Pokemon Brilliant Diamond and Shining Pearl Eevee is a Normal Type Evolution Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Eevee can be found with Run Away, Adaptability and Anticipation as an Ability and has a Medium Fast growth rate with a 1 Special Defense EV Yield. We recommend the Careful Nature, based on 325 combined Base Stats.
Eevee Stats and Abilities
Based on Eevee Base IVs we consider this pokemon F-Tier choice. Eevee Highest IV Stat is Special Defense 65 and the Lowest being Special Attack 45.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 55 | 220 | 314 |
E | Attack | 55 | 103 | 229 |
F | Defense | 50 | 94 | 218 |
F | Special Attack | 45 | 85 | 207 |
F | Special Defense | 65 | 121 | 251 |
F | Speed | 55 | 103 | 229 |
F | Total | 325 |
Eevee | Detail |
---|---|
Best Held Items | |
Best Nature | Careful
↑ +10% Special Defense↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Special Defense |
Growth Rate | Medium Fast |
Catch Rate | 45 (5.9% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 35 (8,739–8,995 steps) |
Abilities | Description |
---|---|
Run Away Ability 1 | Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap. |
Adaptability Ability 2 | Adaptability increases the effectiveness of STAB moves from the usual 1.5x to 2x. |
Anticipation Hidden Ability | A Pokémon with Anticipation will shudder upon entering battle, if an opponent has a move that is super-effective against it, or a One-Hit-KO move (Fissure, Horn Drill, Guillotine or Sheer Cold). It only activates when the ability-bearer switches in, not when an opponent switches in. |
How To Evolve Eevee in BDSP
Eevee can trigger different evolutions depending on the evolution method used, such as using a Water Stone for Vaporeon, Thunder Stone for Jolteon, and a Fire Stone for Flareon.
Base Form | Evolution Requirement | First Evolution |
---|---|---|
Eevee
![]() |
Water Stone ![]() → |
Vaporeon
![]() |
Eevee
![]() |
Thunder Stone ![]() → |
Jolteon
![]() |
Eevee
![]() |
Fire Stone ![]() → |
Flareon
![]() |
Eevee
![]() | Level Up with Happiness Value at 220 During the Day → |
Espeon
![]() |
Eevee
![]() | Level Up with Happiness Value at 220 During the Night → |
Umbreon
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Eevee
![]() | Level up near a rock in Eterna forest → |
Leafeon
![]() |
Eevee
![]() | Level up near a rock in Snowpoint City → |
Glaceon
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Where To Find Eevee in BDSP
How To Get Eevee In Pokemon Brilliant Diamond and Shining Pearl. Eevee is a Normal Type Pokemon that can evolve into many different Evolutions with different types depending on the method used to evolve it.
Location: Hearthome City

- Obtain the National Pokedex.
- Speak to Bebe in the house directly next to the Pokemon Center in Hearthome City.
- She will offer you the Eevee.
- If you want another Eevee, you need to obtain a Ditto and place it in a Daycare with Eevee to receive an egg that will hatch into another Eevee.
Eevee has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16 Eevee, within the Trophy Garden location using the Walking method.



Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 100 - 20% ![]() ![]() ![]() |
![]() Eevee
Lv. 16
|

Pokemon Brilliant Diamond and Shining Pearl Eevee Weakness
Eevee is a Normal Type pokemon. This will cause Eevee to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() |
0.5x Less Damage | |
0.25x Less Damage | |
Immune to Damage |
![]() |
What pokemon is Eevee Weak Against?
What pokemon is Eevee Strong Against?

Best Moves Eevee in BDSP
Best Moveset for Eevee Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
55 |
Last Resort
| ![]() | Physical | 210 | 100 | 5 | Can only be used after all other moves are used. |
50 |
Double-Edge
| ![]() | Physical | 180 | 100 | 15 | User receives recoil damage. |
40 |
Take Down
| ![]() | Physical | 135 | 85 | 20 | User receives recoil damage. |
25 |
Bite
| ![]() | Physical | 60 | 100 | 25 | May cause flinching. |
Best Moveset for Eevee TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TM28 |
Dig
| ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM30 |
Shadow Ball
| ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TM42 |
Facade
| ![]() | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |



Eevee Level Up Moves
List of Moves Eevee can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Covet
|
Power:
90 Acc: 100
PP: 25
![]() Opponent's item is stolen by the user.
|
1 |
Helping Hand
|
Power: —
Acc: —
PP: 20
![]() In Double Battles, boosts the power of the partner's move.
|
1 |
Tackle
|
Power:
60 Acc: 100
PP: 35
![]() A physical attack in which the user charges and slams into the target with its whole body.
|
1 |
Growl
|
Power: —
Acc: 100
PP: 40
![]() Lowers opponent's Attack.
|
1 |
Tail Whip
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
5 |
Sand Attack
|
Power: —
Acc: 100
PP: 15
![]() Lowers opponent's Accuracy.
|
10 |
Quick Attack
|
Power:
60 Acc: 100
PP: 30
![]() User attacks first.
|
15 |
Baby-Doll Eyes
|
Power: —
Acc: 100
PP: 30
![]() Always goes first. Lowers the target's attack.
|
20 |
Swift
|
Power:
90 Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
25 |
Bite
|
Power: 60
Acc: 100
PP: 25
![]() May cause flinching.
|
30 |
Copycat
|
Power: —
Acc: —
PP: 20
![]() Copies opponent's last move.
|
35 |
Baton Pass
|
Power: —
Acc: —
PP: 40
![]() User switches out and gives stat changes to the incoming Pokémon.
|
40 |
Take Down
|
Power:
135 Acc: 85
PP: 20
![]() User receives recoil damage.
|
45 |
Charm
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Attack.
|
50 |
Double-Edge
|
Power:
180 Acc: 100
PP: 15
![]() User receives recoil damage.
|
55 |
Last Resort
|
Power:
210 Acc: 100
PP: 5
![]() Can only be used after all other moves are used.
|
Eevee TM Moves
List of Moves Eevee can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
![]() Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM42 |
Facade
|
Power:
105 Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
Eevee Egg Moves
List of Egg Moves Eevee can learn.
Egg Move | Desc |
---|---|
Flail
|
Power: —
Acc: 100
PP: 15
![]() The lower the user's HP, the higher the power.
|
Curse
|
Power: —
Acc: —
PP: 10
![]() Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
|
Tickle
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Attack and Defense.
|
Yawn
|
Power: —
Acc: —
PP: 10
![]() Puts opponent to sleep in the next turn.
|
Detect
|
Power: —
Acc: —
PP: 5
![]() Protects the user, but may fail if used consecutively.
|
Double Kick
|
Power: 30
Acc: 100
PP: 30
![]() Hits twice in one turn.
|
Mud-Slap
|
Power: 20
Acc: 100
PP: 10
![]() Lowers opponent's Accuracy.
|
Wish
|
Power: —
Acc: —
PP: 10
![]() The user recovers HP in the following turn.
|
Charm
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Attack.
|
Fake Tears
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Special Defense.
|
Covet
|
Power:
90 Acc: 100
PP: 25
![]() Opponent's item is stolen by the user.
|
Stored Power
|
Power: 20
Acc: 100
PP: 10
![]() Power increases when user's stats have been raised.
|
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