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Pokemon Brilliant Diamond and Shining Pearl Jolteon

Jolteon
Lightning Pokémon

Pokemon Brilliant Diamond and Shining Pearl Jolteon is a Electric Type Lightning Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Jolteon can be found with Volt Absorb as an Ability and has a Medium Fast growth rate with a 2 Speed EV Yield. We recommend the Hasty Nature, based on 525 combined Base Stats.

Jolteon Stats and Abilities

Based on Jolteon Base IVs we consider this pokemon B-Tier choice. Jolteon Highest IV Stat is Speed 130 and the Lowest being Defense 60.

Tier Stat Base Min Max
F
HP65240334
E
Attack65121251
F
Defense60112240
B
Special Attack110202350
D
Special Defense95175317
A
Speed130238394
B
Total525
Jolteon Detail
Best Held Items
Best Nature
Hasty
+10% Speed
-10% Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sweet
Dislikes: Sour
EV Yield2 Speed
Growth RateMedium Fast
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsField
Egg Cycles35 (8,739–8,995 steps)
Abilities Description
Volt Absorb
Ability 1
A Pokémon with Volt Absorb heals 1/4 of its maximum HP when hit by an Electric-type attack, including Thunder Wave.
Quick Feet
Hidden Ability
Quick Feet raises the ability-bearer's Speed by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If paralyzed, the Pokémon does not suffer the usual drop in Speed.

How To Evolve Jolteon in BDSP

Eevee can trigger different evolutions depending on the evolution method used, such as using a Water Stone for Vaporeon, Thunder Stone for Jolteon, and a Fire Stone for Flareon.

Base Form Evolution Requirement First Evolution
Eevee
Water Stone
Vaporeon
Eevee
Thunder Stone
Jolteon
Eevee
Fire Stone
Flareon
Eevee
Level Up with Happiness Value at 220 During the Day
Espeon
Eevee
Level Up with Happiness Value at 220 During the Night
Umbreon
Eevee
Level up near a rock in Eterna forest
Leafeon
Eevee
Level up near a rock in Snowpoint City
Glaceon

Where To Find Jolteon in BDSP

Jolteon has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16 Eevee, within the Trophy Garden location using the Walking method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Trophy Garden
100 - 20%
Eevee
Lv. 16

Pokemon Brilliant Diamond and Shining Pearl Jolteon Weakness

Jolteon is a Electric Type pokemon. This will cause Jolteon to take More Damage from Ground Type Moves, and Less Damage from Flying, Steel, Electric Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Ground
0.5x
Less Damage
Flying
Steel
Electric
0.25x
Less Damage
Immune to Damage

What pokemon is Jolteon Weak Against?

Tier Pokemon
S
Groudon
S
Garchomp
A
Swampert
A
Rhyperior
A
Mamoswine

What pokemon is Jolteon Strong Against?

Tier Pokemon
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dialga
S
Dragonite
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Best Moves Jolteon in BDSP

Best Moveset for Jolteon Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
55
Last Resort
Physical
140
100 5 Can only be used after all other moves are used.
1
Double-Edge
Physical
120
100 15 User receives recoil damage.
50
Thunder
Special
165
70 10 May paralyze opponent.
1
Take Down
Physical
90
85 20 User receives recoil damage.

Best Moveset for Jolteon TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM68
Giga Impact
Physical
150
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
150
90 5 User must recharge next turn.
TM25
Thunder
Special
165
70 10 May paralyze opponent.
TM23
Iron Tail
Physical
100
75 15 May lower opponent's Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Jolteon Level Up Moves

List of Moves Jolteon can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Thunder Shock
Power:
60
Acc: 100
PP: 30
Special

May paralyze opponent.
1
Covet
Power: 60
Acc: 100
PP: 25
Physical

Opponent's item is stolen by the user.
1
Swift
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
1
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
1
Copycat
Power: —
Acc: —
PP: 20
Status

Copies opponent's last move.
1
Baton Pass
Power: —
Acc: —
PP: 40
Status

User switches out and gives stat changes to the incoming Pokémon.
1
Take Down
Power: 90
Acc: 85
PP: 20
Physical

User receives recoil damage.
1
Charm
Power: —
Acc: 100
PP: 20
Status

Sharply lowers opponent's Attack.
1
Double-Edge
Power: 120
Acc: 100
PP: 15
Physical

User receives recoil damage.
1
Helping Hand
Power: —
Acc: —
PP: 20
Status

In Double Battles, boosts the power of the partner's move.
1
Tackle
Power: 40
Acc: 100
PP: 35
Physical

A physical attack in which the user charges and slams into the target with its whole body.
1
Growl
Power: —
Acc: 100
PP: 40
Status

Lowers opponent's Attack.
1
Tail Whip
Power: —
Acc: 100
PP: 30
Status

Lowers opponent's Defense.
5
Sand Attack
Power: —
Acc: 100
PP: 15
Status

Lowers opponent's Accuracy.
10
Quick Attack
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
15
Baby-Doll Eyes
Power: —
Acc: 100
PP: 30
Status

Always goes first. Lowers the target's attack.
20
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
25
Double Kick
Power: 30
Acc: 100
PP: 30
Physical

Hits twice in one turn.
30
Thunder Fang
Power:
97.5
Acc: 95
PP: 15
Physical

May cause flinching and/or paralyze opponent.
35
Pin Missile
Power: 25
Acc: 95
PP: 20
Physical

Hits 2-5 times in one turn.
40
Discharge
Power:
120
Acc: 100
PP: 15
Special

May paralyze opponent.
45
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
50
Thunder
Power:
165
Acc: 70
PP: 10
Special

May paralyze opponent.
55
Last Resort
Power: 140
Acc: 100
PP: 5
Physical

Can only be used after all other moves are used.
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Jolteon TM Moves

List of Moves Jolteon can learn using (TMs) Technical Machine Items.

TM Move Desc
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM15
Hyper Beam
Power: 150
Acc: 90
PP: 5
Special

User must recharge next turn.
TM16
Light Screen
Power: —
Acc: —
PP: 30
Status

Halves damage from Special attacks for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM24
Thunderbolt
Power:
135
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power:
165
Acc: 70
PP: 10
Special

May paralyze opponent.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power:
90
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM43
Volt Switch
Power:
105
Acc: 100
PP: 20
Special

User must switch out after attacking.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM57
Charge Beam
Power:
75
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM68
Giga Impact
Power: 150
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power: 80
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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