Pokemon Brilliant Diamond and Shining Pearl Eevee is a Normal Type Evolution Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Eevee can be found with Run Away, Adaptability and Anticipation as an Ability and has a Medium Fast growth rate with a 1 Special Defense EV Yield. We recommend the Careful Nature, based on 325 combined Base Stats.
Eevee Stats and Abilities
Based on Eevee Base IVs we consider this pokemon F-Tier choice. Eevee Highest IV Stat is Special Defense 65 and the Lowest being Special Attack 45.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 55 | 220 | 314 |
| E | Attack | 55 | 103 | 229 |
| F | Defense | 50 | 94 | 218 |
| F | Special Attack | 45 | 85 | 207 |
| F | Special Defense | 65 | 121 | 251 |
| F | Speed | 55 | 103 | 229 |
| F | Total | 325 |
| Eevee | Detail |
|---|---|
| Best Nature | Careful
↑ +10% Special Defense↓ -10% Special Attack |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Special Defense |
| Growth Rate | Medium Fast |
| Catch Rate | 45 (5.9% with PokéBall, full HP) |
| Egg Groups | Field |
| Egg Cycles | 35 (8,739–8,995 steps) |
| Abilities | Description |
|---|---|
Run Away Ability 1 | Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap. |
Adaptability Ability 2 | Adaptability increases the effectiveness of STAB moves from the usual 1.5x to 2x. |
Anticipation Hidden Ability | A Pokémon with Anticipation will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in. |
How To Evolve Eevee in BDSP
Eevee can trigger different evolutions depending on the evolution method used, such as using a Water Stone for Vaporeon, Thunder Stone for Jolteon, and a Fire Stone for Flareon.
| Base Form | Evolution Requirement | First Evolution |
|---|---|---|
|
Eevee
|
Water Stone ![]() → |
Vaporeon
|
|
Eevee
|
Thunder Stone ![]() → |
Jolteon
|
|
Eevee
|
Fire Stone ![]() → |
Flareon
|
|
Eevee
| Level Up with Happiness Value at 220 During the Day → |
Espeon
|
|
Eevee
| Level Up with Happiness Value at 220 During the Night → |
Umbreon
|
|
Eevee
| Level up near a rock in Eterna forest → |
Leafeon
|
|
Eevee
| Level up near a rock in Snowpoint City → |
Glaceon
|
Evolution ChartWhere To Find Eevee in BDSP
How To Get Eevee In Pokemon Brilliant Diamond and Shining Pearl. Eevee is a Normal Type Pokemon that can evolve into many different Evolutions with different types depending on the method used to evolve it.
Location: Hearthome City
- Obtain the National Pokedex.
- Speak to Bebe in the house directly next to the Pokemon Center in Hearthome City.
- She will offer you the Eevee.
- If you want another Eevee, you need to obtain a Ditto and place it in a Daycare with Eevee to receive an egg that will hatch into another Eevee.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
100 - 20% |
Eevee
Lv. 16
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Eevee Weakness
Eevee is a Normal Type pokemon. This will cause Eevee to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage | |
| 0.25x Less Damage | |
| Immune to Damage |
|
What pokemon is Eevee Weak Against?
What pokemon is Eevee Strong Against?
Type Weakness ChartBest Moves Eevee in BDSP
Best Moveset for Eevee Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 55 |
Last Resort
| | Physical | 210 | 100 | 5 | Can only be used after all other moves are used. |
| 50 |
Double-Edge
| | Physical | 180 | 100 | 15 | User receives recoil damage. |
| 40 |
Take Down
| | Physical | 135 | 85 | 20 | User receives recoil damage. |
| 25 |
Bite
| | Physical | 60 | 100 | 25 | May cause flinching. |
Best Moveset for Eevee TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM23 |
Iron Tail
| | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
| TM28 |
Dig
| | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
| TM30 |
Shadow Ball
| | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
| TM42 |
Facade
| | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
Eevee Level Up Moves
List of Moves Eevee can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Covet
|
Power:
90 Acc: 100
PP: 25
Opponent's item is stolen by the user.
|
| 1 |
Helping Hand
|
Power: —
Acc: —
PP: 20
In Double Battles, boosts the power of the partner's move.
|
| 1 |
Tackle
|
Power:
60 Acc: 100
PP: 35
A physical attack in which the user charges and slams into the target with its whole body.
|
| 1 |
Growl
|
Power: —
Acc: 100
PP: 40
Lowers opponent's Attack.
|
| 1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
Lowers opponent's Defense.
|
| 5 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
Lowers opponent's Accuracy.
|
| 10 |
Quick Attack
|
Power:
60 Acc: 100
PP: 30
User attacks first.
|
| 15 |
Baby-Doll Eyes
|
Power: —
Acc: 100
PP: 30
Always goes first. Lowers the target's attack.
|
| 20 |
Swift
|
Power:
90 Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| 25 |
Bite
|
Power: 60
Acc: 100
PP: 25
May cause flinching.
|
| 30 |
Copycat
|
Power: —
Acc: —
PP: 20
Copies opponent's last move.
|
| 35 |
Baton Pass
|
Power: —
Acc: —
PP: 40
User switches out and gives stat changes to the incoming Pokémon.
|
| 40 |
Take Down
|
Power:
135 Acc: 85
PP: 20
User receives recoil damage.
|
| 45 |
Charm
|
Power: —
Acc: 100
PP: 20
Sharply lowers opponent's Attack.
|
| 50 |
Double-Edge
|
Power:
180 Acc: 100
PP: 15
User receives recoil damage.
|
| 55 |
Last Resort
|
Power:
210 Acc: 100
PP: 5
Can only be used after all other moves are used.
|
Eevee TM Moves
List of Moves Eevee can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
Raises user's Attack and Special Attack.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
May lower opponent's Defense.
|
| TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
Digs underground on first turn, attacks on second. Can also escape from caves.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM42 |
Facade
|
Power:
105 Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
Eevee Egg Moves
List of Egg Moves Eevee can learn.
| Egg Move | Desc |
|---|---|
|
Flail
|
Power: —
Acc: 100
PP: 15
The lower the user's HP, the higher the power.
|
|
Curse
|
Power: —
Acc: —
PP: 10
Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
|
Tickle
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Attack and Defense.
|
|
Yawn
|
Power: —
Acc: —
PP: 10
Puts opponent to sleep in the next turn.
|
|
Detect
|
Power: —
Acc: —
PP: 5
Protects the user, but may fail if used consecutively.
|
|
Double Kick
|
Power: 30
Acc: 100
PP: 30
Hits twice in one turn.
|
|
Mud-Slap
|
Power: 20
Acc: 100
PP: 10
Lowers opponent's Accuracy.
|
|
Wish
|
Power: —
Acc: —
PP: 10
The user recovers HP in the following turn.
|
|
Charm
|
Power: —
Acc: 100
PP: 20
Sharply lowers opponent's Attack.
|
|
Fake Tears
|
Power: —
Acc: 100
PP: 20
Sharply lowers opponent's Special Defense.
|
|
Covet
|
Power:
90 Acc: 100
PP: 25
Opponent's item is stolen by the user.
|
|
Stored Power
|
Power: 20
Acc: 100
PP: 10
Power increases when user's stats have been raised.
|
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