Pokemon Brilliant Diamond and Shining Pearl Bellsprout is a Grass and Poison Type Flower Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Bellsprout can be found with Chlorophyll as an Ability and has a Medium Slow growth rate with a 1 Attack EV Yield. We recommend the Naughty Nature, based on 300 combined Base Stats.
Bellsprout Stats and Abilities
Based on Bellsprout Base IVs we consider this pokemon F-Tier choice. Bellsprout Highest IV Stat is Attack 75 and the Lowest being Special Defense 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 50 | 210 | 304 |
D | Attack | 75 | 139 | 273 |
F | Defense | 35 | 67 | 185 |
D | Special Attack | 70 | 130 | 262 |
F | Special Defense | 30 | 58 | 174 |
F | Speed | 40 | 76 | 196 |
F | Total | 300 |
Bellsprout | Detail |
---|---|
Best Nature | Naughty
↑ +10% Attack↓ -10% Special Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Attack |
Growth Rate | Medium Slow |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Grass |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Chlorophyll Ability 1 | Chlorophyll doubles the ability-bearer's Speed during bright sunshine. |
Gluttony Hidden Ability | A Pokémon with Gluttony will use a pinch berry when its HP drops to 50%, rather than the usual 25%. |
How To Evolve Bellsprout in BDSP
Bellsprout requires (Level 21) to evolve into Weepinbell and then (use Leaf Stone) to evolve into Victreebel.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Bellsprout
![]() | Level 21 → |
Weepinbell
![]() | use
Leaf Stone ![]() → |
Victreebel
![]() |

Where To Find Bellsprout in BDSP
Bellsprout has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Bellsprout
Lv. 18-23
| |
![]() 20 - 5% ![]() ![]() ![]() |
![]() Weepinbell
Lv. 50
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Weepinbell
Lv. 53
| |
![]() 100 - 20% ![]() ![]() ![]() |
![]() Bellsprout
Lv. 20-22
| |
![]() 5 - 1% ![]() |
![]() Weepinbell
Lv. 51-52
| |
![]() ![]() National |
![]() Bellsprout
Lv. 16-63
| |
![]() ![]() National |
![]() Weepinbell
Lv. 16-63
| |
![]() ![]() National |
![]() Bellsprout
Lv. 16-63
| |
![]() ![]() National |
![]() Weepinbell
Lv. 16-63
| |
![]() ![]() National |
![]() Bellsprout
Lv. 16-63
| |
Advertisement | ||
![]() ![]() National |
![]() Weepinbell
Lv. 16-63
| |
![]() ![]() National |
![]() Bellsprout
Lv. 16-63
| |
![]() ![]() National |
![]() Weepinbell
Lv. 16-63
| |
![]() ![]() National |
![]() Bellsprout
Lv. 16-63
| |
![]() ![]() National |
![]() Weepinbell
Lv. 16-63
| |
![]() ![]() National |
![]() Bellsprout
Lv. 16-63
| |
![]() ![]() National |
![]() Weepinbell
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Bellsprout Weakness
Bellsprout is a Grass and Poison Type pokemon. This will cause Bellsprout to take More Damage from , Fire, Ice, Psychic Type Moves, and Less Damage from Water, Electric, Fighting, Fairy, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage |
![]() |
Immune to Damage |
What pokemon is Bellsprout Weak Against?
What pokemon is Bellsprout Strong Against?

Best Moves Bellsprout in BDSP
Best Moveset for Bellsprout Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
41 |
Poison Jab
| ![]() | Physical | 120 | 100 | 20 | May poison the opponent. |
47 |
Slam
| ![]() | Physical | 80 | 75 | 20 | |
27 |
Knock Off
| ![]() | Physical | 65 | 100 | 20 | Removes opponent's held item for the rest of the battle. |
39 |
Razor Leaf
| ![]() | Physical | 82.5 | 95 | 25 | High critical hit ratio. |
Best Moveset for Bellsprout TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM22 |
Solar Beam
| ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM53 |
Energy Ball
| ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM36 |
Sludge Bomb
| ![]() | Special | 135 | 100 | 10 | May poison opponent. |
TM84 |
Poison Jab
| ![]() | Physical | 120 | 100 | 20 | May poison the opponent. |



