Pokemon Brilliant Diamond and Shining Pearl Altaria is a Dragon and Type Humming Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Altaria can be found with Natural Cure as an Ability and has a Erratic growth rate with a 2 Special Defense EV Yield. We recommend the Calm Nature, based on 490 combined Base Stats.
Altaria Stats and Abilities
Based on Altaria Base IVs we consider this pokemon C-Tier choice. Altaria Highest IV Stat is Special Defense 105 and the Lowest being Attack 70.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 75 | 260 | 354 |
E | Attack | 70 | 130 | 262 |
E | Defense | 90 | 166 | 306 |
D | Special Attack | 70 | 130 | 262 |
D | Special Defense | 105 | 193 | 339 |
D | Speed | 80 | 148 | 284 |
C | Total | 490 |
Altaria | Detail |
---|---|
Best Nature | Calm
↑ +10% Special Defense↓ -10% Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Bitter
Dislikes: Spicy
|
EV Yield | 2 Special Defense |
Growth Rate | Erratic |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Dragon, Flying |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Natural Cure Ability 1 | All status problems heal when it switches out. |
Cloud Nine Hidden Ability | Cloud Nine suppresses all effects brought on by weather, including move power increases, end-of-turn damage, accuracy changes, relevant abilities and so on. |
How To Evolve Altaria in BDSP
Swablu requires (Level 35) to evolve into Altaria.
Where To Find Altaria in BDSP
Altaria has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
20 - 5% |
Swablu
Lv. 27-28
| |
Start |
Swablu
Lv. 16-63
| |
Start |
Swablu
Lv. 16-63
| |
Start |
Swablu
Lv. 16-63
| |
Start |
Swablu
Lv. 16-63
| |
Start |
Swablu
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Altaria Weakness
Altaria is a Dragon and Type pokemon. This will cause Altaria to take More Damage from Dragon, Fairy, Rock, Ice Type Moves, and Less Damage from Fire, Water, Fighting, Bug, Ground, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage |
Ice
|
2.0x More Damage |
Dragon
Fairy
Rock
|
0.5x Less Damage |
Fire
Water
Fighting
Bug
|
0.25x Less Damage |
Grass
|
Immune to Damage |
Ground
|
What pokemon is Altaria Weak Against?
Best Moves Altaria in BDSP
Best Moveset for Altaria Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
56 |
Sky Attack
| Physical | 210 | 90 | 5 | Charges on first turn, attacks on second. May cause flinching. | |
1 |
Hurricane
| Special | 165 | 70 | 10 | May confuse opponent. | |
44 |
Moonblast
| Special | 95 | 100 | 15 | May lower opponent's Special Attack. | |
38 |
Take Down
| Physical | 90 | 85 | 20 | User receives recoil damage. |
Best Moveset for Altaria TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM22 |
Solar Beam
| Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM38 |
Fire Blast
| Special | 110 | 85 | 5 | May burn opponent. |
Altaria Level Up Moves
List of Moves Altaria can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Dragon Pulse
|
Power:
127.5 Acc: 100
PP: 10
Special
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
1 |
Hurricane
|
Power:
165 Acc: 70
PP: 10
Special
May confuse opponent.
|
1 |
Pluck
|
Power:
90 Acc: 100
PP: 20
Physical
If the opponent is holding a berry, its effect is stolen by user.
|
1 |
Peck
|
Power:
52.5 Acc: 100
PP: 35
Physical
|
1 |
Growl
|
Power: —
Acc: 100
PP: 40
Status
Lowers opponent's Attack.
|
1 |
Disarming Voice
|
Power: 40
Acc: —
PP: 15
Special
Ignores Accuracy and Evasiveness.
|
1 |
Mist
|
Power: —
Acc: —
PP: 30
Status
User's stats cannot be changed for a period of time.
|
12 |
Fury Attack
|
Power: 15
Acc: 85
PP: 20
Physical
Hits 2-5 times in one turn.
|
16 |
Round
|
Power: 60
Acc: 100
PP: 15
Special
Power increases if teammates use it in the same turn.
|
20 |
Dragon Breath
|
Power:
90 Acc: 100
PP: 20
Special
May paralyze opponent.
|
24 |
Safeguard
|
Power: —
Acc: —
PP: 25
Status
The user's party is protected from status conditions.
|
28 |
Sing
|
Power: —
Acc: 55
PP: 15
Status
Puts opponent to sleep.
|
32 |
Cotton Guard
|
Power: —
Acc: —
PP: 10
Status
Drastically raises user's Defense.
|
38 |
Take Down
|
Power: 90
Acc: 85
PP: 20
Physical
User receives recoil damage.
|
44 |
Moonblast
|
Power: 95
Acc: 100
PP: 15
Special
May lower opponent's Special Attack.
|
50 |
Perish Song
|
Power: —
Acc: —
PP: 5
Status
Any Pokémon in play when this attack is used faints in 3 turns.
|
56 |
Sky Attack
|
Power:
210 Acc: 90
PP: 5
Physical
Charges on first turn, attacks on second. May cause flinching.
|
Altaria TM Moves
List of Moves Altaria can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM02 |
Dragon Claw
|
Power:
120 Acc: 100
PP: 15
Physical
The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
|
TM05 |
Roar
|
Power: —
Acc: —
PP: 20
Status
In battles, the opponent switches. In the wild, the Pokémon runs.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
Special
May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
Status
The user's party is protected from status conditions.
|
TM21 |
Dazzling Gleam
|
Power: 80
Acc: 100
PP: 10
Special
Hits all adjacent opponents.
|
TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
Special
Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM26 |
Earthquake
|
Power: 100
Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
Special
May burn opponent.
|
TM38 |
Fire Blast
|
Power: 110
Acc: 85
PP: 5
Special
May burn opponent.
|
TM40 |
Aerial Ace
|
Power:
90 Acc: —
PP: 20
Physical
Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Physical
Also steals opponent's held item.
|
TM47 |
Steel Wing
|
Power: 70
Acc: 90
PP: 25
Physical
May raise user's Defense.
|
TM51 |
Roost
|
Power: —
Acc: —
PP: 10
Status
User recovers half of its max HP and loses the Flying type temporarily.
|
TM54 |
False Swipe
|
Power: 40
Acc: 100
PP: 40
Physical
Always leaves opponent with at least 1 HP.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power:
127.5 Acc: 100
PP: 10
Special
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
Status
Copies the opponent's stat changes.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power: 60
Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
Special
User recovers half the HP inflicted on a sleeping opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM88 |
Pluck
|
Power:
90 Acc: 100
PP: 20
Physical
If the opponent is holding a berry, its effect is stolen by user.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM94 |
Fly
|
Power:
135 Acc: 95
PP: 15
Physical
Flies up on first turn, attacks on second turn.
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
Altaria Tutor Moves
List of Tutor Moves Altaria can learn.
Egg Move | Desc |
---|---|
Draco Meteor
|
Power:
195 Acc: 90
PP: 5
Special
Sharply lowers user's Special Attack.
|
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