Pokemon Brilliant Diamond and Shining Pearl Sentret is a Normal Type Scout Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Sentret can be found with Run Away, Keen Eye and Frisk as an Ability and has a Medium Fast growth rate with a 1 Attack EV Yield. We recommend the Brave Nature, based on 215 combined Base Stats.
Sentret Stats and Abilities
Based on Sentret Base IVs we consider this pokemon F-Tier choice. Sentret Highest IV Stat is Attack 46 and the Lowest being Speed 20.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 35 | 180 | 274 |
F | Attack | 46 | 87 | 210 |
F | Defense | 34 | 65 | 183 |
F | Special Attack | 35 | 67 | 185 |
F | Special Defense | 45 | 85 | 207 |
F | Speed | 20 | 40 | 152 |
F | Total | 215 |
Sentret | Detail |
---|---|
Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Attack |
Growth Rate | Medium Fast |
Catch Rate | 255 (33.3% with PokéBall, full HP) |
Egg Groups | Field |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Run Away Ability 1 | Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap. |
Keen Eye Ability 2 | Keen Eye prevents the Pokémon from losing accuracy, for example from moves like Sand-Attack. |
Frisk Hidden Ability | The Pokémon can check a foe's held item. |
How To Evolve Sentret in BDSP
Sentret requires (Level 15) to evolve into Furret.

Where To Find Sentret in BDSP
Sentret has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 20 - 5% ![]() ![]() ![]() |
![]() Sentret
Lv. 2-4
| |
![]() ![]() National |
![]() Furret
Lv. 16-63
| |
![]() ![]() National |
![]() Sentret
Lv. 16-63
| |
![]() ![]() National |
![]() Furret
Lv. 16-63
| |
![]() ![]() National |
![]() Sentret
Lv. 16-63
| |
![]() ![]() National |
![]() Furret
Lv. 16-63
| |
![]() ![]() National |
![]() Sentret
Lv. 16-63
| |
![]() ![]() National |
![]() Furret
Lv. 16-63
| |
![]() ![]() National |
![]() Sentret
Lv. 16-63
| |
![]() ![]() National |
![]() Furret
Lv. 16-63
| |
Advertisement | ||
![]() ![]() National |
![]() Sentret
Lv. 16-63
| |
![]() ![]() National |
![]() Furret
Lv. 16-63
| |
![]() ![]() National |
![]() Sentret
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Sentret Weakness
Sentret is a Normal Type pokemon. This will cause Sentret to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() |
0.5x Less Damage | |
0.25x Less Damage | |
Immune to Damage |
![]() |
What pokemon is Sentret Weak Against?
What pokemon is Sentret Strong Against?

Best Moves Sentret in BDSP
Best Moveset for Sentret Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
47 |
Hyper Voice
| ![]() | Special | 135 | 100 | 10 | |
25 |
Slam
| ![]() | Physical | 120 | 75 | 20 | |
31 |
Sucker Punch
| ![]() | Physical | 70 | 100 | 5 | User attacks first, but only works if opponent is readying an attack. |
7 |
Quick Attack
| ![]() | Physical | 60 | 100 | 30 | User attacks first. |
Best Moveset for Sentret TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 |
Focus Punch
| ![]() | Physical | 150 | 100 | 20 | If the user is hit before attacking, it flinches instead. |
TM22 |
Solar Beam
| ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM14 |
Blizzard
| ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM23 |
Iron Tail
| ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |



