Pokemon Brilliant Diamond and Shining Pearl Golbat is a Poison and Type Bat Pokémon, with a 11.8% Chance To Catch with a regular Pokeball. Golbat can be found with Inner Focus as an Ability and has a Medium Fast growth rate with a 2 Speed EV Yield. We recommend the Jolly Nature, based on 455 combined Base Stats.
Golbat Stats and Abilities
Based on Golbat Base IVs we consider this pokemon C-Tier choice. Golbat Highest IV Stat is Speed 90 and the Lowest being Special Attack 65.
Tier | Stat | Base | Min | Max |
---|---|---|---|---|
F | HP | 75 | 260 | 354 |
D | Attack | 80 | 148 | 284 |
E | Defense | 70 | 130 | 262 |
E | Special Attack | 65 | 121 | 251 |
E | Special Defense | 75 | 139 | 273 |
D | Speed | 90 | 166 | 306 |
C | Total | 455 |
Golbat | Detail |
---|---|
Best Nature | Jolly
↑ +10% Speed↓ -10% Special Attack |
Caught in the Wild Held Item Chance | |
Like/Dislikes |
![]() ![]() |
EV Yield | 2 Speed |
Growth Rate | Medium Fast |
Catch Rate | 90 (11.8% with PokéBall, full HP) |
Egg Groups | Flying |
Egg Cycles | 15 (3,599–3,855 steps) |
Abilities | Description |
---|---|
Inner Focus Ability 1 | Inner Focus prevents the Pokémon from flinching, for example when attacked by a move like Headbutt. |
Infiltrator Hidden Ability | Infiltrator ignores the effects of Reflect, Light Screen and Safeguard. In other words, if the opponent has used Safeguard, Toxic would still badly poison them. |
How To Evolve Golbat in BDSP
Zubat requires (Level 22) to evolve into Golbat and then (high Friendship) to evolve into Crobat.
Base Form | Evolution Requirement | First Evolution | Evolution Requirement | Final Evolution |
---|---|---|---|---|
Zubat
![]() | Level 22 → |
Golbat
![]() | high Friendship → |
Crobat
![]() |

Where To Find Golbat in BDSP
Golbat has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.










Pokemon Brilliant Diamond and Shining Pearl Golbat Weakness
Golbat is a Poison and Type pokemon. This will cause Golbat to take More Damage from Psychic, Rock, Electric, Ice Type Moves, and Less Damage from Poison, Fairy, Ground, Fighting, Bug, Grass Type moves.
Damage | Types |
---|---|
4.0x More Damage | |
2.0x More Damage |
![]() ![]() ![]() ![]() |
0.5x Less Damage |
![]() ![]() |
0.25x Less Damage |
![]() ![]() ![]() |
Immune to Damage |
![]() |
What pokemon is Golbat Strong Against?

Best Moves Golbat in BDSP
Best Moveset for Golbat Lv Up Moves based on Power.
Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
69 |
Leech Life
| ![]() | Physical | 80 | 100 | 10 | User recovers half the HP inflicted on opponent. |
62 |
Air Slash
| ![]() | Special | 112.5 | 95 | 20 | May cause flinching. |
48 |
Venoshock
| ![]() | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. |
27 |
Air Cutter
| ![]() | Special | 90 | 95 | 25 | High critical hit ratio. |
Best Moveset for Golbat TM Moves based on Power.
TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM68 |
Giga Impact
| ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 |
Hyper Beam
| ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM94 |
Fly
| ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM36 |
Sludge Bomb
| ![]() | Special | 135 | 100 | 10 | May poison opponent. |


