Guides

Pokemon Brilliant Diamond and Shining Pearl Furret

Furret
Long Body Pokémon

Pokemon Brilliant Diamond and Shining Pearl Furret is a Normal Type Long Body Pokémon, with a 11.8% Chance To Catch with a regular Pokeball. Furret can be found with Run Away, Keen Eye and Frisk as an Ability and has a Medium Fast growth rate with a 2 Speed EV Yield. We recommend the Jolly Nature, based on 415 combined Base Stats.

National Dex Pokemon

Furret Stats and Abilities

Based on Furret Base IVs we consider this pokemon D-Tier choice. Furret Highest IV Stat is Speed 90 and the Lowest being Special Attack 45.

Tier Stat Base Min Max
E
HP85280374
D
Attack76141276
F
Defense64119249
F
Special Attack4585207
F
Special Defense55103229
D
Speed90166306
D
Total415
Furret Detail
Best Held Items
Best Nature
Jolly
+10% Speed
-10% Special Attack
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Sweet
Dislikes: Dry
EV Yield2 Speed
Growth RateMedium Fast
Catch Rate90 (11.8% with PokéBall, full HP)
Egg GroupsField
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Run Away
Ability 1
Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap.
Keen Eye
Ability 2
Keen Eye prevents the Pokémon from losing accuracy, for example from moves like Sand-Attack.
Frisk
Hidden Ability
The Pokémon can check a foe's held item.

How To Evolve Furret in BDSP

Sentret requires (Level 15) to evolve into Furret.

Base Form Evolution Requirement First Evolution
Sentret
Level 15
Furret

Where To Find Furret in BDSP

Furret has 7 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16-63 Sentret, within the Big Bluff Cavern location using the Walking method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 202
20 - 5%
Sentret
Lv. 2-4
Whiteout Cave
National
Furret
Lv. 16-63
Whiteout Cave
National
Sentret
Lv. 16-63
Volcanic Cave
National
Furret
Lv. 16-63
Volcanic Cave
National
Sentret
Lv. 16-63
Typhlo Cavern
National
Furret
Lv. 16-63
Typhlo Cavern
National
Sentret
Lv. 16-63
Spacious Cave
National
Furret
Lv. 16-63
Spacious Cave
National
Sentret
Lv. 16-63
Rocky Cave
National
Furret
Lv. 16-63
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Rocky Cave
National
Sentret
Lv. 16-63
Big Bluff Cavern
National
Furret
Lv. 16-63
Big Bluff Cavern
National
Sentret
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Furret Weakness

Furret is a Normal Type pokemon. This will cause Furret to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
0.5x
Less Damage
0.25x
Less Damage
Immune to Damage
Ghost

What pokemon is Furret Weak Against?

Tier Pokemon
A
Infernape
A
Blaziken
B
Lucario
B
Gallade
B
Poliwrath

What pokemon is Furret Strong Against?

Tier Pokemon
B
Dusknoir
B
Gengar
C
Drifblim
C
Mismagius
C
Spiritomb
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Best Moves Furret in BDSP

Best Moveset for Furret Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
56
Hyper Voice
Special
135
100 10
28
Slam
Physical
120
75 20
36
Sucker Punch
Physical
70
100 5 User attacks first, but only works if opponent is readying an attack.
7
Quick Attack
Physical
60
100 30 User attacks first.

Best Moveset for Furret TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM68
Giga Impact
Physical
225
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
225
90 5 User must recharge next turn.
TM52
Focus Blast
Special
120
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Furret Level Up Moves

List of Moves Furret can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
1
Coil
Power: —
Acc: —
PP: 20
Status

Raises user's Attack, Defense and Accuracy.
1
Scratch
Power:
60
Acc: 100
PP: 35
Physical

4
Defense Curl
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
7
Quick Attack
Power:
60
Acc: 100
PP: 30
Physical

User attacks first.
13
Fury Swipes
Power:
27
Acc: 80
PP: 15
Physical

Hits 2-5 times in one turn.
17
Helping Hand
Power: —
Acc: —
PP: 20
Status

In Double Battles, boosts the power of the partner's move.
21
Follow Me
Power: —
Acc: —
PP: 20
Status

In Double Battle, the user takes all the attacks.
28
Slam
Power:
120
Acc: 75
PP: 20
Physical

32
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
36
Sucker Punch
Power: 70
Acc: 100
PP: 5
Physical

User attacks first, but only works if opponent is readying an attack.
42
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
46
Baton Pass
Power: —
Acc: —
PP: 40
Status

User switches out and gives stat changes to the incoming Pokémon.
50
Reversal
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
56
Hyper Voice
Power:
135
Acc: 100
PP: 10
Special

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Furret TM Moves

List of Moves Furret can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power:
225
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM24
Thunderbolt
Power: 90
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power: 110
Acc: 70
PP: 10
Special

May paralyze opponent.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM42
Facade
Power:
105
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM52
Focus Blast
Power: 120
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM68
Giga Impact
Power:
225
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM86
Grass Knot
Power: —
Acc: 100
PP: 20
Special

The heavier the opponent, the stronger the attack.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM89
U-turn
Power: 70
Acc: 100
PP: 20
Physical

User switches out immediately after attacking.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power:
75
Acc: 95
PP: 30
Physical

TM95
Surf
Power: 90
Acc: 100
PP: 15
Special

Hits all adjacent Pokémon.
TM96
Strength
Power:
120
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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