Pokemon Brilliant Diamond and Shining Pearl Spinarak is a Bug and Poison Type String Spit Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Spinarak can be found with Swarm, Insomnia and Sniper as an Ability and has a Fast growth rate with a 1 Attack EV Yield. We recommend the Brave Nature, based on 250 combined Base Stats.
Spinarak Stats and Abilities
Based on Spinarak Base IVs we consider this pokemon F-Tier choice. Spinarak Highest IV Stat is Attack 60 and the Lowest being Speed 30.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 40 | 190 | 284 |
| E | Attack | 60 | 112 | 240 |
| F | Defense | 40 | 76 | 196 |
| F | Special Attack | 40 | 76 | 196 |
| F | Special Defense | 40 | 76 | 196 |
| F | Speed | 30 | 58 | 174 |
| F | Total | 250 |
| Spinarak | Detail |
|---|---|
| Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Attack |
| Growth Rate | Fast |
| Catch Rate | 255 (33.3% with PokéBall, full HP) |
| Egg Groups | Bug |
| Egg Cycles | 15 (3,599–3,855 steps) |
| Abilities | Description |
|---|---|
Swarm Ability 1 | Swarm increases the power of Bug-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Insomnia Ability 2 | Insomnia prevents the ability-bearer from falling asleep, both from moves by other Pokémon like Sing, and self-inflicted sleep like Rest. |
Sniper Hidden Ability | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
How To Evolve Spinarak in BDSP
Spinarak requires (Level 22) to evolve into Ariados.
Evolution ChartWhere To Find Spinarak in BDSP
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
20 - 5% |
Ariados
Lv. 52
| |
|
National |
Ariados
Lv. 16-63
| |
|
National |
Ariados
Lv. 16-63
| |
|
National |
Ariados
Lv. 16-63
| |
|
National |
Ariados
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Spinarak Weakness
Spinarak is a Bug and Poison Type pokemon. This will cause Spinarak to take More Damage from , Rock, Fire, Psychic Type Moves, and Less Damage from Poison, Bug, Fairy, Fighting, Grass Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage |
|
| Immune to Damage |
What pokemon is Spinarak Strong Against?
Type Weakness ChartBest Moves Spinarak in BDSP
Best Moveset for Spinarak Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 40 |
Psychic
| | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
| 29 |
Leech Life
| | Physical | 120 | 100 | 10 | User recovers half the HP inflicted on opponent. |
| 43 |
Poison Jab
| | Physical | 120 | 100 | 20 | May poison the opponent. |
| 47 |
Cross Poison
| | Physical | 105 | 100 | 20 | High critical hit ratio. May poison opponent. |
Best Moveset for Spinarak TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM22 |
Solar Beam
| | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
| TM62 |
Bug Buzz
| | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
| TM29 |
Psychic
| | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
| TM36 |
Sludge Bomb
| | Special | 135 | 100 | 10 | May poison opponent. |
Spinarak Level Up Moves
List of Moves Spinarak can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Poison Sting
|
Power:
22.5 Acc: 100
PP: 35
May poison the opponent.
|
| 1 |
String Shot
|
Power: —
Acc: 95
PP: 40
Sharply lowers opponent's Speed.
|
| 5 |
Absorb
|
Power: 20
Acc: 100
PP: 25
User recovers half the HP inflicted on opponent.
|
| 8 |
Infestation
|
Power:
30 Acc: 100
PP: 20
Traps opponent, damaging them for 4-5 turns.
|
| 12 |
Scary Face
|
Power: —
Acc: 100
PP: 10
Sharply lowers opponent's Speed.
|
| 15 |
Night Shade
|
Power: —
Acc: 100
PP: 15
Inflicts damage equal to user's level.
|
| 19 |
Shadow Sneak
|
Power: 40
Acc: 100
PP: 30
User attacks first.
|
| 22 |
Fury Swipes
|
Power: 18
Acc: 80
PP: 15
Hits 2-5 times in one turn.
|
| 26 |
Sucker Punch
|
Power: 70
Acc: 100
PP: 5
User attacks first, but only works if opponent is readying an attack.
|
| 29 |
Leech Life
|
Power:
120 Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| 33 |
Agility
|
Power: —
Acc: —
PP: 30
Sharply raises user's Speed.
|
| 36 |
Pin Missile
|
Power:
37.5 Acc: 95
PP: 20
Hits 2-5 times in one turn.
|
| 40 |
Psychic
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| 43 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
May poison the opponent.
|
| 47 |
Cross Poison
|
Power:
105 Acc: 100
PP: 20
High critical hit ratio. May poison opponent.
|
| 50 |
Sticky Web
|
Power: —
Acc: —
PP: 20
Lowers opponent's Speed when switching into battle.
|
| 54 |
Toxic Thread
|
Power: —
Acc: 100
PP: 20
The user shoots poisonous threads to poison the target and lower the target's Speed stat.
|
Spinarak TM Moves
List of Moves Spinarak can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM19 |
Giga Drain
|
Power: 75
Acc: 100
PP: 10
User recovers half the HP inflicted on opponent.
|
| TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
Charges on first turn, attacks on second.
|
| TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Digs underground on first turn, attacks on second. Can also escape from caves.
|
| TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM36 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
May poison opponent.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Also steals opponent's held item.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM62 |
Bug Buzz
|
Power:
135 Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM70 |
Flash
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| TM81 |
X-Scissor
|
Power:
120 Acc: 100
PP: 15
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM84 |
Poison Jab
|
Power:
120 Acc: 100
PP: 20
May poison the opponent.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
Spinarak Egg Moves
List of Egg Moves Spinarak can learn.
| Egg Move | Desc |
|---|---|
|
Psybeam
|
Power: 65
Acc: 100
PP: 20
May confuse opponent.
|
|
Disable
|
Power: —
Acc: 100
PP: 20
Opponent can't use its last attack for a few turns.
|
|
Baton Pass
|
Power: —
Acc: —
PP: 40
User switches out and gives stat changes to the incoming Pokémon.
|
|
Toxic Spikes
|
Power: —
Acc: —
PP: 20
Poisons opponents when they switch into battle.
|
|
Rage Powder
|
Power: —
Acc: —
PP: 20
Forces attacks to hit user, not team-mates.
|
|
Night Slash
|
Power: 70
Acc: 100
PP: 15
High critical hit ratio.
|
|
Megahorn
|
Power:
180 Acc: 85
PP: 10
Using its tough and impressive horn, the user rams into the target to inflict damage.
|
|
Lunge
|
Power:
120 Acc: 100
PP: 15
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
|
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