Pokemon Brilliant Diamond and Shining Pearl Kingdra is a Water and Dragon Type Dragon Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Kingdra can be found with Swift Swim, Sniper and Damp as an Ability and has a Medium Fast growth rate with a 1 Attack, 1 Special Attack, 1 Special Defense EV Yield. We recommend the Brave Nature, based on 540 combined Base Stats.
Kingdra Stats and Abilities
Based on Kingdra Base IVs we consider this pokemon A-Tier choice. Kingdra Highest IV Stat is Attack 95 and the Lowest being Speed 85.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 75 | 260 | 354 |
| C | Attack | 95 | 175 | 317 |
| D | Defense | 95 | 175 | 317 |
| C | Special Attack | 95 | 175 | 317 |
| D | Special Defense | 95 | 175 | 317 |
| D | Speed | 85 | 157 | 295 |
| A | Total | 540 |
| Kingdra | Detail |
|---|---|
| Best Nature | Brave
↑ +10% Attack↓ -10% Speed |
| Caught in the Wild Held Item Chance | 5% Dragon Scale |
| Like/Dislikes |
|
| EV Yield | 1 Attack, 1 Special Attack, 1 Special Defense |
| Growth Rate | Medium Fast |
| Catch Rate | 45 (5.9% with PokéBall, full HP) |
| Egg Groups | Dragon, Water 1 |
| Egg Cycles | 20 (4,884–5,140 steps) |
| Abilities | Description |
|---|---|
Swift Swim Ability 1 | Swift Swim doubles the ability-bearer's Speed during rain. |
Sniper Ability 2 | Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x. |
Damp Hidden Ability | Damp prevents all Pokémon on the field from using the moves Selfdestruct and Explosion. It also prevents damage (to the Damp Pokémon only) from the ability Aftermath. |
How To Evolve Kingdra in BDSP
Horsea requires (Level 32) to evolve into Seadra and then (trade holding Dragon Scale) to evolve into Kingdra.
| Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
|---|---|---|---|---|
|
Horsea
| Level 32 → |
Seadra
| trade holding
Dragon Scale ![]() → |
Kingdra
|
Evolution ChartWhere To Find Kingdra in BDSP
Kingdra has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
5 - 1% |
Horsea
Lv. 10-25
| |
|
5 - 1% |
Seadra
Lv. 30-55
| |
|
National |
Horsea
Lv. 16-63
| |
|
National |
Horsea
Lv. 16-63
| |
|
National |
Horsea
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Kingdra Weakness
Kingdra is a Water and Dragon Type pokemon. This will cause Kingdra to take More Damage from Dragon, Fairy Type Moves, and Less Damage from Steel, Fire, Water Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage |
|
| Immune to Damage |
What pokemon is Kingdra Weak Against?
Type Weakness ChartBest Moves Kingdra in BDSP
Best Moveset for Kingdra Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 51 |
Hydro Pump
| | Special | 165 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 44 |
Dragon Pulse
| | Special | 127.5 | 100 | 10 | The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses. |
| 25 |
Bubble Beam
| | Special | 97.5 | 100 | 20 | May lower opponent's Speed. |
| 20 |
Dragon Breath
| | Special | 90 | 100 | 20 | May paralyze opponent. |
Best Moveset for Kingdra TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM68 |
Giga Impact
| | Physical | 150 | 90 | 5 | User must recharge next turn. |
| TM15 |
Hyper Beam
| | Special | 150 | 90 | 5 | User must recharge next turn. |
| TM14 |
Blizzard
| | Special | 110 | 70 | 5 | May freeze opponent. |
| TM13 |
Ice Beam
| | Special | 90 | 100 | 10 | May freeze opponent. |
Kingdra Level Up Moves
List of Moves Kingdra can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Whirlpool
|
Power:
52.5 Acc: 85
PP: 15
Traps opponent, damaging them for 4-5 turns.
|
| 1 |
Yawn
|
Power: —
Acc: —
PP: 10
Puts opponent to sleep in the next turn.
|
| 1 |
Water Gun
|
Power:
60 Acc: 100
PP: 25
|
| 1 |
Leer
|
Power: —
Acc: 100
PP: 30
Lowers opponent's Defense.
|
| 1 |
Smokescreen
|
Power: —
Acc: 100
PP: 20
Lowers opponent's Accuracy.
|
| 1 |
Twister
|
Power:
60 Acc: 100
PP: 20
May cause flinching. Hits Pokémon using Fly/Bounce with double power.
|
| 15 |
Focus Energy
|
Power: —
Acc: —
PP: 30
Increases critical hit ratio.
|
| 20 |
Dragon Breath
|
Power:
90 Acc: 100
PP: 20
May paralyze opponent.
|
| 25 |
Bubble Beam
|
Power:
97.5 Acc: 100
PP: 20
May lower opponent's Speed.
|
| 30 |
Agility
|
Power: —
Acc: —
PP: 30
Sharply raises user's Speed.
|
| 37 |
Laser Focus
|
Power: —
Acc: —
PP: 30
User's next attack is guaranteed to result in a critical hit.
|
| 44 |
Dragon Pulse
|
Power:
127.5 Acc: 100
PP: 10
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
| 51 |
Hydro Pump
|
Power:
165 Acc: 80
PP: 5
The target is blasted by a huge volume of water launched under great pressure.
|
| 58 |
Dragon Dance
|
Power: —
Acc: —
PP: 20
Raises user's Attack and Speed.
|
| 65 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
Kingdra TM Moves
List of Moves Kingdra can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM03 |
Water Pulse
|
Power:
90 Acc: 100
PP: 20
May confuse opponent.
|
| TM07 |
Hail
|
Power: —
Acc: —
PP: 10
Non-Ice types are damaged for 5 turns.
|
| TM13 |
Ice Beam
|
Power: 90
Acc: 100
PP: 10
May freeze opponent.
|
| TM14 |
Blizzard
|
Power: 110
Acc: 70
PP: 5
May freeze opponent.
|
| TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM49 |
Scald
|
Power:
120 Acc: 100
PP: 15
May burn opponent.
|
| TM55 |
Brine
|
Power:
97.5 Acc: 100
PP: 10
Power doubles if opponent's HP is less than 50%.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM59 |
Dragon Pulse
|
Power:
127.5 Acc: 100
PP: 10
The target is attacked with a shock wave generated by the user’s gaping mouth. This attack never misses.
|
| TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
User must recharge next turn.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM91 |
Flash Cannon
|
Power: 80
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM95 |
Surf
|
Power:
135 Acc: 100
PP: 15
Hits all adjacent Pokémon.
|
| TM99 |
Waterfall
|
Power:
120 Acc: 100
PP: 15
May cause flinching.
|
Kingdra Tutor Moves
List of Tutor Moves Kingdra can learn.
| Egg Move | Desc |
|---|---|
|
Draco Meteor
|
Power:
195 Acc: 90
PP: 5
Sharply lowers user's Special Attack.
|
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