Guides

Pokemon Brilliant Diamond and Shining Pearl Sandshrew

Sandshrew
Mouse Pokémon

Pokemon Brilliant Diamond and Shining Pearl Sandshrew is a Ground Type Mouse Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Sandshrew can be found with Sand Veil as an Ability and has a Medium Fast growth rate with a 1 Defense EV Yield. We recommend the Impish Nature, based on 300 combined Base Stats.

Shining Pearl Exclusive
National Dex Pokemon

Sandshrew Stats and Abilities

Based on Sandshrew Base IVs we consider this pokemon F-Tier choice. Sandshrew Highest IV Stat is Defense 85 and the Lowest being Special Attack 20.

Tier Stat Base Min Max
F
HP50210304
D
Attack75139273
E
Defense85157295
F
Special Attack2040152
F
Special Defense3058174
F
Speed4076196
F
Total300
Sandshrew Detail
Best Held Items
Best Nature
Impish
+10% Defense
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sour
Dislikes: Dry
EV Yield1 Defense
Growth RateMedium Fast
Catch Rate255 (33.3% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Sand Veil
Ability 1
Sand Veil raises the ability-bearer's evasion by 20% in a sandstorm. It also gives immunity to sandstorm damage (if they are not already protected by being Ground/Rock/Steel type).
Sand Rush
Hidden Ability
Sand Rush doubles the ability-bearer's Speed during a sandstorm.

How To Evolve Sandshrew in BDSP

Sandshrew requires (Level 22) to evolve into Sandslash.

Base Form Evolution Requirement First Evolution
Sandshrew
Level 22
Sandslash

Where To Find Sandshrew in BDSP

Sandshrew has 4 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Sandslash, within the Big Bluff Cavern location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Spacious Cave
National
Sandshrew
Lv. 16-63
Spacious Cave
National
Sandslash
Lv. 16-63
Sandsear Cave
National
Sandshrew
Lv. 16-63
Sandsear Cave
National
Sandslash
Lv. 16-63
Rocky Cave
National
Sandshrew
Lv. 16-63
Rocky Cave
National
Sandslash
Lv. 16-63
Big Bluff Cavern
National
Sandshrew
Lv. 16-63
Big Bluff Cavern
National
Sandslash
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Sandshrew Weakness

Sandshrew is a Ground Type pokemon. This will cause Sandshrew to take More Damage from Water, Grass, Ice Type Moves, and Less Damage from Poison, Rock, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Water
Grass
Ice
0.5x
Less Damage
Poison
Rock
0.25x
Less Damage
Immune to Damage
Electric

What pokemon is Sandshrew Weak Against?

Tier Pokemon
S
Palkia
S
Kyogre
S
Celebi
S
Manaphy
S
Articuno

What pokemon is Sandshrew Strong Against?

Tier Pokemon
S
Tyranitar
S
Zapdos
S
Raikou
S
Regirock
A
Electivire
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Best Moves Sandshrew in BDSP

Best Moveset for Sandshrew Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
45
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
33
Dig
Physical
120
100 10 Digs underground on first turn, attacks on second. Can also escape from caves.
30
Slash
Physical
70
100 20 High critical hit ratio.
18
Bulldoze
Physical
90
100 20 Lowers opponent's Speed.

Best Moveset for Sandshrew TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM26
Earthquake
Physical
150
100 10 Power is doubled if opponent is underground from using Dig.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
TM28
Dig
Physical
120
100 10 Digs underground on first turn, attacks on second. Can also escape from caves.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Sandshrew Level Up Moves

List of Moves Sandshrew can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Scratch
Power: 40
Acc: 100
PP: 35
Physical

1
Defense Curl
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
3
Poison Sting
Power: 15
Acc: 100
PP: 35
Physical

May poison the opponent.
6
Sand Attack
Power: —
Acc: 100
PP: 15
Status

Lowers opponent's Accuracy.
9
Rollout
Power: 30
Acc: 90
PP: 20
Physical

Doubles in power each turn for 5 turns.
12
Fury Cutter
Power: 40
Acc: 95
PP: 20
Physical

Power increases each turn.
15
Rapid Spin
Power: 20
Acc: 100
PP: 40
Physical

Removes effects of trap moves.
18
Bulldoze
Power:
90
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
21
Swift
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
24
Fury Swipes
Power: 18
Acc: 80
PP: 15
Physical

Hits 2-5 times in one turn.
27
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
30
Slash
Power: 70
Acc: 100
PP: 20
Physical

High critical hit ratio.
33
Dig
Power:
120
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
36
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
39
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
42
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
45
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
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Sandshrew TM Moves

List of Moves Sandshrew can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM20
Safeguard
Power: —
Acc: —
PP: 25
Status

The user's party is protected from status conditions.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM26
Earthquake
Power:
150
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power:
120
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM37
Sandstorm
Power: —
Acc: —
PP: 10
Status

Creates a sandstorm for 5 turns.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM74
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
TM75
Swords Dance
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM81
X-Scissor
Power: 80
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power:
90
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power: 50
Acc: 95
PP: 30
Physical

TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Sandshrew Egg Moves

List of Egg Moves Sandshrew can learn.

Egg Move Desc
Counter
Power: —
Acc: 100
PP: 20
Physical

When hit by a Physical Attack, user strikes back with 2x power.
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
Mud-Slap
Power:
30
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
Night Slash
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
Metal Claw
Power: 50
Acc: 95
PP: 35
Physical

May raise user's Attack.
Hone Claws
Power: —
Acc: —
PP: 15
Status

Raises user's Attack and Accuracy.
Rapid Spin
Power: 20
Acc: 100
PP: 40
Physical

Removes effects of trap moves.
Crush Claw
Power: 75
Acc: 95
PP: 10
Physical

May lower opponent's Defense.
Mud Shot
Power:
82.5
Acc: 95
PP: 15
Special

Lowers opponent's Speed.
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Sandslash
Diglett
Dugtrio
Cubone
Marowak
Rhyhorn
Rhydon
Gligar
Phanpy
Donphan
Trapinch
Vibrava
Flygon
Baltoy
Claydol
Groudon
Hippopotas
Hippowdon
Rhyperior
Gliscor
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