Golbat Level Up Moves
List of Moves Golbat can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
Lvl | Move | Desc |
---|---|---|
1 |
Screech
|
Power: —
Acc: 85
PP: 40
![]() Sharply lowers opponent's Defense.
|
1 |
Absorb
|
Power: 20
Acc: 100
PP: 25
![]() User recovers half the HP inflicted on opponent.
|
1 |
Supersonic
|
Power: —
Acc: 55
PP: 20
![]() Confuses opponent.
|
1 |
Astonish
|
Power: 30
Acc: 100
PP: 15
![]() May cause flinching.
|
1 |
Mean Look
|
Power: —
Acc: —
PP: 5
![]() Opponent cannot flee or switch.
|
15 |
Poison Fang
|
Power:
75 Acc: 100
PP: 15
![]() May badly poison opponent.
|
20 |
Quick Guard
|
Power: —
Acc: —
PP: 15
![]() Protects the user's team from high-priority moves.
|
27 |
Air Cutter
|
Power:
90 Acc: 95
PP: 25
![]() High critical hit ratio.
|
34 |
Bite
|
Power: 60
Acc: 100
PP: 25
![]() May cause flinching.
|
41 |
Haze
|
Power: —
Acc: —
PP: 30
![]() Resets all stat changes.
|
48 |
Venoshock
|
Power:
97.5 Acc: 100
PP: 10
![]() Inflicts double damage if the target is poisoned.
|
55 |
Confuse Ray
|
Power: —
Acc: 100
PP: 10
![]() Confuses opponent.
|
62 |
Air Slash
|
Power:
112.5 Acc: 95
PP: 20
![]() May cause flinching.
|
69 |
Leech Life
|
Power: 80
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
Golbat TM Moves
List of Moves Golbat can learn using (TMs) Technical Machine Items.
TM | Move | Desc |
---|---|---|
TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
![]() Makes it sunny for 5 turns.
|
TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
![]() Opponent can only use moves that attack.
|
TM15 |
Hyper Beam
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM17 |
Protect
|
Power: —
Acc: —
PP: 10
![]() Protects the user, but may fail if used consecutively.
|
TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
![]() Makes it rain for 5 turns.
|
TM19 |
Giga Drain
|
Power: 75
Acc: 100
PP: 10
![]() User recovers half the HP inflicted on opponent.
|
TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
![]() May lower opponent's Special Defense.
|
TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
![]() Raises user's Evasiveness.
|
TM36 |
Sludge Bomb
|
Power:
135 Acc: 100
PP: 10
![]() May poison opponent.
|
TM40 |
Aerial Ace
|
Power:
90 Acc: —
PP: 20
![]() Ignores Accuracy and Evasiveness.
|
TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
![]() Opponent cannot use the same move in a row.
|
TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
![]() Power doubles if user is burned, poisoned, or paralyzed.
|
TM44 |
Rest
|
Power: —
Acc: —
PP: 10
![]() User sleeps for 2 turns, but user is fully healed.
|
TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
![]() If opponent is the opposite gender, it's less likely to attack.
|
TM46 |
Thief
|
Power: 60
Acc: 100
PP: 25
![]() Also steals opponent's held item.
|
TM47 |
Steel Wing
|
Power: 70
Acc: 90
PP: 25
![]() May raise user's Defense.
|
TM51 |
Roost
|
Power: —
Acc: —
PP: 10
![]() User recovers half of its max HP and loses the Flying type temporarily.
|
TM58 |
Endure
|
Power: —
Acc: —
PP: 10
![]() Always left with at least 1 HP, but may fail if used consecutively.
|
TM63 |
Nasty Plot
|
Power: —
Acc: —
PP: 20
![]() Sharply raises user's Special Attack.
|
TM66 |
Payback
|
Power: 50
Acc: 100
PP: 10
![]() Power doubles if the user was attacked first.
|
TM68 |
Giga Impact
|
Power: 150
Acc: 90
PP: 5
![]() User must recharge next turn.
|
TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
![]() User performs one of its own moves while sleeping.
|
TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
![]() Opponent becomes confused, but its Attack is sharply raised.
|
TM88 |
Pluck
|
Power:
90 Acc: 100
PP: 20
![]() If the opponent is holding a berry, its effect is stolen by user.
|
TM89 |
U-turn
|
Power: 70
Acc: 100
PP: 20
![]() User switches out immediately after attacking.
|
TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
![]() Uses HP to creates a decoy that takes hits.
|
TM94 |
Fly
|
Power:
135 Acc: 95
PP: 15
![]() Flies up on first turn, attacks on second turn.
|
TM97 |
Defog
|
Power: —
Acc: —
PP: 15
![]() Lowers opponent's Evasiveness and clears fog.
|
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