Pokemon Brilliant Diamond and Shining Pearl Seadra is a Water Type Dragon Pokémon, with a 9.8% Chance To Catch with a regular Pokeball. Seadra can be found with Poison Point, Sniper and Damp as an Ability and has a Medium Fast growth rate with a 1 Defense, 1 Special Attack EV Yield. We recommend the Lax Nature, based on 440 combined Base Stats.
Seadra Stats and Abilities
Based on Seadra Base IVs we consider this pokemon D-Tier choice. Seadra Highest IV Stat is Defense 95 and the Lowest being Special Defense 45.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 55 | 220 | 314 |
E | Attack | 65 | 121 | 251 |
D | Defense | 95 | 175 | 317 |
C | Special Attack | 95 | 175 | 317 |
F | Special Defense | 45 | 85 | 207 |
D | Speed | 85 | 157 | 295 |
D | Total | 440 |
Seadra | Detail |
---|---|
Best Nature | Lax
↑ +10% Defense↓ -10% Special Defense |
Caught in the Wild Held Item Chance | 5% Dragon Scale ![]() |
Like/Dislikes |
![]() ![]() |
EV Yield | 1 Defense, 1 Special Attack |
Growth Rate | Medium Fast |
Catch Rate | 75 (9.8% with PokéBall, full HP) |
Egg Groups | Dragon, Water 1 |
Egg Cycles | 20 (4,884–5,140 steps) |
Abilities | Description |
---|---|
Poison Point Ability 1 | Contact with the Pokémon may poison the attacker. |
Sniper Ability 2 | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
How To Evolve Seadra in BDSP
Horsea requires (Level 32) to evolve into Seadra and then (trade holding Dragon Scale) to evolve into Kingdra.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Horsea
![]() | Level 32 → |
Seadra
![]() | trade holding
Dragon Scale ![]() → |
Kingdra
![]() |

Where To Find Seadra in BDSP
Seadra has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.









Location | How To Catch | Pokemon Spawns |
---|---|---|
![]() 5 - 1% ![]() ![]() ![]() |
![]() Horsea
Lv. 10-25
| |
![]() 5 - 1% ![]() ![]() ![]() |
![]() Seadra
Lv. 30-55
| |
![]() ![]() National |
![]() Horsea
Lv. 16-63
| |
![]() ![]() National |
![]() Horsea
Lv. 16-63
| |
![]() ![]() National |
![]() Horsea
Lv. 16-63
|

Pokemon Brilliant Diamond and Shining Pearl Seadra Weakness
Seadra is a Water Type pokemon. This will cause Seadra to take More Damage from Grass, Electric Type Moves, and Less Damage from Steel, Fire, Water, Ice Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() |
0.5x Less Damage |
![]() ![]() ![]() ![]() |
0.25x Less Damage | |
Immune to Damage |
What pokemon is Seadra Weak Against?
Tier | Pokemon |
---|---|
S | |
S | |
S | |
A | |
A |

Best Moves Seadra in BDSP
Best Moveset for Seadra Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
51 |
Hydro Pump
| ![]() | Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
44 |
Dragon Pulse
| ![]() | Special | 85 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
25 |
Bubble Beam
| ![]() | Special | 97.5 | 100 | 20 | May lower opponent's Speed. |
20 |
Dragon Breath
| ![]() | Special | 60 | 100 | 20 | May paralyze opponent. |
Best Moveset for Seadra TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM14 |
Blizzard
| ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TM13 |
Ice Beam
| ![]() | Special | 90 | 100 | 10 | May freeze opponent. |


Seadra Level Up Moves
List of Moves Seadra can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
![]() |
1 |
Leer
|
Power: —
Acc: 100
PP: 30
![]() Lowers opponent's Defense.
|
1 |
Smokescreen
|
Power: —
Acc: 100
PP: 20
![]() Lowers opponent's Accuracy.
|
1 |
Twister
|
Power: 40
Acc: 100
PP: 20
![]() May cause flinching. Hits Pokémon using Fly/Bounce with double power.
|
15 |
Focus Energy
|
Power: —
Acc: —
PP: 30
![]() Increases critical hit ratio.
|
20 |
Dragon Breath
|
Power: 60
Acc: 100
PP: 20
![]() May paralyze opponent.
|
25 |
Bubble Beam
|
Power:
97.5 Acc: 100
PP: 20
![]() May lower opponent's Speed.
|
30 |
Agility
|
Power: —
Acc: —
PP: 30
![]() Sharply raises user's Speed.
|
37 |
Laser Focus
|
Power: —
Acc: —
PP: 30
![]() User's next attack is guaranteed to result in a critical hit.
|
44 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
51 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
![]() The target is blasted by a huge volume of water launched under great pressure.
|
58 |
Dragon Dance
|
Power: —
Acc: —
PP: 20
![]() Raises user's Attack and Speed.
|
65 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
Seadra TM Moves
List of Moves Seadra can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
![]() May confuse opponent.
|
TM07 |
Hail
|
Power: —
Acc: —
PP: 10
![]() Non-Ice types are damaged for 5 turns.
|
TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
![]() May freeze opponent.
|
TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
![]() May freeze opponent.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
![]() May burn opponent.
|
TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
![]() Power doubles if opponent's HP is less than 50%.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM59 |
Dragon Pulse
|
Power: 85
Acc: 100
PP: 10
![]() The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM91 |
Flash Cannon
|
Power: 80
Acc: 100
PP: 10
![]() May lower opponent's Special Defense.
|
TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
![]() Hits all adjacent Pokémon.
|
TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
![]() May cause flinching.
|
Click/Tap WATER Pokemon similar to Seadra.

































































































