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Pokemon Brilliant Diamond and Shining Pearl Dunsparce

Dunsparce
Land Snake Pokémon

Pokemon Brilliant Diamond and Shining Pearl Dunsparce is a Normal Type Land Snake Pokémon, with a 24.8% Chance To Catch with a regular Pokeball. Dunsparce can be found with Serene Grace, Run Away and Rattled as an Ability and has a Medium Fast growth rate with a 1 HP EV Yield. We recommend the Brave Nature, based on 415 combined Base Stats.

National Dex Pokemon

Dunsparce Stats and Abilities

Based on Dunsparce Base IVs we consider this pokemon D-Tier choice. Dunsparce Highest IV Stat is Attack 70 and the Lowest being Speed 45.

Tier Stat Base Min Max
E
HP100310404
E
Attack70130262
E
Defense70130262
E
Special Attack65121251
F
Special Defense65121251
F
Speed4585207
D
Total415
Dunsparce Detail
Best Held Items
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield1 HP
Growth RateMedium Fast
Catch Rate190 (24.8% with PokéBall, full HP)
Egg GroupsField
Egg Cycles20 (4,884–5,140 steps)
Abilities Description
Serene Grace
Ability 1
Serene Grace doubles the chance of moves' secondary effects occurring - specifically stat changes, status ailments, or flinching. It also increases the chance of flinching due to the held items King's Rock and Razor Fang from 10% to 20% (however, note that those items do not affect moves that already have a flinch chance).
Run Away
Ability 2
Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move like Mean Look or Bind, or has an ability such as Arena Trap.
Rattled
Hidden Ability
When a Pokémon with Rattled is hit by a Bug, Ghost or Dark type move, its Speed is raised one stage (up to the usual maximum of +6 stages).

How To Evolve Dunsparce in BDSP

The Pokemon Dunsparce does not have an evolution in the Brilliant Diamond & Shining Pearl Series.

Where To Find Dunsparce in BDSP

Dunsparce has 1 spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. 16 Dunsparce, within the Route 208 location using the Walking method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 208
5 - 1%
Dunsparce
Lv. 16

Pokemon Brilliant Diamond and Shining Pearl Dunsparce Weakness

Dunsparce is a Normal Type pokemon. This will cause Dunsparce to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
0.5x
Less Damage
0.25x
Less Damage
Immune to Damage
Ghost

What pokemon is Dunsparce Weak Against?

Tier Pokemon
A
Infernape
A
Blaziken
B
Lucario
B
Gallade
B
Poliwrath

What pokemon is Dunsparce Strong Against?

Tier Pokemon
B
Dusknoir
B
Gengar
C
Drifblim
C
Mismagius
C
Spiritomb
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Best Moves Dunsparce in BDSP

Best Moveset for Dunsparce Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
52
Double-Edge
Physical
180
100 15 User receives recoil damage.
44
Dragon Rush
Physical
100
75 10 May cause flinching.
36
Take Down
Physical
135
85 20 User receives recoil damage.
32
Body Slam
Physical
127.5
100 15 May paralyze opponent.

Best Moveset for Dunsparce TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
TM14
Blizzard
Special
110
70 5 May freeze opponent.
TM38
Fire Blast
Special
110
85 5 May burn opponent.
TM25
Thunder
Special
110
70 10 May paralyze opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Dunsparce Level Up Moves

List of Moves Dunsparce can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
1
Defense Curl
Power: —
Acc: —
PP: 40
Status

Raises user's Defense.
4
Mud-Slap
Power: 20
Acc: 100
PP: 10
Special

Lowers opponent's Accuracy.
8
Rollout
Power: 30
Acc: 90
PP: 20
Physical

Doubles in power each turn for 5 turns.
12
Glare
Power: —
Acc: 100
PP: 30
Status

Paralyzes opponent.
16
Screech
Power: —
Acc: 85
PP: 40
Status

Sharply lowers opponent's Defense.
20
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
24
Drill Run
Power: 80
Acc: 95
PP: 10
Physical

High critical hit ratio.
28
Yawn
Power: —
Acc: —
PP: 10
Status

Puts opponent to sleep in the next turn.
32
Body Slam
Power:
127.5
Acc: 100
PP: 15
Physical

May paralyze opponent.
36
Take Down
Power:
135
Acc: 85
PP: 20
Physical

User receives recoil damage.
40
Roost
Power: —
Acc: —
PP: 10
Status

User recovers half of its max HP and loses the Flying type temporarily.
44
Dragon Rush
Power: 100
Acc: 75
PP: 10
Physical

May cause flinching.
48
Coil
Power: —
Acc: —
PP: 20
Status

Raises user's Attack, Defense and Accuracy.
52
Double-Edge
Power:
180
Acc: 100
PP: 15
Physical

User receives recoil damage.
56
Endeavor
Power: —
Acc: 100
PP: 5
Physical

Reduces opponent's HP to same as user's.
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Dunsparce TM Moves

List of Moves Dunsparce can learn using (TMs) Technical Machine Items.

TM Move Desc
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM04
Calm Mind
Power: —
Acc: —
PP: 20
Status

Raises user's Special Attack and Special Defense.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM23
Iron Tail
Power: 100
Acc: 75
PP: 15
Physical

May lower opponent's Defense.
TM24
Thunderbolt
Power: 90
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power: 110
Acc: 70
PP: 10
Special

May paralyze opponent.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM42
Facade
Power:
105
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM51
Roost
Power: —
Acc: —
PP: 10
Status

User recovers half of its max HP and loses the Flying type temporarily.
TM57
Charge Beam
Power: 50
Acc: 90
PP: 10
Special

May raise user's Special Attack.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM73
Thunder Wave
Power: —
Acc: 90
PP: 20
Status

Paralyzes opponent.
TM74
Gyro Ball
Power: —
Acc: 100
PP: 5
Physical

The slower the user, the stronger the attack.
TM76
Stealth Rock
Power: —
Acc: —
PP: 20
Status

Damages opponent switching into battle.
TM77
Psych Up
Power: —
Acc: —
PP: 10
Status

Copies the opponent's stat changes.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM84
Poison Jab
Power: 80
Acc: 100
PP: 20
Physical

May poison the opponent.
TM85
Dream Eater
Power: 100
Acc: 100
PP: 15
Special

User recovers half the HP inflicted on a sleeping opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM96
Strength
Power:
120
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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Dunsparce Egg Moves

List of Egg Moves Dunsparce can learn.

Egg Move Desc
Astonish
Power: 30
Acc: 100
PP: 15
Physical

May cause flinching.
Bite
Power: 60
Acc: 100
PP: 25
Physical

May cause flinching.
Curse
Power: —
Acc: —
PP: 10
Status

Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
Headbutt
Power:
105
Acc: 100
PP: 15
Physical

May cause flinching.
Magic Coat
Power: —
Acc: —
PP: 15
Status

Reflects moves that cause status conditions back to the attacker.
Aqua Tail
Power: 90
Acc: 90
PP: 10
Physical

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Last Resort
Power:
210
Acc: 100
PP: 5
Physical

Can only be used after all other moves are used.
Ancient Power
Power: 60
Acc: 100
PP: 5
Special

May raise all user's stats at once.
Snore
Power:
75
Acc: 100
PP: 15
Special

Can only be used if asleep. May cause flinching.
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
Hex
Power: 65
Acc: 100
PP: 10
Special

Inflicts more damage if the target has a status condition.
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