Pokemon Brilliant Diamond and Shining Pearl Buneary is a Normal Type Rabbit Pokémon, with a 24.8% Chance To Catch with a regular PokeBall. Buneary has a Medium Fast growth rate with a 1 Speed EV Yield, and Total of 350 combine Stats.
Stat | HP | Attack | Defense | Sp.Atk | Sp.Def | Speed | Total |
---|---|---|---|---|---|---|---|
Base | 55 | 66 | 44 | 44 | 56 | 85 | 350 |
Min | 220 | 123 | 83 | 83 | 105 | 157 | |
Max | 314 | 254 | 205 | 205 | 232 | 295 |
Abilities | 1. Run Away 2. Klutz Limber (hidden ability) |
EV Yield | 1 Speed |
Growth Rate | Medium Fast |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
Egg Groups | Field, Human-Like |
Egg Cycles | 20 (4,884–5,140 steps) |
How To Evolve Buneary in Pokemon Diamond and Pearl
Buneary requires high Friendship to evolve into Lopunny in Pokemon D/P.
Pokemon Diamond and Pearl Buneary Weakness
Buneary is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Buneary Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
534 | |||
525 | |||
518 | |||
505 | |||
500 |
What pokemon is Buneary Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
525 | |||
500 | |||
498 | |||
495 | |||
485 |
Where To Find Buneary in Pokemon Diamond and Pearl
Buneary spawn locations, include Eterna Forest where level 10-12 Buneary is found in Pokemon Diamond and Pearl.
Pokemon | Locations |
---|---|
Level: 10-12 Walking Eterna Forest |
Buneary Moves in Pokemon Diamond and Pearl
List of Moves Buneary can learn by reaching higher levels in Pokemon Diamond and Pearl.
Lvl | Move | Desc |
---|---|---|
52 | Healing Wish | Class: Status Power: — Acc: — PP: 10 The user faints and the next Pokémon released is fully healed. |
48 | Bounce | Class: Physical Power: 85 Acc: 85 PP: 5 Springs up on first turn, attacks on second. May paralyze opponent. |
44 | Flatter | Class: Status Power: — Acc: 100 PP: 15 Confuses opponent, but raises its Special Attack by two stages. |
40 | Entrainment | Class: Status Power: — Acc: 100 PP: 15 Makes target's ability same as user's. |
36 | Agility | Class: Status Power: — Acc: — PP: 30 Sharply raises user's Speed. |
32 | Headbutt | Class: Physical Power: 70 Acc: 100 PP: 15 May cause flinching. |
28 | Baton Pass | Class: Status Power: — Acc: — PP: 40 User switches out and gives stat changes to the incoming Pokémon. |
24 | Charm | Class: Status Power: — Acc: 100 PP: 20 Sharply lowers opponent's Attack. |
20 | Double Kick | Class: Physical Power: 30 Acc: 100 PP: 30 Hits twice in one turn. |
16 | Quick Attack | Class: Physical Power: 40 Acc: 100 PP: 30 User attacks first. |
12 | After You | Class: Status Power: — Acc: — PP: 15 Gives target priority in the next turn. |
8 | Baby-Doll Eyes | Class: Status Power: — Acc: 100 PP: 30 Always goes first. Lowers the target's attack. |
4 | Defense Curl | Class: Status Power: — Acc: — PP: 40 Raises user's Defense. |
1 | Pound | Class: Physical Power: 40 Acc: 100 PP: 35 |
1 | Splash | Class: Status Power: — Acc: — PP: 40 Doesn't do ANYTHING. |
List of Moves Buneary can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
79 | Retaliate | Class: Physical Power: 70 Acc: 100 PP: 5 Inflicts double damage if a teammate fainted on the last turn. |
76 | Round | Class: Special Power: 60 Acc: 100 PP: 15 Power increases if teammates use it in the same turn. |
75 | Low Sweep | Class: Physical Power: 65 Acc: 100 PP: 20 Lowers opponent's Speed. |
63 | Drain Punch | Class: Physical Power: 75 Acc: 100 PP: 10 User recovers half the HP inflicted on opponent. |
59 | Fling | Class: Physical Power: — Acc: 100 PP: 10 Power depends on held item. |
58 | Assurance | Class: Physical Power: 60 Acc: 100 PP: 10 Power doubles if opponent already took damage in the same turn. |
57 | Payback | Class: Physical Power: 50 Acc: 100 PP: 10 Power doubles if the user was attacked first. |
52 | Bounce | Class: Physical Power: 85 Acc: 85 PP: 5 Springs up on first turn, attacks on second. May paralyze opponent. |
47 | Fake Tears | Class: Status Power: — Acc: 100 PP: 20 Sharply lowers opponent's Special Defense. |
41 | Helping Hand | Class: Status Power: — Acc: — PP: 20 In Double Battles, boosts the power of the partner's move. |
40 | Swift | Class: Special Power: 60 Acc: — PP: 20 Ignores Accuracy and Evasiveness. |
39 | Facade | Class: Physical Power: 70 Acc: 100 PP: 20 Power doubles if user is burned, poisoned, or paralyzed. |
34 | Sunny Day | Class: Status Power: — Acc: — PP: 5 Makes it sunny for 5 turns. |
33 | Rain Dance | Class: Status Power: — Acc: — PP: 5 Makes it rain for 5 turns. |
31 | Attract | Class: Status Power: — Acc: 100 PP: 15 If opponent is the opposite gender, it's less likely to attack. |
29 | Charm | Class: Status Power: — Acc: 100 PP: 20 Sharply lowers opponent's Attack. |
25 | Protect | Class: Status Power: — Acc: — PP: 10 Protects the user, but may fail if used consecutively. |
24 | Snore | Class: Special Power: 50 Acc: 100 PP: 15 Can only be used if asleep. May cause flinching. |
21 | Rest | Class: Status Power: — Acc: — PP: 10 User sleeps for 2 turns, but user is fully healed. |
15 | Dig | Class: Physical Power: 80 Acc: 100 PP: 10 Digs underground on first turn, attacks on second. Can also escape from caves. |
14 | Thunder Wave | Class: Status Power: — Acc: 90 PP: 20 Paralyzes opponent. |
11 | Solar Beam | Class: Special Power: 120 Acc: 100 PP: 10 Charges on first turn, attacks on second. |
5 | Thunder Punch | Class: Physical Power: 75 Acc: 100 PP: 15 May paralyze opponent. |
4 | Ice Punch | Class: Physical Power: 75 Acc: 100 PP: 15 May freeze opponent. |
3 | Fire Punch | Class: Physical Power: 75 Acc: 100 PP: 15 May burn opponent. |
1 | Mega Kick | Class: Physical Power: 120 Acc: 75 PP: 5 |
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