Pokemon Brilliant Diamond and Shining Pearl Honchkrow is a Dark and Type Big Boss Pokémon, with a 3.9% Chance To Catch with a regular Pokeball. Honchkrow can be found with Insomnia, Super Luck and Moxie as an Ability and has a Medium Slow growth rate with a 2 Attack EV Yield. We recommend the Lonely Nature, based on 505 combined Base Stats.
Honchkrow Stats and Abilities
Based on Honchkrow Base IVs we consider this pokemon B-Tier choice. Honchkrow Highest IV Stat is Attack 125 and the Lowest being Defense 52.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
E | HP | 100 | 310 | 404 |
A | Attack | 125 | 229 | 383 |
F | Defense | 52 | 98 | 223 |
B | Special Attack | 105 | 193 | 339 |
F | Special Defense | 52 | 98 | 223 |
E | Speed | 71 | 132 | 265 |
B | Total | 505 |
Honchkrow | Detail |
---|---|
Best Nature | Lonely
↑ +10% Attack↓ -10% Defense |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
Likes: Spicy
Dislikes: Sour
|
EV Yield | 2 Attack |
Growth Rate | Medium Slow |
Catch Rate | 30 (3.9% with PokéBall, full HP) |
Egg Groups | Flying |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Insomnia Ability 1 | Insomnia prevents the ability-bearer from falling asleep, both from moves by other Pokémon like Sing, and self-inflicted sleep like Rest. |
Super Luck Ability 2 | Super Luck raises the ability-bearer's critical-hit ratio by one stage (for most moves this increases from a 1/16 chance to 1/8). |
Moxie Hidden Ability | Moxie increases the user's Attack one stage upon fainting an opponent. |
How To Evolve Honchkrow in BDSP
Murkrow requires (use Dusk Stone) to evolve into Honchkrow.
Base Form | Evolution Requirement | First Evolution |
---|---|---|
Murkrow
| use
Dusk Stone → |
Honchkrow
|
Where To Find Honchkrow in BDSP
Honchkrow has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
20 - 5% |
Murkrow
Lv. 17
| |
20 - 5% |
Murkrow
Lv. 10-11
| |
Start |
Murkrow
Lv. 16-63
| |
Start |
Murkrow
Lv. 16-63
| |
Start |
Murkrow
Lv. 16-63
| |
Start |
Murkrow
Lv. 16-63
| |
Start |
Murkrow
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Honchkrow Weakness
Honchkrow is a Dark and Type pokemon. This will cause Honchkrow to take More Damage from Fairy, Rock, Electric, Ice Type Moves, and Less Damage from Ghost, Dark, Grass, Psychic, Ground Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Fairy
Rock
Electric
Ice
|
0.5x Less Damage |
Ghost
Dark
Grass
|
0.25x Less Damage | |
Immune to Damage |
Psychic
Ground
|
What pokemon is Honchkrow Weak Against?
What pokemon is Honchkrow Strong Against?
Best Moves Honchkrow in BDSP
Best Moveset for Honchkrow Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
45 |
Foul Play
| Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. | |
75 |
Dark Pulse
| Special | 120 | 100 | 15 | May cause flinching. | |
55 |
Night Slash
| Physical | 105 | 100 | 15 | High critical hit ratio. | |
1 |
Sucker Punch
| Physical | 105 | 100 | 5 | User attacks first, but only works if opponent is readying an attack. |
Best Moveset for Honchkrow TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 |
Hyper Beam
| Special | 150 | 90 | 5 | User must recharge next turn. | |
TM85 |
Dream Eater
| Special | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. | |
TM94 |
Fly
| Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
Honchkrow Level Up Moves
List of Moves Honchkrow can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
55 |
Night Slash
|
Power:
105 Acc: 100
PP: 15
Physical
High critical hit ratio.
|
1 |
Sucker Punch
|
Power:
105 Acc: 100
PP: 5
Physical
User attacks first, but only works if opponent is readying an attack.
|
1 |
Astonish
|
Power: 30
Acc: 100
PP: 15
Physical
May cause flinching.
|
1 |
Haze
|
Power: —
Acc: —
PP: 30
Status
Resets all stat changes.
|
1 |
Wing Attack
|
Power:
90 Acc: 100
PP: 35
Physical
|
25 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
35 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Special Attack.
|
45 |
Foul Play
|
Power:
142.5 Acc: 100
PP: 15
Physical
Uses the opponent's Attack stat.
|
65 |
Quash
|
Power: —
Acc: 100
PP: 15
Status
Makes the target act last this turn.
|
75 |
Dark Pulse
|
Power:
120 Acc: 100
PP: 15
Special
May cause flinching.
|
Honchkrow TM Moves
List of Moves Honchkrow can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
Status
Raises user's Special Attack and Special Defense.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
Status
Opponent can only use moves that attack.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
Special
User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Status
Makes it rain for 5 turns.
|
TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
Special
May lower opponent's Special Defense.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
Special
May lower opponent's Special Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM40 |
Aerial Ace
|
Power:
90 Acc: —
PP: 20
Physical
Ignores Accuracy and Evasiveness.
|
TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
Status
Opponent cannot use the same move in a row.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power:
90 Acc: 100
PP: 25
Physical
Also steals opponent's held item.
|
TM47 |
Steel Wing
|
Power: 70
Acc: 90
PP: 25
Physical
May raise user's Defense.
|
TM51 |
Roost
|
Power: —
Acc: —
PP: 10
Status
User recovers half of its max HP and loses the Flying type temporarily.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM63 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Special Attack.
|
TM66 |
Payback
|
Power:
75 Acc: 100
PP: 10
Physical
Power doubles if the user was attacked first.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
Physical
User must recharge next turn.
|
TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
Status
Paralyzes opponent.
|
TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
Status
Copies the opponent's stat changes.
|
TM78 |
Snarl
|
Power:
82.5 Acc: 95
PP: 15
Special
Lowers opponent's Special Attack.
|
TM79 |
Dark Pulse
|
Power:
120 Acc: 100
PP: 15
Special
May cause flinching.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
Special
User recovers half the HP inflicted on a sleeping opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM88 |
Pluck
|
Power:
90 Acc: 100
PP: 20
Physical
If the opponent is holding a berry, its effect is stolen by user.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM94 |
Fly
|
Power:
135 Acc: 95
PP: 15
Physical
Flies up on first turn, attacks on second turn.
|
TM97 |
Defog
|
Power: —
Acc: —
PP: 15
Status
Lowers opponent's Evasiveness and clears fog.
|
Click/Tap DARK Pokemon similar to Honchkrow.
Click/Tap FLYING Pokemon similar to Honchkrow.