Pokemon Brilliant Diamond and Shining Pearl Vaporeon is a Water Type Bubble Jet Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Vaporeon can be found with Water Absorb as an Ability and has a Medium Fast growth rate with a 2 HP EV Yield. We recommend the Mild Nature, based on 525 combined Base Stats.
Vaporeon Stats and Abilities
Based on Vaporeon Base IVs we consider this pokemon B-Tier choice. Vaporeon Highest IV Stat is Special Attack 110 and the Lowest being Defense 60.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| C | HP | 130 | 370 | 464 |
| E | Attack | 65 | 121 | 251 |
| F | Defense | 60 | 112 | 240 |
| B | Special Attack | 110 | 202 | 350 |
| D | Special Defense | 95 | 175 | 317 |
| E | Speed | 65 | 121 | 251 |
| B | Total | 525 |
| Vaporeon | Detail |
|---|---|
| Best Nature | Mild
↑ +10% Special Attack↓ -10% Defense |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 2 HP |
| Growth Rate | Medium Fast |
| Catch Rate | 45 (5.9% with PokéBall, full HP) |
| Egg Groups | Field |
| Egg Cycles | 35 (8,739–8,995 steps) |
| Abilities | Description |
|---|---|
Water Absorb Ability 1 | A Pokémon with Water Absorb heals 1/4 of its maximum HP when hit by a Water-type attack. |
Hydration Hidden Ability | A Pokémon with Hydration will cure itself of any status conditions during rain, at the end of each turn. This includes self-inflicted conditions such as from using Rest. |
How To Evolve Vaporeon in BDSP
Eevee can trigger different evolutions depending on the evolution method used, such as using a Water Stone for Vaporeon, Thunder Stone for Jolteon, and a Fire Stone for Flareon.
| Base Form | Evolution Requirement | First Evolution |
|---|---|---|
|
Eevee
|
Water Stone ![]() → |
Vaporeon
|
|
Eevee
|
Thunder Stone ![]() → |
Jolteon
|
|
Eevee
|
Fire Stone ![]() → |
Flareon
|
|
Eevee
| Level Up with Happiness Value at 220 During the Day → |
Espeon
|
|
Eevee
| Level Up with Happiness Value at 220 During the Night → |
Umbreon
|
|
Eevee
| Level up near a rock in Eterna forest → |
Leafeon
|
|
Eevee
| Level up near a rock in Snowpoint City → |
Glaceon
|
Evolution ChartWhere To Find Vaporeon in BDSP
Vaporeon has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
100 - 20% |
Eevee
Lv. 16
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Vaporeon Weakness
Vaporeon is a Water Type pokemon. This will cause Vaporeon to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
What pokemon is Vaporeon Weak Against?
| Tier | Pokemon |
|---|---|
S | |
S | |
S | |
A | |
A |
What pokemon is Vaporeon Strong Against?
Type Weakness ChartBest Moves Vaporeon in BDSP
Best Moveset for Vaporeon Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 55 |
Last Resort
| | Physical | 140 | 100 | 5 | Can only be used after all other moves are used. |
| 1 |
Double-Edge
| | Physical | 120 | 100 | 15 | User receives recoil damage. |
| 50 |
Hydro Pump
| | Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 40 |
Muddy Water
| | Special | 135 | 85 | 10 | May lower opponent's Accuracy. |
Best Moveset for Vaporeon TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM68 |
Giga Impact
| | Physical | 150 | 90 | 5 | User must recharge next turn. |
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM14 |
Blizzard
| | Special | 110 | 70 | 5 | May freeze opponent. |
| TM23 |
Iron Tail
| | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
Vaporeon Level Up Moves
List of Moves Vaporeon can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
|
| 1 |
Covet
|
Power: 60
Acc: 100
PP: 25
Opponent's item is stolen by the user.
|
| 1 |
Swift
|
Power: 60
Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| 1 |
Bite
|
Power: 60
Acc: 100
PP: 25
May cause flinching.
|
| 1 |
Copycat
|
Power: —
Acc: —
PP: 20
Copies opponent's last move.
|
| 1 |
Baton Pass
|
Power: —
Acc: —
PP: 40
User switches out and gives stat changes to the incoming Pokémon.
|
| 1 |
Take Down
|
Power: 90
Acc: 85
PP: 20
User receives recoil damage.
|
| 1 |
Charm
|
Power: —
Acc: 100
PP: 20
Sharply lowers opponent's Attack.
|
| 1 |
Double-Edge
|
Power: 120
Acc: 100
PP: 15
User receives recoil damage.
|
| 1 |
Helping Hand
|
Power: —
Acc: —
PP: 20
In Double Battles, boosts the power of the partner's move.
|
| 1 |
Tackle
|
Power: 40
Acc: 100
PP: 35
A physical attack in which the user charges and slams into the target with its whole body.
|
| 1 |
Growl
|
Power: —
Acc: 100
PP: 40
Lowers opponent's Attack.
|
| 1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
Lowers opponent's Defense.
|
| 5 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
Lowers opponent's Accuracy.
|
| 10 |
Quick Attack
|
Power: 40
Acc: 100
PP: 30
User attacks first.
|
| 15 |
Baby-Doll Eyes
|
Power: —
Acc: 100
PP: 30
Always goes first. Lowers the target's attack.
|
| 20 |
Haze
|
Power: —
Acc: —
PP: 30
Resets all stat changes.
|
| 25 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
May confuse opponent.
|
| 30 |
Aurora Beam
|
Power: 65
Acc: 100
PP: 20
May lower opponent's Attack.
|
| 35 |
Aqua Ring
|
Power: —
Acc: —
PP: 20
Restores a little HP each turn.
|
| 40 |
Muddy Water
|
Power:
135 Acc: 85
PP: 10
May lower opponent's Accuracy.
|
| 45 |
Acid Armor
|
Power: —
Acc: —
PP: 20
Sharply raises user's Defense.
|
| 50 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
The target is blasted by a huge volume of water launched under great pressure.
|
| 55 |
Last Resort
|
Power: 140
Acc: 100
PP: 5
Can only be used after all other moves are used.
|
Vaporeon TM Moves
List of Moves Vaporeon can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
May confuse opponent.
|
| TM05 |
Roar
|
Power: —
Acc: —
PP: 20
In battles, the opponent switches. In the wild, the Pokémon runs.
|
| TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Non-Ice types are damaged for 5 turns.
|
| TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Raises user's Attack and Special Attack.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
May freeze opponent.
|
| TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
May freeze opponent.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
May lower opponent's Defense.
|
| TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Digs underground on first turn, attacks on second. Can also escape from caves.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
May burn opponent.
|
| TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
Power doubles if opponent's HP is less than 50%.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Hits all adjacent Pokémon.
|
| TM96 |
Strength
|
Power: 80
Acc: 100
PP: 15
|
| TM98 |
Rock Smash
|
Power: 40
Acc: 100
PP: 15
May lower opponent's Defense.
|
| TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
May cause flinching.
|
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