Pokemon Brilliant Diamond and Shining Pearl Spinarak is a Bug and Poison Type String Spit Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Spinarak can be found with Swarm, Insomnia and Sniper as an Ability and has a Fast growth rate with a 1 Attack EV Yield. We recommend the Brave Nature, based on 250 combined Base Stats.
Spinarak Stats and Abilities
Based on Spinarak Base IVs we consider this pokemon F-Tier choice. Spinarak Highest IV Stat is Attack 60 and the Lowest being Speed 30.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 40 | 190 | 284 |
E | Attack | 60 | 112 | 240 |
F | Defense | 40 | 76 | 196 |
F | Special Attack | 40 | 76 | 196 |
F | Special Defense | 40 | 76 | 196 |
F | Speed | 30 | 58 | 174 |
F | Total | 250 |
Spinarak | Detail |
---|---|
Best Held Items | |
Best Nature | Brave ↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 1 Attack |
Growth Rate | Fast |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Bug |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Swarm Ability 1 | Swarm increases the power of Bug-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Insomnia Ability 2 | Insomnia prevents the ability-bearer from falling asleep, both from moves by other Pokémon like Sing, and self-inflicted sleep like Rest. |
Sniper Hidden Ability | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
How To Evolve Spinarak in BDSP
Spinarak requires (Level 22) to evolve into Ariados.

Where To Find Spinarak in BDSP
Spinarak has 5 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Ariados, within the Bogsunk Cavern location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() | ![]() Ariados Lv. 52 | |
![]() ![]() National | ![]() Ariados Lv. 16-63 | |
![]() ![]() National | ![]() Ariados Lv. 16-63 | |
![]() ![]() National | ![]() Ariados Lv. 16-63 | |
![]() ![]() National | ![]() Ariados Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Spinarak Weakness
Spinarak is a Bug and Poison Type pokemon. This will cause Spinarak to take More Damage from , Rock, Fire, Psychic Type Moves, and Less Damage from Poison, Bug, Fairy, Fighting, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() |
0.25x Less Damage | ![]() ![]() |
Immune to Damage |
What pokemon is Spinarak Strong Against?

Best Moves Spinarak in BDSP
Best Moveset for Spinarak Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
40 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
29 | Leech Life | ![]() | Physical | 120 | 100 | 10 | User recovers half the HP inflicted on opponent. |
43 | Poison Jab | ![]() | Physical | 120 | 100 | 20 | May poison the opponent. |
47 | Cross Poison | ![]() | Physical | 105 | 100 | 20 | High critical hit ratio. May poison opponent. |
Best Moveset for Spinarak TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM62 | Bug Buzz | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TM36 | Sludge Bomb | ![]() | Special | 135 | 100 | 10 | May poison opponent. |



Spinarak Level Up Moves
List of Moves Spinarak can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Poison Sting | Power: 22.5 Acc: 100 PP: 35 ![]() May poison the opponent. |
1 | String Shot | Power: — Acc: 95 PP: 40 ![]() Sharply lowers opponent's Speed. |
5 | Absorb | Power: 20 Acc: 100 PP: 25 ![]() User recovers half the HP inflicted on opponent. |
8 | Infestation | Power: 30 Acc: 100 PP: 20 ![]() Traps opponent, damaging them for 4-5 turns. |
12 | Scary Face | Power: — Acc: 100 PP: 10 ![]() Sharply lowers opponent's Speed. |
15 | Night Shade | Power: — Acc: 100 PP: 15 ![]() Inflicts damage equal to user's level. |
19 | Shadow Sneak | Power: 40 Acc: 100 PP: 30 ![]() User attacks first. |
22 | Fury Swipes | Power: 18 Acc: 80 PP: 15 ![]() Hits 2-5 times in one turn. |
26 | Sucker Punch | Power: 70 Acc: 100 PP: 5 ![]() User attacks first, but only works if opponent is readying an attack. |
29 | Leech Life | Power: 120 Acc: 100 PP: 10 ![]() User recovers half the HP inflicted on opponent. |
33 | Agility | Power: — Acc: — PP: 30 ![]() Sharply raises user's Speed. |
36 | Pin Missile | Power: 37.5 Acc: 95 PP: 20 ![]() Hits 2-5 times in one turn. |
40 | Psychic | Power: 90 Acc: 100 PP: 10 ![]() May lower opponent's Special Defense. |
43 | Poison Jab | Power: 120 Acc: 100 PP: 20 ![]() May poison the opponent. |
47 | Cross Poison | Power: 105 Acc: 100 PP: 20 ![]() High critical hit ratio. May poison opponent. |
50 | Sticky Web | Power: — Acc: — PP: 20 ![]() Lowers opponent's Speed when switching into battle. |
54 | Toxic Thread | Power: — Acc: 100 PP: 20 ![]() The user shoots poisonous threads to poison the target and lower the target's Speed stat. |
Spinarak TM Moves
List of Moves Spinarak can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM19 | Giga Drain | Power: 75 Acc: 100 PP: 10 ![]() User recovers half the HP inflicted on opponent. |
TM22 | Solar Beam | Power: 120 Acc: 100 PP: 10 ![]() Charges on first turn, attacks on second. |
TM28 | Dig | Power: 80 Acc: 100 PP: 10 ![]() Digs underground on first turn, attacks on second. Can also escape from caves. |
TM29 | Psychic | Power: 90 Acc: 100 PP: 10 ![]() May lower opponent's Special Defense. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM36 | Sludge Bomb | Power: 135 Acc: 100 PP: 10 ![]() May poison opponent. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM62 | Bug Buzz | Power: 135 Acc: 100 PP: 10 ![]() May lower opponent's Special Defense. |
TM70 | Flash | Power: — Acc: 100 PP: 20 ![]() Lowers opponent's Accuracy. |
TM81 | X-Scissor | Power: 120 Acc: 100 PP: 15 ![]() The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM84 | Poison Jab | Power: 120 Acc: 100 PP: 20 ![]() May poison the opponent. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
Spinarak Egg Moves
List of Egg Moves Spinarak can learn.
Egg Move | Desc |
---|---|
Psybeam | Power: 65 Acc: 100 PP: 20 ![]() May confuse opponent. |
Disable | Power: — Acc: 100 PP: 20 ![]() Opponent can't use its last attack for a few turns. |
Baton Pass | Power: — Acc: — PP: 40 ![]() User switches out and gives stat changes to the incoming Pokémon. |
Toxic Spikes | Power: — Acc: — PP: 20 ![]() Poisons opponents when they switch into battle. |
Rage Powder | Power: — Acc: — PP: 20 ![]() Forces attacks to hit user, not team-mates. |
Night Slash | Power: 70 Acc: 100 PP: 15 ![]() High critical hit ratio. |
Megahorn | Power: 180 Acc: 85 PP: 10 ![]() Using its tough and impressive horn, the user rams into the target to inflict damage. |
Lunge | Power: 120 Acc: 100 PP: 15 ![]() The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
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