Pokemon Brilliant Diamond and Shining Pearl Shroomish is a Grass Type Mushroom Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Shroomish can be found with Effect Spore, Poison Heal and Quick Feet as an Ability and has a Fluctuating growth rate with a 1 HP EV Yield. We recommend the Relaxed Nature, based on 295 combined Base Stats.
Shroomish Stats and Abilities
Based on Shroomish Base IVs we consider this pokemon F-Tier choice. Shroomish Highest IV Stat is Defense 60 and the Lowest being Speed 35.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 60 | 230 | 324 |
F | Attack | 40 | 76 | 196 |
F | Defense | 60 | 112 | 240 |
F | Special Attack | 40 | 76 | 196 |
F | Special Defense | 60 | 112 | 240 |
F | Speed | 35 | 67 | 185 |
F | Total | 295 |
Shroomish | Detail |
---|---|
Best Nature | Relaxed
↑ +10% Defense↓ -10% Speed |
Caught in the Wild Held Item Chance | 50% Tiny Mushroom ![]() 5% Big Mushroom ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 HP |
Growth Rate | Fluctuating |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Fairy, Grass |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Effect Spore Ability 1 | Contact may poison or cause paralysis or sleep. |
Poison Heal Ability 2 | Restores HP if the Pokémon is poisoned. |
Quick Feet Hidden Ability | Quick Feet raises the ability-bearer's Speed by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If paralyzed, the Pokémon does not suffer the usual drop in Speed. |
How To Evolve Shroomish in BDSP
Shroomish requires (Level 23) to evolve into Breloom.

Where To Find Shroomish in BDSP
Shroomish has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Shroomish
Lv. 20-26
|

Pokemon Brilliant Diamond and Shining Pearl Shroomish Weakness
Shroomish is a Grass Type pokemon. This will cause Shroomish to take More Damage from , Poison, Bug, Fire, Ice Type Moves, and Less Damage from Ground, Water, Grass, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Shroomish Weak Against?
What pokemon is Shroomish Strong Against?

Best Moves Shroomish in BDSP
Best Moveset for Shroomish Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
36 |
Seed Bomb
| ![]() | Physical | 120 | 100 | 15 | |
26 |
Giga Drain
| ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
15 |
Headbutt
| ![]() | Physical | 70 | 100 | 15 | May cause flinching. |
12 |
Mega Drain
| ![]() | Special | 60 | 100 | 15 | User recovers half the HP inflicted on opponent. |
Best Moveset for Shroomish TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM22 |
Solar Beam
| ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM53 |
Energy Ball
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM36 |
Sludge Bomb
| ![]() | Special | 90 | 100 | 10 | May poison opponent. |
TM60 |
Drain Punch
| ![]() | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |



Shroomish Level Up Moves
List of Moves Shroomish can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Absorb
|
Power:
30 Acc: 100
PP: 25
![]() User recovers half the HP inflicted on opponent.
|
1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
![]() A physical attack in which the user charges and slams into the target with its whole body.
|
5 |
Stun Spore
|
Power: —
Acc: 75
PP: 30
![]() Paralyzes opponent.
|
8 |
Leech Seed
|
Power: —
Acc: 90
PP: 10
![]() Drains HP from opponent each turn.
|
12 |
Mega Drain
|
Power:
60 Acc: 100
PP: 15
![]() User recovers half the HP inflicted on opponent.
|
15 |
Headbutt
|
Power: 70
Acc: 100
PP: 15
![]() May cause flinching.
|
19 |
Poison Powder
|
Power: —
Acc: 75
PP: 35
![]() Poisons opponent.
|
22 |
Worry Seed
|
Power: —
Acc: 100
PP: 10
![]() Changes the opponent's Ability to Insomnia.
|
26 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
29 |
Growth
|
Power: —
Acc: —
PP: 40
![]() Raises user's Attack and Special Attack.
|
33 |
Toxic
|
Power: —
Acc: 90
PP: 10
![]() Badly poisons opponent.
|
36 |
Seed Bomb
|
Power:
120 Acc: 100
PP: 15
![]() |
40 |
Spore
|
Power: —
Acc: 100
PP: 15
![]() Puts opponent to sleep.
|
Shroomish TM Moves
List of Moves Shroomish can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM06 |
Toxic
|
Power: —
Acc: 90
PP: 10
![]() Badly poisons opponent.
|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
![]() The user's party is protected from status conditions.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM36 |
Sludge Bomb
|
Power: 90
Acc: 100
PP: 10
![]() May poison opponent.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
![]() Always leaves opponent with at least 1 HP.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM60 |
Drain Punch
|
Power: 75
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
Shroomish Egg Moves
List of Egg Moves Shroomish can learn.
Egg Move | Desc |
---|---|
Fake Tears
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Special Defense.
|
Charm
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Attack.
|
Helping Hand
|
Power: —
Acc: —
PP: 20
![]() In Double Battles, boosts the power of the partner's move.
|
Worry Seed
|
Power: —
Acc: 100
PP: 10
![]() Changes the opponent's Ability to Insomnia.
|
Seed Bomb
|
Power:
120 Acc: 100
PP: 15
![]() |
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