Pokemon Brilliant Diamond and Shining Pearl Dragonair is a Dragon Type Dragon Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Dragonair can be found with Shed Skin as an Ability and has a Slow growth rate with a 2 Attack EV Yield. We recommend the Lonely Nature, based on 420 combined Base Stats.
Dragonair Stats and Abilities
Based on Dragonair Base IVs we consider this pokemon D-Tier choice. Dragonair Highest IV Stat is Attack 84 and the Lowest being Defense 65.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 61 | 232 | 326 |
D | Attack | 84 | 155 | 293 |
F | Defense | 65 | 121 | 251 |
D | Special Attack | 70 | 130 | 262 |
E | Special Defense | 70 | 130 | 262 |
E | Speed | 70 | 130 | 262 |
D | Total | 420 |
Dragonair | Detail |
---|---|
Best Held Items | |
Best Nature | Lonely ↑ +10% Attack↓ -10% Defense |
Caught in the Wild Held Item Chance | 5% Dragon Scale ![]() |
Like/Dislikes | ![]() ![]() |
EV Yield | 2 Attack |
Growth Rate | Slow |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Dragon, Water 1 |
Egg Cycles | 40 (10,024–10,280 steps) |
Abilities | Description |
---|---|
Shed Skin Ability 1 | The Pokémon may heal its own status problems. |
Marvel Scale Hidden Ability | Marvel Scale raises the ability-bearer's Defense by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). |
How To Evolve Dragonair in BDSP
Dratini requires (Level 30) to evolve into Dragonair and then (Level 55) to evolve into Dragonite.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Dratini ![]() | Level 30 → | Dragonair ![]() | Level 55 → | Dragonite ![]() |

Where To Find Dragonair in BDSP
Dragonair has 2 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Dratini, within the Fountainspring Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 100 - 20% ![]() ![]() ![]() | ![]() Dragonair Lv. 15-40 | |
![]() 5 - 1% ![]() ![]() ![]() | ![]() Dratini Lv. 15-20 | |
![]() ![]() National | ![]() Dratini Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Dragonair Weakness
Dragonair is a Dragon Type pokemon. This will cause Dragonair to take More Damage from Ice, Dragon, Fairy Type Moves, and Less Damage from Fire, Water, Grass, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() ![]() ![]() |
0.5x Less Damage | ![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Dragonair Weak Against?

Best Moves Dragonair in BDSP
Best Moveset for Dragonair Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
74 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
67 | Outrage | ![]() | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
39 | Dragon Rush | ![]() | Physical | 150 | 75 | 10 | May cause flinching. |
33 | Aqua Tail | ![]() | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Best Moveset for Dragonair TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |



Dragonair Level Up Moves
List of Moves Dragonair can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Wrap | Power: 15 Acc: 90 PP: 20 ![]() Traps opponent, damaging them for 4-5 turns. |
1 | Leer | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
1 | Twister | Power: 60 Acc: 100 PP: 20 ![]() May cause flinching. Hits Pokémon using Fly/Bounce with double power. |
1 | Thunder Wave | Power: — Acc: 90 PP: 20 ![]() Paralyzes opponent. |
15 | Dragon Tail | Power: 90 Acc: 90 PP: 10 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
20 | Agility | Power: — Acc: — PP: 30 ![]() Sharply raises user's Speed. |
25 | Slam | Power: 80 Acc: 75 PP: 20 ![]() |
33 | Aqua Tail | Power: 90 Acc: 90 PP: 10 ![]() The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
39 | Dragon Rush | Power: 150 Acc: 75 PP: 10 ![]() May cause flinching. |
46 | Safeguard | Power: — Acc: — PP: 25 ![]() The user's party is protected from status conditions. |
53 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
60 | Dragon Dance | Power: — Acc: — PP: 20 ![]() Raises user's Attack and Speed. |
67 | Outrage | Power: 180 Acc: 100 PP: 10 ![]() User attacks for 2-3 turns but then becomes confused. |
74 | Hyper Beam | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
Dragonair TM Moves
List of Moves Dragonair can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 | Water Pulse | Power: 60 Acc: 100 PP: 20 ![]() May confuse opponent. |
TM07 | Hail | Power: — Acc: — PP: 10 ![]() Non-Ice types are damaged for 5 turns. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM13 | Ice Beam | Power: 90 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM14 | Blizzard | Power: 110 Acc: 70 PP: 5 ![]() May freeze opponent. |
TM15 | Hyper Beam | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM16 | Light Screen | Power: — Acc: — PP: 30 ![]() Halves damage from Special attacks for 5 turns. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM20 | Safeguard | Power: — Acc: — PP: 25 ![]() The user's party is protected from status conditions. |
TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15 ![]() May lower opponent's Defense. |
TM24 | Thunderbolt | Power: 90 Acc: 100 PP: 15 ![]() May paralyze opponent. |
TM25 | Thunder | Power: 110 Acc: 70 PP: 10 ![]() May paralyze opponent. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM34 | Shock Wave | Power: 60 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM35 | Flamethrower | Power: 90 Acc: 100 PP: 15 ![]() May burn opponent. |
TM38 | Fire Blast | Power: 110 Acc: 85 PP: 5 ![]() May burn opponent. |
TM42 | Facade | Power: 70 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM59 | Dragon Pulse | Power: 127.5 Acc: 100 PP: 10 ![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
TM68 | Giga Impact | Power: 150 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM73 | Thunder Wave | Power: — Acc: 90 PP: 20 ![]() Paralyzes opponent. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM95 | Surf | Power: 90 Acc: 100 PP: 15 ![]() Hits all adjacent Pokémon. |
TM99 | Waterfall | Power: 80 Acc: 100 PP: 15 ![]() May cause flinching. |
Dragonair Tutor Moves
List of Tutor Moves Dragonair can learn.
Egg Move | Desc |
---|---|
Draco Meteor | Power: 195 Acc: 90 PP: 5 ![]() Sharply lowers user's Special Attack. |
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