. |
5 | Stun Spore | Power: — Acc: 75 PP: 30 ![]() Paralyzes opponent. |
8 | Leech Seed | Power: — Acc: 90 PP: 10 ![]() Drains HP from opponent each turn. |
12 | Mega Drain | Power: 60 Acc: 100 PP: 15 ![]() User recovers half the HP inflicted on opponent. |
15 | Headbutt | Power: 70 Acc: 100 PP: 15 ![]() May cause flinching. |
19 | Poison Powder | Power: — Acc: 75 PP: 35 ![]() Poisons opponent. |
22 | Worry Seed | Power: — Acc: 100 PP: 10 ![]() Changes the opponent's Ability to Insomnia. |
26 | Giga Drain | Power: 112.5 Acc: 100 PP: 10 ![]() User recovers half the HP inflicted on opponent. |
29 | Growth | Power: — Acc: — PP: 40 ![]() Raises user's Attack and Special Attack. |
33 | Toxic | Power: — Acc: 90 PP: 10 ![]() Badly poisons opponent. |
36 | Seed Bomb | Power: 120 Acc: 100 PP: 15 ![]() |
40 | Spore | Power: — Acc: 100 PP: 15 ![]() Puts opponent to sleep. |
Shroomish TM Moves
List of Moves Shroomish can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM06 | Toxic | Power: — Acc: 90 PP: 10 ![]() Badly poisons opponent. |
TM09 | Bullet Seed | Power: 37.5 Acc: 100 PP: 30 ![]() Hits 2-5 times in one turn. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM19 | Giga Drain | Power: 112.5 Acc: 100 PP: 10 ![]() User recovers half the HP inflicted on opponent. |
TM20 | Safeguard | Power: — Acc: — PP: 25 ![]() The user's party is protected from status conditions. |
TM22 | Solar Beam | Power: 180 Acc: 100 PP: 10 ![]() Charges on first turn, attacks on second. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM36 | Sludge Bomb | Power: 90 Acc: 100 PP: 10 ![]() May poison opponent. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM53 | Energy Ball | Power: 135 Acc: 100 PP: 10 ![]() May lower opponent's Special Defense. |
TM54 | False Swipe | Power: 40 Acc: 100 PP: 40 ![]() Always leaves opponent with at least 1 HP. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM60 | Drain Punch | Power: 75 Acc: 100 PP: 10 ![]() User recovers half the HP inflicted on opponent. |
TM70 | Flash | Power: — Acc: 100 PP: 20 ![]() Lowers opponent's Accuracy. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM86 | Grass Knot | Power: — Acc: 100 PP: 20 ![]() The heavier the opponent, the stronger the attack. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
Shroomish Egg Moves
List of Egg Moves Shroomish can learn.
Egg Move | Desc |
---|---|
Fake Tears | Power: — Acc: 100 PP: 20 ![]() Sharply lowers opponent's Special Defense. |
Charm | Power: — Acc: 100 PP: 20 ![]() Sharply lowers opponent's Attack. |
Helping Hand | Power: — Acc: — PP: 20 ![]() In Double Battles, boosts the power of the partner's move. |
Worry Seed | Power: — Acc: 100 PP: 10 ![]() Changes the opponent's Ability to Insomnia. |
Seed Bomb | Power: 120 Acc: 100 PP: 15 ![]() |
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