Pokemon Brilliant Diamond and Shining Pearl Murkrow is a Dark and Type Darkness Pokémon, with a 3.9% Chance To Catch with a regular Pokeball. Murkrow can be found with Insomnia, Super Luck and Prankster as an Ability and has a Medium Slow growth rate with a 1 Speed EV Yield. We recommend the Hasty Nature, based on 405 combined Base Stats.
Murkrow Stats and Abilities
Based on Murkrow Base IVs we consider this pokemon D-Tier choice. Murkrow Highest IV Stat is Speed 91 and the Lowest being Defense 42.
| Tier | Stat | Base | Min | Max |
|---|---|---|---|---|
| F | HP | 60 | 230 | 324 |
| D | Attack | 85 | 157 | 295 |
| F | Defense | 42 | 80 | 201 |
| D | Special Attack | 85 | 157 | 295 |
| F | Special Defense | 42 | 80 | 201 |
| D | Speed | 91 | 168 | 309 |
| D | Total | 405 |
| Murkrow | Detail |
|---|---|
| Best Nature | Hasty
↑ +10% Speed↓ -10% Defense |
| Caught in the Wild Held Item Chance | |
| Like/Dislikes |
|
| EV Yield | 1 Speed |
| Growth Rate | Medium Slow |
| Catch Rate | 30 (3.9% with PokéBall, full HP) |
| Egg Groups | Flying |
| Egg Cycles | 20 (4,884–5,140 steps) |
| Abilities | Description |
|---|---|
Insomnia Ability 1 | Insomnia prevents the ability-bearer from falling asleep, both from moves by other Pokémon like Sing, and self-inflicted sleep like Rest. |
Super Luck Ability 2 | Super Luck raises the ability-bearer's critical-hit ratio by one stage (for most moves this increases from a 1/16 chance to 1/8). |
Prankster Hidden Ability | Prankster increases the priority of status moves by +1. |
How To Evolve Murkrow in BDSP
Murkrow requires (use Dusk Stone) to evolve into Honchkrow.
| Base Form | Evolution Requirement | First Evolution |
|---|---|---|
|
Murkrow
| use
Dusk Stone ![]() → |
Honchkrow
|
Evolution ChartWhere To Find Murkrow in BDSP
Murkrow has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.
| Location | How To Catch | Pokemon Spawns |
|---|---|---|
|
20 - 5% |
Murkrow
Lv. 17
| |
|
20 - 5% |
Murkrow
Lv. 10-11
| |
|
Start |
Murkrow
Lv. 16-63
| |
|
Start |
Murkrow
Lv. 16-63
| |
|
Start |
Murkrow
Lv. 16-63
| |
|
Start |
Murkrow
Lv. 16-63
| |
|
Start |
Murkrow
Lv. 16-63
|
Locations ListPokemon Brilliant Diamond and Shining Pearl Murkrow Weakness
Murkrow is a Dark and Type pokemon. This will cause Murkrow to take More Damage from Fairy, Rock, Electric, Ice Type Moves, and Less Damage from Ghost, Dark, Grass, Psychic, Ground Type moves.
| Damage | Types |
|---|---|
| 4.0x More Damage | |
| 2.0x More Damage |
|
| 0.5x Less Damage |
|
| 0.25x Less Damage | |
| Immune to Damage |
|
What pokemon is Murkrow Weak Against?
What pokemon is Murkrow Strong Against?
Type Weakness ChartBest Moves Murkrow in BDSP
Best Moveset for Murkrow Lv Up Moves based on Power.
| Lvl | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 45 |
Foul Play
| | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. |
| 55 |
Sucker Punch
| | Physical | 105 | 100 | 5 | User attacks first, but only works if opponent is readying an attack. |
| 35 |
Air Cutter
| | Special | 90 | 95 | 25 | High critical hit ratio. |
| 25 |
Assurance
| | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
Best Moveset for Murkrow TM Moves based on Power.
| TM | Best Moves | Type | Class | Power | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM85 |
Dream Eater
| | Special | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
| TM94 |
Fly
| | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
| TM29 |
Psychic
| | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
| TM79 |
Dark Pulse
| | Special | 120 | 100 | 15 | May cause flinching. |
Murkrow Level Up Moves
List of Moves Murkrow can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.
| Lvl | Move | Desc |
|---|---|---|
| 1 |
Peck
|
Power:
52.5 Acc: 100
PP: 35
|
| 1 |
Astonish
|
Power: 30
Acc: 100
PP: 15
May cause flinching.
|
| 5 |
Gust
|
Power:
60 Acc: 100
PP: 35
Hits Pokémon using Fly/Bounce with double power.
|
| 11 |
Haze
|
Power: —
Acc: —
PP: 30
Resets all stat changes.
|
| 15 |
Wing Attack
|
Power:
90 Acc: 100
PP: 35
|
| 21 |
Night Shade
|
Power: —
Acc: 100
PP: 15
Inflicts damage equal to user's level.
|
| 25 |
Assurance
|
Power:
90 Acc: 100
PP: 10
Power doubles if opponent already took damage in the same turn.
|
| 31 |
Taunt
|
Power: —
Acc: 100
PP: 20
Opponent can only use moves that attack.
|
| 35 |
Air Cutter
|
Power:
90 Acc: 95
PP: 25
High critical hit ratio.
|
| 41 |
Mean Look
|
Power: —
Acc: —
PP: 5
Opponent cannot flee or switch.
|
| 45 |
Foul Play
|
Power:
142.5 Acc: 100
PP: 15
Uses the opponent's Attack stat.
|
| 50 |
Tailwind
|
Power: —
Acc: —
PP: 30
Doubles Speed for 4 turns.
