Pokemon Brilliant Diamond and Shining Pearl Sandshrew is a Ground Type Mouse Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Sandshrew can be found with Sand Veil as an Ability and has a Medium Fast growth rate with a 1 Defense EV Yield. We recommend the Impish Nature, based on 300 combined Base Stats.
Sandshrew Stats and Abilities
Based on Sandshrew Base IVs we consider this pokemon F-Tier choice. Sandshrew Highest IV Stat is Defense 85 and the Lowest being Special Attack 20.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 50 | 210 | 304 |
D | Attack | 75 | 139 | 273 |
E | Defense | 85 | 157 | 295 |
F | Special Attack | 20 | 40 | 152 |
F | Special Defense | 30 | 58 | 174 |
F | Speed | 40 | 76 | 196 |
F | Total | 300 |
Sandshrew | Detail |
---|---|
Best Nature | Impish
↑ +10% Defense↓ -10% Special Attack |
Caught in the Wild Held Item Chance | 5% Grip Claw |
Like/Dislikes |
Likes: Sour
Dislikes: Dry
|
EV Yield | 1 Defense |
Growth Rate | Medium Fast |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Sand Veil Ability 1 | Sand Veil raises the ability-bearer's evasion by 20% in a sandstorm. It also gives immunity to sandstorm damage (if they are not already protected by being Ground/Rock/Steel type). |
Sand Rush Hidden Ability | Sand Rush doubles the ability-bearer's Speed during a sandstorm. |
How To Evolve Sandshrew in BDSP
Sandshrew requires (Level 22) to evolve into Sandslash.
Where To Find Sandshrew in BDSP
Sandshrew has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
Location | How To Catch | Pokemon Spawns |
---|---|---|
National |
Sandshrew
Lv. 16-63
| |
National |
Sandslash
Lv. 16-63
| |
National |
Sandshrew
Lv. 16-63
| |
National |
Sandslash
Lv. 16-63
| |
National |
Sandshrew
Lv. 16-63
| |
National |
Sandslash
Lv. 16-63
| |
National |
Sandshrew
Lv. 16-63
| |
National |
Sandslash
Lv. 16-63
|
Pokemon Brilliant Diamond and Shining Pearl Sandshrew Weakness
Sandshrew is a Ground Type pokemon. This will cause Sandshrew to take More Damage from Water, Grass, Ice Type Moves, and Less Damage from Poison, Rock, Electric Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
Water
Grass
Ice
|
0.5x Less Damage |
Poison
Rock
|
0.25x Less Damage | |
Immune to Damage |
Electric
|
What pokemon is Sandshrew Weak Against?
What pokemon is Sandshrew Strong Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
S | |
A |
Best Moves Sandshrew in BDSP
Best Moveset for Sandshrew Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
45 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
33 |
Dig
| Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
30 |
Slash
| Physical | 70 | 100 | 20 | High critical hit ratio. | |
18 |
Bulldoze
| Physical | 90 | 100 | 20 | Lowers opponent's Speed. |
Best Moveset for Sandshrew TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. | |
TM26 |
Earthquake
| Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TM23 |
Iron Tail
| Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TM28 |
Dig
| Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
Sandshrew Level Up Moves
List of Moves Sandshrew can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Scratch
|
Power: 40
Acc: 100
PP: 35
Physical
|
1 |
Defense Curl
|
Power: —
Acc: —
PP: 40
Status
Raises user's Defense.
|
3 |
Poison Sting
|
Power: 15
Acc: 100
PP: 35
Physical
May poison the opponent.
|
6 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
Status
Lowers opponent's Accuracy.
|
9 |
Rollout
|
Power: 30
Acc: 90
PP: 20
Physical
Doubles in power each turn for 5 turns.
|
12 |
Fury Cutter
|
Power: 40
Acc: 95
PP: 20
Physical
Power increases each turn.
|
15 |
Rapid Spin
|
Power: 20
Acc: 100
PP: 40
Physical
Removes effects of trap moves.
|
18 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
21 |
Swift
|
Power: 60
Acc: —
PP: 20
Special
Ignores Accuracy and Evasiveness.
|
24 |
Fury Swipes
|
Power: 18
Acc: 80
PP: 15
Physical
Hits 2-5 times in one turn.
