Pokemon Brilliant Diamond and Shining Pearl Happiny is a Normal Type Playhouse Pokémon, with a 17.0% Chance To Catch with a regular PokeBall. Happiny has a Fast growth rate with a 1 HP EV Yield, and Total of 220 combine Stats.
Stat | HP | Attack | Defense | Sp.Atk | Sp.Def | Speed | Total |
---|---|---|---|---|---|---|---|
Base | 100 | 5 | 5 | 15 | 65 | 30 | 220 |
Min | 310 | 13 | 13 | 31 | 121 | 58 | |
Max | 404 | 119 | 119 | 141 | 251 | 174 |
Abilities | 1. Natural Cure 2. Serene Grace Friend Guard (hidden ability) |
EV Yield | 1 HP |
Growth Rate | Fast |
Catch Rate | 130 (17.0% with PokéBall, full HP) |
Egg Groups | Undiscovered |
Egg Cycles | 40 (10,024–10,280 steps) |
How To Evolve Happiny in Pokemon Diamond and Pearl
Happiny requires hold Oval Stone, Daytime to evolve into Chansey and then high Friendship to evolve into Blissey in Pokemon D/P.
Pokemon Diamond and Pearl Happiny Weakness
Happiny is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Happiny Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
534 | |||
525 | |||
518 | |||
505 | |||
500 |
What pokemon is Happiny Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
525 | |||
500 | |||
498 | |||
495 | |||
485 |
Where To Find Happiny in Pokemon Diamond and Pearl
Happiny Moves in Pokemon Diamond and Pearl
List of Moves Happiny can learn by reaching higher levels in Pokemon Diamond and Pearl.
Lvl | Move | Desc |
---|---|---|
20 | Charm | Class: Status Power: — Acc: 100 PP: 20 Sharply lowers opponent's Attack. |
16 | Covet | Class: Physical Power: 60 Acc: 100 PP: 25 Opponent's item is stolen by the user. |
12 | Disarming Voice | Class: Special Power: 40 Acc: — PP: 15 Ignores Accuracy and Evasiveness. |
8 | Sweet Kiss | Class: Status Power: — Acc: 75 PP: 10 Confuses opponent. |
4 | Defense Curl | Class: Status Power: — Acc: — PP: 40 Raises user's Defense. |
1 | Pound | Class: Physical Power: 40 Acc: 100 PP: 35 |
1 | Minimize | Class: Status Power: — Acc: — PP: 10 Sharply raises user's Evasiveness. |
1 | Copycat | Class: Status Power: — Acc: — PP: 20 Copies opponent's last move. |
List of Moves Happiny can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
76 | Round | Class: Special Power: 60 Acc: 100 PP: 15 Power increases if teammates use it in the same turn. |
63 | Drain Punch | Class: Physical Power: 75 Acc: 100 PP: 10 User recovers half the HP inflicted on opponent. |
59 | Fling | Class: Physical Power: — Acc: 100 PP: 10 Power depends on held item. |
41 | Helping Hand | Class: Status Power: — Acc: — PP: 20 In Double Battles, boosts the power of the partner's move. |
39 | Facade | Class: Physical Power: 70 Acc: 100 PP: 20 Power doubles if user is burned, poisoned, or paralyzed. |
35 | Hail | Class: Status Power: — Acc: — PP: 10 Non-Ice types are damaged for 5 turns. |
34 | Sunny Day | Class: Status Power: — Acc: — PP: 5 Makes it sunny for 5 turns. |
33 | Rain Dance | Class: Status Power: — Acc: — PP: 5 Makes it rain for 5 turns. |
31 | Attract | Class: Status Power: — Acc: 100 PP: 15 If opponent is the opposite gender, it's less likely to attack. |
29 | Charm | Class: Status Power: — Acc: 100 PP: 20 Sharply lowers opponent's Attack. |
27 | Icy Wind | Class: Special Power: 55 Acc: 95 PP: 15 Lowers opponent's Speed. |
25 | Protect | Class: Status Power: — Acc: — PP: 10 Protects the user, but may fail if used consecutively. |
24 | Snore | Class: Special Power: 50 Acc: 100 PP: 15 Can only be used if asleep. May cause flinching. |
21 | Rest | Class: Status Power: — Acc: — PP: 10 User sleeps for 2 turns, but user is fully healed. |
19 | Safeguard | Class: Status Power: — Acc: — PP: 25 The user's party is protected from status conditions. |
17 | Light Screen | Class: Status Power: — Acc: — PP: 30 Halves damage from Special attacks for 5 turns. |
14 | Thunder Wave | Class: Status Power: — Acc: 90 PP: 20 Paralyzes opponent. |
11 | Solar Beam | Class: Special Power: 120 Acc: 100 PP: 10 Charges on first turn, attacks on second. |
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Click/Tap NORMAL Pokemon similar to Happiny.