Pokemon Brilliant Diamond and Shining Pearl Raticate is a Normal Type Mouse Pokémon, with a 16.6% Chance To Catch with a regular Pokeball. Raticate can be found with Run Away, Guts and Hustle as an Ability and has a Medium Fast growth rate with a 2 Speed EV Yield. We recommend the Jolly Nature, based on 413 combined Base Stats.
Raticate Stats and Abilities
Based on Raticate Base IVs we consider this pokemon D-Tier choice. Raticate Highest IV Stat is Speed 97 and the Lowest being Special Attack 50.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 55 | 220 | 314 |
D | Attack | 81 | 150 | 287 |
F | Defense | 60 | 112 | 240 |
F | Special Attack | 50 | 94 | 218 |
E | Special Defense | 70 | 130 | 262 |
D | Speed | 97 | 179 | 322 |
D | Total | 413 |
Raticate | Detail |
---|---|
Best Held Items | |
Best Nature | Jolly ↑ +10% Speed↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes | ![]() ![]() |
EV Yield | 2 Speed |
Growth Rate | Medium Fast |
Catch Rate | 127 (16.6% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Run Away Ability 1 | Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap. |
Guts Ability 2 | Guts raises the ability-bearer's Attack by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). If burnt, the Pokémon does not suffer the usual drop in Attack. |
Hustle Hidden Ability | Hustle increases the ability-bearer's Attack by 50%, however, it also reduces the Accuracy of all Physical moves by 20%. |
How To Evolve Raticate in BDSP
Rattata requires (Level 20) to evolve into Raticate.

Where To Find Raticate in BDSP
Raticate has 7 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Rattata, within the Grassland Cave location using the Walking method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 100 - 20% ![]() ![]() ![]() | ![]() Rattata Lv. 20-22 | |
![]() 5 - 1% ![]() ![]() ![]() | ![]() Raticate Lv. 51-52 | |
![]() 100 - 20% ![]() ![]() ![]() | ![]() Rattata Lv. 20-22 | |
![]() 5 - 1% ![]() ![]() ![]() | ![]() Raticate Lv. 50-52 | |
![]() ![]() National | ![]() Raticate Lv. 16-63 | |
![]() ![]() National | ![]() Rattata Lv. 16-63 | |
![]() ![]() National | ![]() Raticate Lv. 16-63 | |
![]() ![]() National | ![]() Rattata Lv. 16-63 | |
![]() ![]() National | ![]() Raticate Lv. 16-63 | |
![]() ![]() National | ![]() Rattata Lv. 16-63 | |
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![]() ![]() National | ![]() Raticate Lv. 16-63 | |
![]() ![]() National | ![]() Rattata Lv. 16-63 | |
![]() ![]() National | ![]() Raticate Lv. 16-63 | |
![]() ![]() National | ![]() Rattata Lv. 16-63 |

Pokemon Brilliant Diamond and Shining Pearl Raticate Weakness
Raticate is a Normal Type pokemon. This will cause Raticate to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage | ![]() |
0.5x Less Damage | |
0.25x Less Damage | |
Immune to Damage | ![]() |
What pokemon is Raticate Weak Against?
What pokemon is Raticate Strong Against?

Best Moves Raticate in BDSP
Best Moveset for Raticate Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
39 | Double-Edge | ![]() | Physical | 180 | 100 | 15 | User receives recoil damage. |
16 | Take Down | ![]() | Physical | 135 | 85 | 20 | User receives recoil damage. |
24 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
29 | Sucker Punch | ![]() | Physical | 70 | 100 | 5 | User attacks first, but only works if opponent is readying an attack. |
Best Moveset for Raticate TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 | Giga Impact | ![]() | Physical | 225 | 90 | 5 | User must recharge next turn. |
TM15 | Hyper Beam | ![]() | Special | 225 | 90 | 5 | User must recharge next turn. |
TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |


Raticate Level Up Moves
List of Moves Raticate can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 | Scary Face | Power: — Acc: 100 PP: 10 ![]() Sharply lowers opponent's Speed. |
1 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
1 | Tackle | Power: 60 Acc: 100 PP: 35 ![]() A physical attack in which the user charges and slams into the target with its whole body. |
1 | Tail Whip | Power: — Acc: 100 PP: 30 ![]() Lowers opponent's Defense. |
4 | Quick Attack | Power: 60 Acc: 100 PP: 30 ![]() User attacks first. |
7 | Focus Energy | Power: — Acc: — PP: 30 ![]() Increases critical hit ratio. |
10 | Bite | Power: 60 Acc: 100 PP: 25 ![]() May cause flinching. |
13 | Laser Focus | Power: — Acc: — PP: 30 ![]() User's next attack is guaranteed to result in a critical hit. |
16 | Take Down | Power: 135 Acc: 85 PP: 20 ![]() User receives recoil damage. |
19 | Assurance | Power: 60 Acc: 100 PP: 10 ![]() Power doubles if opponent already took damage in the same turn. |
24 | Crunch | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
29 | Sucker Punch | Power: 70 Acc: 100 PP: 5 ![]() User attacks first, but only works if opponent is readying an attack. |
34 | Super Fang | Power: — Acc: 90 PP: 10 ![]() Always takes off half of the opponent's HP. |
39 | Double-Edge | Power: 180 Acc: 100 PP: 15 ![]() User receives recoil damage. |
44 | Endeavor | Power: — Acc: 100 PP: 5 ![]() Reduces opponent's HP to same as user's. |
Raticate TM Moves
List of Moves Raticate can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM05 | Roar | Power: — Acc: — PP: 20 ![]() In battles, the opponent switches. In the wild, the Pokémon runs. |
TM10 | Work Up | Power: — Acc: — PP: 30 ![]() Raises user's Attack and Special Attack. |
TM11 | Sunny Day | Power: — Acc: — PP: 5 ![]() Makes it sunny for 5 turns. |
TM12 | Taunt | Power: — Acc: 100 PP: 20 ![]() Opponent can only use moves that attack. |
TM13 | Ice Beam | Power: 90 Acc: 100 PP: 10 ![]() May freeze opponent. |
TM14 | Blizzard | Power: 110 Acc: 70 PP: 5 ![]() May freeze opponent. |
TM15 | Hyper Beam | Power: 225 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM17 | Protect | Power: — Acc: — PP: 10 ![]() Protects the user, but may fail if used consecutively. |
TM18 | Rain Dance | Power: — Acc: — PP: 5 ![]() Makes it rain for 5 turns. |
TM23 | Iron Tail | Power: 100 Acc: 75 PP: 15 ![]() May lower opponent's Defense. |
TM24 | Thunderbolt | Power: 90 Acc: 100 PP: 15 ![]() May paralyze opponent. |
TM25 | Thunder | Power: 110 Acc: 70 PP: 10 ![]() May paralyze opponent. |
TM28 | Dig | Power: 80 Acc: 100 PP: 10 ![]() Digs underground on first turn, attacks on second. Can also escape from caves. |
TM30 | Shadow Ball | Power: 80 Acc: 100 PP: 15 ![]() May lower opponent's Special Defense. |
TM32 | Double Team | Power: — Acc: — PP: 15 ![]() Raises user's Evasiveness. |
TM34 | Shock Wave | Power: 60 Acc: — PP: 20 ![]() Ignores Accuracy and Evasiveness. |
TM36 | Sludge Bomb | Power: 90 Acc: 100 PP: 10 ![]() May poison opponent. |
TM42 | Facade | Power: 105 Acc: 100 PP: 20 ![]() Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Rest | Power: — Acc: — PP: 10 ![]() User sleeps for 2 turns, but user is fully healed. |
TM45 | Attract | Power: — Acc: 100 PP: 15 ![]() If opponent is the opposite gender, it's less likely to attack. |
TM46 | Thief | Power: 60 Acc: 100 PP: 25 ![]() Also steals opponent's held item. |
TM57 | Charge Beam | Power: 50 Acc: 90 PP: 10 ![]() May raise user's Special Attack. |
TM58 | Endure | Power: — Acc: — PP: 10 ![]() Always left with at least 1 HP, but may fail if used consecutively. |
TM68 | Giga Impact | Power: 225 Acc: 90 PP: 5 ![]() User must recharge next turn. |
TM73 | Thunder Wave | Power: — Acc: 90 PP: 20 ![]() Paralyzes opponent. |
TM75 | Swords Dance | Power: — Acc: — PP: 20 ![]() Sharply raises user's Attack. |
TM82 | Sleep Talk | Power: — Acc: — PP: 10 ![]() User performs one of its own moves while sleeping. |
TM86 | Grass Knot | Power: — Acc: 100 PP: 20 ![]() The heavier the opponent, the stronger the attack. |
TM87 | Swagger | Power: — Acc: 85 PP: 15 ![]() Opponent becomes confused, but its Attack is sharply raised. |
TM88 | Pluck | Power: 60 Acc: 100 PP: 20 ![]() If the opponent is holding a berry, its effect is stolen by user. |
TM90 | Substitute | Power: — Acc: — PP: 10 ![]() Uses HP to creates a decoy that takes hits. |
TM93 | Cut | Power: 75 Acc: 95 PP: 30 ![]() |
TM96 | Strength | Power: 120 Acc: 100 PP: 15 ![]() |
TM98 | Rock Smash | Power: 40 Acc: 100 PP: 15 ![]() May lower opponent's Defense. |
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