|
| 55 |
Sucker Punch
|
Power:
105 Acc: 100
PP: 5
User attacks first, but only works if opponent is readying an attack.
|
| 61 |
Torment
|
Power: —
Acc: 100
PP: 15
Opponent cannot use the same move in a row.
|
| 65 |
Quash
|
Power: —
Acc: 100
PP: 15
Makes the target act last this turn.
|
Murkrow TM Moves
List of Moves Murkrow can learn using (TMs) Technical Machine Items.
| TM | Move | Desc |
|---|---|---|
| TM04 |
Calm Mind
|
Power: —
Acc: —
PP: 20
Raises user's Special Attack and Special Defense.
|
| TM11 |
Sunny Day
|
Power: —
Acc: —
PP: 5
Makes it sunny for 5 turns.
|
| TM12 |
Taunt
|
Power: —
Acc: 100
PP: 20
Opponent can only use moves that attack.
|
| TM17 |
Protect
|
Power: —
Acc: —
PP: 10
Protects the user, but may fail if used consecutively.
|
| TM18 |
Rain Dance
|
Power: —
Acc: —
PP: 5
Makes it rain for 5 turns.
|
| TM29 |
Psychic
|
Power: 90
Acc: 100
PP: 10
May lower opponent's Special Defense.
|
| TM30 |
Shadow Ball
|
Power: 80
Acc: 100
PP: 15
May lower opponent's Special Defense.
|
| TM32 |
Double Team
|
Power: —
Acc: —
PP: 15
Raises user's Evasiveness.
|
| TM40 |
Aerial Ace
|
Power:
90 Acc: —
PP: 20
Ignores Accuracy and Evasiveness.
|
| TM41 |
Torment
|
Power: —
Acc: 100
PP: 15
Opponent cannot use the same move in a row.
|
| TM42 |
Facade
|
Power: 70
Acc: 100
PP: 20
Power doubles if user is burned, poisoned, or paralyzed.
|
| TM44 |
Rest
|
Power: —
Acc: —
PP: 10
User sleeps for 2 turns, but user is fully healed.
|
| TM45 |
Attract
|
Power: —
Acc: 100
PP: 15
If opponent is the opposite gender, it's less likely to attack.
|
| TM46 |
Thief
|
Power:
90 Acc: 100
PP: 25
Also steals opponent's held item.
|
| TM47 |
Steel Wing
|
Power: 70
Acc: 90
PP: 25
May raise user's Defense.
|
| TM51 |
Roost
|
Power: —
Acc: —
PP: 10
User recovers half of its max HP and loses the Flying type temporarily.
|
| TM58 |
Endure
|
Power: —
Acc: —
PP: 10
Always left with at least 1 HP, but may fail if used consecutively.
|
| TM66 |
Payback
|
Power:
75 Acc: 100
PP: 10
Power doubles if the user was attacked first.
|
| TM73 |
Thunder Wave
|
Power: —
Acc: 90
PP: 20
Paralyzes opponent.
|
| TM77 |
Psych Up
|
Power: —
Acc: —
PP: 10
Copies the opponent's stat changes.
|
| TM78 |
Snarl
|
Power:
82.5 Acc: 95
PP: 15
Lowers opponent's Special Attack.
|
| TM79 |
Dark Pulse
|
Power:
120 Acc: 100
PP: 15
May cause flinching.
|
| TM82 |
Sleep Talk
|
Power: —
Acc: —
PP: 10
User performs one of its own moves while sleeping.
|
| TM85 |
Dream Eater
|
Power: 100
Acc: 100
PP: 15
User recovers half the HP inflicted on a sleeping opponent.
|
| TM87 |
Swagger
|
Power: —
Acc: 85
PP: 15
Opponent becomes confused, but its Attack is sharply raised.
|
| TM88 |
Pluck
|
Power:
90 Acc: 100
PP: 20
If the opponent is holding a berry, its effect is stolen by user.
|
| TM90 |
Substitute
|
Power: —
Acc: —
PP: 10
Uses HP to creates a decoy that takes hits.
|
| TM94 |
Fly
|
Power:
135 Acc: 95
PP: 15
Flies up on first turn, attacks on second turn.
|
| TM97 |
Defog
|
Power: —
Acc: —
PP: 15
Lowers opponent's Evasiveness and clears fog.
|
Murkrow Egg Moves
List of Egg Moves Murkrow can learn.
| Egg Move | Desc |
|---|---|
|
Whirlwind
|
Power: —
Acc: —
PP: 20
In battles, the opponent switches. In the wild, the Pokémon runs.
|
|
Drill Peck
|
Power:
120 Acc: 100
PP: 20
|
|
Wing Attack
|
Power:
90 Acc: 100
PP: 35
|
|
Sky Attack
|
Power:
210 Acc: 90
PP: 5
Charges on first turn, attacks on second. May cause flinching.
|
|
Confuse Ray
|
Power: —
Acc: 100
PP: 10
Confuses opponent.
|
|
Feather Dance
|
Power: —
Acc: 100
PP: 15
Sharply lowers opponent's Attack.
|
|
Perish Song
|
Power: —
Acc: —
PP: 5
Any Pokémon in play when this attack is used faints in 3 turns.
|
|
Psycho Shift
|
Power: —
Acc: 90
PP: 10
Gives the opponent the user's status condition, if it hits.
|
|
Screech
|
Power: —
Acc: 85
PP: 40
Sharply lowers opponent's Defense.
|
|
Brave Bird
|
Power:
180 Acc: 100
PP: 15
User receives recoil damage.
|
|
Assurance
|
Power:
90 Acc: 100
PP: 10
Power doubles if opponent already took damage in the same turn.
|
|
Flatter
|
Power: —
Acc: 100
PP: 15
Confuses opponent, but raises its Special Attack by two stages.
|
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