Pokemon Brilliant Diamond and Shining Pearl Bidoof is a Normal Type Plump Mouse Pokémon, with a 33.3% Chance To Catch with a regular PokeBall. Bidoof has a Medium Fast growth rate with a 1 HP EV Yield, and Total of 250 combine Stats.
Stat | HP | Attack | Defense | Sp.Atk | Sp.Def | Speed | Total |
---|---|---|---|---|---|---|---|
Base | 59 | 45 | 40 | 35 | 40 | 31 | 250 |
Min | 228 | 85 | 76 | 67 | 76 | 60 | |
Max | 322 | 207 | 196 | 185 | 196 | 177 |
Abilities | 1. Simple 2. Unaware Moody (hidden ability) |
EV Yield | 1 HP |
Growth Rate | Medium Fast |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Field, Water 1 |
Egg Cycles | 15 (3,599–3,855 steps) |
How To Evolve Bidoof in Pokemon Diamond and Pearl
Bidoof requires Level 15 to evolve into Bibarel in Pokemon D/P.
Pokemon Diamond and Pearl Bidoof Weakness
Bidoof is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Bidoof Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
534 | |||
525 | |||
518 | |||
505 | |||
500 |
What pokemon is Bidoof Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
525 | |||
500 | |||
498 | |||
495 | |||
485 |
Where To Find Bidoof in Pokemon Diamond and Pearl
Bidoof spawn locations, include Route 205 where level 10-12 Bidoof is found in Pokemon Diamond and Pearl.
Pokemon | Locations |
---|---|
Level: 10-12 Walking Route 205 | |
Level: 12-14 Walking Route 211 | |
Level: 16 Walking Route 208 | |
Level: 2-3 Walking Route 201 | |
Level: 2-4 Walking Lake Verity | |
Level: 2-4 Walking Route 202 | |
Level: 22 Walking Great Marsh | |
Level: 22 Walking Great Marsh | |
Level: 24 Walking Great Marsh | |
Level: 24 Walking Great Marsh | |
Level: 26 Walking Great Marsh | |
Level: 26 Walking Great Marsh | |
Level: 4-6 Walking Route 203 | |
Level: 4-6 Walking Route 204 | |
Level: 6-8 Walking Route 204 | |
Level: 8 Walking Valley Windworks | |
Level: 8-9 Walking Route 205 |
Bidoof Moves in Pokemon Diamond and Pearl
List of Moves Bidoof can learn by reaching higher levels in Pokemon Diamond and Pearl.
Lvl | Move | Desc |
---|---|---|
49 | Curse | Class: Status Power: — Acc: — PP: 10 Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed. |
45 | Superpower | Class: Physical Power: 120 Acc: 100 PP: 5 Lowers user's Attack and Defense. |
41 | Amnesia | Class: Status Power: — Acc: — PP: 20 Sharply raises user's Special Defense. |
37 | Swords Dance | Class: Status Power: — Acc: — PP: 20 Sharply raises user's Attack. |
33 | Super Fang | Class: Physical Power: — Acc: 90 PP: 10 Always takes off half of the opponent's HP. |
29 | Take Down | Class: Physical Power: 90 Acc: 85 PP: 20 User receives recoil damage. |
25 | Crunch | Class: Physical Power: 80 Acc: 100 PP: 15 May lower opponent's Defense. |
21 | Yawn | Class: Status Power: — Acc: — PP: 10 Puts opponent to sleep in the next turn. |
17 | Hyper Fang | Class: Physical Power: 80 Acc: 90 PP: 15 May cause flinching. |
13 | Headbutt | Class: Physical Power: 70 Acc: 100 PP: 15 May cause flinching. |
9 | Rollout | Class: Physical Power: 30 Acc: 90 PP: 20 Doubles in power each turn for 5 turns. |
5 | Defense Curl | Class: Status Power: — Acc: — PP: 40 Raises user's Defense. |
1 | Tackle | Class: Physical Power: 40 Acc: 100 PP: 35 |
1 | Growl | Class: Status Power: — Acc: 100 PP: 40 Lowers opponent's Attack. |
List of Moves Bidoof can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
100 | Confide | Class: Status Power: — Acc: — PP: 20 Lowers opponent's Special Attack. |
90 | Substitute | Class: Status Power: — Acc: — PP: 10 Uses HP to creates a decoy that takes hits. |
88 | Sleep Talk | Class: Status Power: — Acc: — PP: 10 User performs one of its own moves while sleeping. |
87 | Swagger | Class: Status Power: — Acc: 85 PP: 15 Opponent becomes confused, but its Attack is sharply raised. |
86 | Grass Knot | Class: Special Power: — Acc: 100 PP: 20 The heavier the opponent, the stronger the attack. |
75 | Swords Dance | Class: Status Power: — Acc: — PP: 20 Sharply raises user's Attack. |
73 | Thunder Wave | Class: Status Power: — Acc: 90 PP: 20 Paralyzes opponent. |
57 | Charge Beam | Class: Special Power: 50 Acc: 90 PP: 10 May raise user's Special Attack. |
49 | Echoed Voice | Class: Special Power: 40 Acc: 100 PP: 15 Power increases each turn. |
48 | Round | Class: Special Power: 60 Acc: 100 PP: 15 Power increases if teammates use it in the same turn. |
46 | Thief | Class: Physical Power: 60 Acc: 100 PP: 25 Also steals opponent's held item. |
45 | Attract | Class: Status Power: — Acc: 100 PP: 15 If opponent is the opposite gender, it's less likely to attack. |
44 | Rest | Class: Status Power: — Acc: — PP: 10 User sleeps for 2 turns, but user is fully healed. |
42 | Facade | Class: Physical Power: 70 Acc: 100 PP: 20 Power doubles if user is burned, poisoned, or paralyzed. |
32 | Double Team | Class: Status Power: — Acc: — PP: 15 Raises user's Evasiveness. |
30 | Shadow Ball | Class: Special Power: 80 Acc: 100 PP: 15 May lower opponent's Special Defense. |
27 | Return | Class: Physical Power: — Acc: 100 PP: 20 Power increases with higher Friendship. |
25 | Thunder | Class: Special Power: 110 Acc: 70 PP: 10 May paralyze opponent. |
24 | Thunderbolt | Class: Special Power: 90 Acc: 100 PP: 15 May paralyze opponent. |
21 | Frustration | Class: Physical Power: — Acc: 100 PP: 20 Power decreases with higher Friendship. |
18 | Rain Dance | Class: Status Power: — Acc: — PP: 5 Makes it rain for 5 turns. |
17 | Protect | Class: Status Power: — Acc: — PP: 10 Protects the user, but may fail if used consecutively. |
14 | Blizzard | Class: Special Power: 110 Acc: 70 PP: 5 May freeze opponent. |
13 | Ice Beam | Class: Special Power: 90 Acc: 100 PP: 10 May freeze opponent. |
12 | Taunt | Class: Status Power: — Acc: 100 PP: 20 Opponent can only use moves that attack. |
11 | Sunny Day | Class: Status Power: — Acc: — PP: 5 Makes it sunny for 5 turns. |
10 | Hidden Power | Class: Special Power: 60 Acc: 100 PP: 15 Type and power depends on user's IVs. |
6 | Toxic | Class: Status Power: — Acc: 90 PP: 10 Badly poisons opponent. |
1 | Work Up | Class: Status Power: — Acc: — PP: 30 Raises user's Attack and Special Attack. |
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