Bellsprout Level Up Moves
List of Moves Bellsprout can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Vine Whip
|
Power:
67.5 Acc: 100
PP: 25
![]() |
7 |
Growth
|
Power: —
Acc: —
PP: 40
![]() Raises user's Attack and Special Attack.
|
11 |
Wrap
|
Power: 15
Acc: 90
PP: 20
![]() Traps opponent, damaging them for 4-5 turns.
|
13 |
Sleep Powder
|
Power: —
Acc: 75
PP: 15
![]() Puts opponent to sleep.
|
15 |
Poison Powder
|
Power: —
Acc: 75
PP: 35
![]() Poisons opponent.
|
17 |
Stun Spore
|
Power: —
Acc: 75
PP: 30
![]() Paralyzes opponent.
|
23 |
Acid
|
Power:
60 Acc: 100
PP: 30
![]() May lower opponent's Special Defense.
|
27 |
Knock Off
|
Power: 65
Acc: 100
PP: 20
![]() Removes opponent's held item for the rest of the battle.
|
29 |
Sweet Scent
|
Power: —
Acc: —
PP: 20
![]() Lowers opponent's Evasiveness.
|
35 |
Gastro Acid
|
Power: —
Acc: 100
PP: 10
![]() Cancels out the effect of the opponent's Ability.
|
39 |
Razor Leaf
|
Power:
82.5 Acc: 95
PP: 25
![]() High critical hit ratio.
|
41 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
![]() May poison the opponent.
|
47 |
Slam
|
Power: 80
Acc: 75
PP: 20
![]() |
Bellsprout TM Moves
List of Moves Bellsprout can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM09 |
Bullet Seed
|
Power:
37.5 Acc: 100
PP: 30
![]() Hits 2-5 times in one turn.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM19 |
Giga Drain
|
Power:
112.5 Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM22 |
Solar Beam
|
Power:
180 Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM33 |
Reflect
|
Power: —
Acc: —
PP: 20
![]() Halves damage from Physical attacks for 5 turns.
|
TM36 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
![]() May poison opponent.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM53 |
Energy Ball
|
Power:
135 Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Attack.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM84 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
![]() May poison the opponent.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
![]() |
Bellsprout Egg Moves
List of Egg Moves Bellsprout can learn.
Egg Move | Desc |
---|---|
Encore
|
Power: —
Acc: 100
PP: 5
![]() Forces opponent to keep using its last move for 3 turns.
|
Synthesis
|
Power: —
Acc: —
PP: 5
![]() User recovers HP. Amount varies with the weather.
|
Leech Life
|
Power: 80
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
Ingrain
|
Power: —
Acc: —
PP: 20
![]() User restores HP each turn. User cannot escape/switch.
|
Magical Leaf
|
Power:
90 Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
Worry Seed
|
Power: —
Acc: 100
PP: 10
![]() Changes the opponent's Ability to Insomnia.
|
Tickle
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Attack and Defense.
|
Weather Ball
|
Power: 50
Acc: 100
PP: 10
![]() Move's power and type changes with the weather.
|
Clear Smog
|
Power:
75 Acc: —
PP: 15
![]() Removes all of the target's stat changes.
|
Power Whip
|
Power:
180 Acc: 85
PP: 10
![]() |
Acid Spray
|
Power:
60 Acc: 100
PP: 20
![]() Sharply lowers opponent's Special Defense.
|
Belch
|
Power:
180 Acc: 90
PP: 10
![]() User must have consumed a Berry.
|
Strength Sap
|
Power: —
Acc: 100
PP: 10
![]() The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
|
Click/Tap GRASS Pokemon similar to Bellsprout.














































Click/Tap POISON Pokemon similar to Bellsprout.








