Sentret Level Up Moves
List of Moves Sentret can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Scratch
|
Power:
60 Acc: 100
PP: 35
![]() |
1 |
Growl
|
Power: —
Acc: 100
PP: 40
![]() Lowers opponent's Attack.
|
4 |
Defense Curl
|
Power: —
Acc: —
PP: 40
![]() Raises user's Defense.
|
7 |
Quick Attack
|
Power:
60 Acc: 100
PP: 30
![]() User attacks first.
|
13 |
Fury Swipes
|
Power:
27 Acc: 80
PP: 15
![]() Hits 2-5 times in one turn.
|
16 |
Helping Hand
|
Power: —
Acc: —
PP: 20
![]() In Double Battles, boosts the power of the partner's move.
|
19 |
Follow Me
|
Power: —
Acc: —
PP: 20
![]() In Double Battle, the user takes all the attacks.
|
25 |
Slam
|
Power:
120 Acc: 75
PP: 20
![]() |
28 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
31 |
Sucker Punch
|
Power: 70
Acc: 100
PP: 5
![]() User attacks first, but only works if opponent is readying an attack.
|
36 |
Amnesia
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Special Defense.
|
39 |
Baton Pass
|
Power: —
Acc: —
PP: 40
![]() User switches out and gives stat changes to the incoming Pokémon.
|
42 |
Reversal
|
Power: —
Acc: 100
PP: 15
![]() The lower the user's HP, the higher the power.
|
47 |
Hyper Voice
|
Power:
135 Acc: 100
PP: 10
![]() |
Sentret TM Moves
List of Moves Sentret can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM01 |
Focus Punch
|
Power: 150
Acc: 100
PP: 20
![]() If the user is hit before attacking, it flinches instead.
|
TM03 |
Water Pulse
|
Power: 60
Acc: 100
PP: 20
![]() May confuse opponent.
|
TM10 |
Work Up
|
Power: —
Acc: —
PP: 30
![]() Raises user's Attack and Special Attack.
|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM22 |
Solar Beam
|
Power: 120
Acc: 100
PP: 10
![]() Charges on first turn, attacks on second.
|
TM23 |
Iron Tail
|
Power: 100
Acc: 75
PP: 15
![]() May lower opponent's Defense.
|
TM24 |
Thunderbolt
|
Power: 90
Acc: 100
PP: 15
![]() May paralyze opponent.
|
TM28 |
Dig
|
Power: 80
Acc: 100
PP: 10
![]() Digs underground on first turn, attacks on second. Can also escape from caves.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM31 |
Brick Break
|
Power: 75
Acc: 100
PP: 15
![]() Breaks through Reflect and Light Screen barriers.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM34 |
Shock Wave
|
Power: 60
Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM35 |
Flamethrower
|
Power: 90
Acc: 100
PP: 15
![]() May burn opponent.
|
TM42 |
Facade
|
Power:
105 Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM56 |
Fling
|
Power: —
Acc: 100
PP: 10
![]() Power depends on held item.
|
TM57 |
Charge Beam
|
Power: 50
Acc: 90
PP: 10
![]() May raise user's Special Attack.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM65 |
Shadow Claw
|
Power: 70
Acc: 100
PP: 15
![]() High critical hit ratio.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM86 |
Grass Knot
|
Power: —
Acc: 100
PP: 20
![]() The heavier the opponent, the stronger the attack.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM89 |
U-turn
|
Power: 70
Acc: 100
PP: 20
![]() User switches out immediately after attacking.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM93 |
Cut
|
Power:
75 Acc: 95
PP: 30
![]() |
TM95 |
Surf
|
Power: 90
Acc: 100
PP: 15
![]() Hits all adjacent Pokémon.
|
Sentret Egg Moves
List of Egg Moves Sentret can learn.
Egg Move | Desc |
---|---|
Double-Edge
|
Power:
180 Acc: 100
PP: 15
![]() User receives recoil damage.
|
Slash
|
Power:
105 Acc: 100
PP: 20
![]() High critical hit ratio.
|
Focus Energy
|
Power: —
Acc: —
PP: 30
![]() Increases critical hit ratio.
|
Reversal
|
Power: —
Acc: 100
PP: 15
![]() The lower the user's HP, the higher the power.
|
Trick
|
Power: —
Acc: 100
PP: 10
![]() Swaps held items with the opponent.
|
Last Resort
|
Power:
210 Acc: 100
PP: 5
![]() Can only be used after all other moves are used.
|
Charm
|
Power: —
Acc: 100
PP: 20
![]() Sharply lowers opponent's Attack.
|
Covet
|
Power:
90 Acc: 100
PP: 25
![]() Opponent's item is stolen by the user.
|
Baby-Doll Eyes
|
Power: —
Acc: 100
PP: 30
![]() Always goes first. Lowers the target's attack.
|
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