|
27 |
Agility
|
Power: —
Acc: —
PP: 30
Status
Sharply raises user's Speed.
|
30 |
Slash
|
Power: 70
Acc: 100
PP: 20
Physical
High critical hit ratio.
|
33 |
Dig
|
Power:
120 Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
36 |
Gyro Ball
|
Power: —
Acc: 100
PP: 5
Physical
The slower the user, the stronger the attack.
|
39 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
42 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Status
Creates a sandstorm for 5 turns.
|
45 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
Sandshrew TM Moves
List of Moves Sandshrew can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
Physical
If the user is hit before attacking, it flinches instead.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Status
Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Status
Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Status
Protects the user, but may fail if used consecutively.
|
TM20 |
Safeguard
|
Power: —
Acc: —
PP: 25
Status
The user's party is protected from status conditions.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
Physical
May lower opponent's Defense.
|
TM26 |
Earthquake
|
Power:
150 Acc: 100
PP: 10
Physical
Power is doubled if opponent is underground from using Dig.
|
TM28 |
Dig
|
Power:
120 Acc: 100
PP: 10
Physical
Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
Physical
Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Status
Raises user's Evasiveness.
|
TM37 |
Sandstorm
|
Power: —
Acc: —
PP: 10
Status
Creates a sandstorm for 5 turns.
|
TM39 |
Rock Tomb
|
Power: 60
Acc: 95
PP: 15
Physical
Lowers opponent's Speed.
|
TM40 |
Aerial Ace
|
Power: 60
Acc: —
PP: 20
Physical
Ignores Accuracy and Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Physical
Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
Status
User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
Status
If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
Physical
Also steals opponent's held item.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
Physical
Power depends on held item.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Status
Always left with at least 1 HP, but may fail if used consecutively.
|
TM65 |
Shadow Claw
|
Power: 70
Acc: 100
PP: 15
Physical
High critical hit ratio.
|
TM74 |
Gyro Ball
|
Power: —
Acc: 100
PP: 5
Physical
The slower the user, the stronger the attack.
|
TM75 |
Swords Dance
|
Power: —
Acc: —
PP: 20
Status
Sharply raises user's Attack.
|
TM76 |
Stealth Rock
|
Power: —
Acc: —
PP: 20
Status
Damages opponent switching into battle.
|
TM80 |
Rock Slide
|
Power: 75
Acc: 90
PP: 10
Physical
May cause flinching.
|
TM81 |
X-Scissor
|
Power: 80
Acc: 100
PP: 15
Physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
Status
User performs one of its own moves while sleeping.
|
TM83 |
Bulldoze
|
Power:
90 Acc: 100
PP: 20
Physical
Lowers opponent's Speed.
|
TM84 |
Poison Jab
|
Power: 80
Acc: 100
PP: 20
Physical
May poison the opponent.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Status
Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Status
Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power: 50
Acc: 95
PP: 30
Physical
|
TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
Physical
|
TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
Physical
May lower opponent's Defense.
|
Sandshrew Egg Moves
List of Egg Moves Sandshrew can learn.
Egg Move | Desc |
---|---|
Counter
|
Power: —
Acc: 100
PP: 20
Physical
When hit by a Physical Attack, user strikes back with 2x power.
|
Flail
|
Power: —
Acc: 100
PP: 15
Physical
The lower the user's HP, the higher the power.
|
Mud-Slap
|
Power:
30 Acc: 100
PP: 10
Special
Lowers opponent's Accuracy.
|
Night Slash
|
Power: 70
Acc: 100
PP: 15
Physical
High critical hit ratio.
|
Metal Claw
|
Power: 50
Acc: 95
PP: 35
Physical
May raise user's Attack.
|
Hone Claws
|
Power: —
Acc: —
PP: 15
Status
Raises user's Attack and Accuracy.
|
Rapid Spin
|
Power: 20
Acc: 100
PP: 40
Physical
Removes effects of trap moves.
|
Crush Claw
|
Power: 75
Acc: 95
PP: 10
Physical
May lower opponent's Defense.
|
Mud Shot
|
Power:
82.5 Acc: 95
PP: 15
Special
Lowers opponent's Speed.
|
Click/Tap GROUND Pokemon similar to Sandshrew.