The Seagull Pokemon. Wingull is everywhere on Emerald's water routes. Keen Eye is useless, and C-Tier Pelipper is a middling evolution.
Ability 1Keen EyeAbility 1Prevents accuracy from being lowered.
270HP40Attack30Defense30Speed85Sp.Def30Sp.Atk55
Wingull
Pelipper
Weak to
Mixed
Balanced
85Speed · Above Avg

Is Wingull Good in Emerald Playthrough?

Route 104 Water/Flying. Wingull evolves into Pelipper at 25 with AbilityKeen Eye. Early Surf access and Water coverage for Flannery. The Water typing overlaps with Juan and Wallace's endgame teams, but Wingull's utility through mid-game earns the slot.

StrongGoodEvenToughBadGGTSEGGEEEEGEWingullCatchRoxanneGym 1BrawlyGym 2WattsonGym 3PelipperEvolveFlanneryGym 4NormanGym 5WinonaGym 6Tate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Good

Wingull has the type edge here and should clean up Roxanne's team.

You Win
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
You Win
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Even
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Good

Wingull has the type edge here and should clean up Brawly's team.

You Win
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
You Win
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Tough

Wattson's team hits Wingull's weaknesses hard.

Risky
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
Even
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Risky
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Avoid
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Strong

Pelipper resists most of Flannery's coverage and hits back hard.

Easy KO
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Easy KO
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Easy KO
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
You Win
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Pelipper trades roughly evenly with Norman's team.

Even
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Good

Pelipper has the type edge here and should clean up Winona's team.

You Win
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
You Win
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
You Win
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Even
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
You Win
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Pelipper has the type edge here and should clean up Tate & Liza's team.

You Win
Claydol
Lv 41
GroundPsychic
Levitate
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
Even
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Even

Pelipper trades roughly evenly with Juan's team.

You Win
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
You Win
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Risky
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Even

Pelipper trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
You Win
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Risky
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Pelipper trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Even

Pelipper trades roughly evenly with Glacia's team.

You Win
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
Even
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
Even
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Good

Pelipper has the type edge here and should clean up Drake's team.

You Win
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
You Win
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Risky
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Easy KO
Flygon
Lv 53
GroundDragon
Levitate
FlamethrowerCrunchDragon BreathEarthquake
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Even

Pelipper trades roughly evenly with Wallace's team.

Even
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
Even
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Even
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Even
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Even
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Risky
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catchable

Available before Badge 1
Type
WaterFlying
Tier
E

Catch Wingull on Route 103 (walking, Lv 2-4, uncommon).

View Wingull locations

Evolve Wingull to Pelipper

Level 25
Type
WaterFlying
Tier
C

Wingull evolves into Pelipper at Level 25. Your Wingull should hit Level 25 before you reach Flannery, at typical leveling pace.

View Pelipper locations

Recommended Moves

How to Get Wingull in Emerald

Wingull is the most widespread Pokemon in this batch by far, with thirty-nine encounters spanning over thirty locations. Surf almost any stretch of Hoenn water and it is there, common everywhere, so you will never need to look for one.

32 locations to catch Wingull

Encountered via Surfing, tall grass encounters

Badge 1
Badge 2
Badge 3
Badge 4
Badge 5
Surf
Badge 6
Badge 7
Badge 8

Where To Catch Wingull in E

Wingull is where the line starts, caught through surfing and walking encounters at Lv. 2-30. The chain covers 2 catchable stages before reaching the final form.

  1. Wingull
    Step 1Wingull ✓
    Route 104
    Lv.10-30Surfing on water
    Rate 95%
    Dewford Town
    Lv.10-30Surfing on water
    Rate 35%
    Ever Grande City
    Lv.10-30Surfing on water
    Rate 35%
    Lilycove City
    Lv.10-30Surfing on water
    Rate 35%
    Mossdeep City
    Lv.10-30Surfing on water
    Rate 35%
    Pacifidlog Town
    Lv.10-30Surfing on water
    Rate 35%
    Route 103
    Lv.10-30Surfing on water
    Rate 35%
    Route 105 - Outside
    Lv.10-30Surfing on water
    Rate 35%
    Route 106
    Lv.10-30Surfing on water
    Rate 35%
    Route 107
    Lv.10-30Surfing on water
    Rate 35%
    Route 108
    Lv.10-30Surfing on water
    Rate 35%
    Route 109
    Lv.10-30Surfing on water
    Rate 35%
    Route 110
    Lv.10-30Surfing on water
    Rate 35%
    Route 115
    Lv.10-30Surfing on water
    Rate 35%
    Route 118
    Lv.10-30Surfing on water
    Rate 35%
    Route 119
    Lv.10-30Surfing on water
    Rate 35%
    Route 121
    Lv.10-30Surfing on water
    Rate 35%
    Route 122
    Lv.10-30Surfing on water
    Rate 35%
    Route 123
    Lv.10-30Surfing on water
    Rate 35%
    Route 124
    Lv.10-30Surfing on water
    Rate 35%
    Route 125
    Lv.10-30Surfing on water
    Rate 35%
    Route 126
    Lv.10-30Surfing on water
    Rate 35%
    Route 127
    Lv.10-30Surfing on water
    Rate 35%
    Route 128
    Lv.10-30Surfing on water
    Rate 35%
    Route 129
    Lv.10-30Surfing on water
    Rate 35%
    Route 130
    Lv.10-30Surfing on water
    Rate 35%
    Route 131
    Lv.10-30Surfing on water
    Rate 35%
    Route 132
    Lv.10-30Surfing on water
    Rate 35%
    Route 133
    Lv.10-30Surfing on water
    Rate 35%
    Route 134
    Lv.10-30Surfing on water
    Rate 35%
    Slateport City
    Lv.10-30Surfing on water
    Rate 35%
    Route 103
    Lv.2-4Grass
    Rate 20%
    Route 104
    Lv.3-5Grass
    Rate 10%
    Route 110
    Lv.12Grass
    Rate 8%
    Route 118
    Lv.25-27Grass
    Rate 19%
    Route 115
    Lv.24-26Grass
    Rate 10%
    Mt. Pyre - Outside
    Lv.26-28Cave
    Rate 10%
    Route 121
    Lv.26-28Grass
    Rate 9%
    Route 123
    Lv.26-28Grass
    Rate 9%

Bring the right balls: check Wingull catch odds in the Emerald Catch Rate Calculator before you throw.

How to Get Shiny Wingull in Emerald

Wingull wheels over nearly every coastal stretch in Hoenn, so Surf the water off Route 103 or Route 104 and reel through encounter after encounter; it also walks the shore grass there if you would rather stay on foot. Compare Shiny Wingull odds across every game

Normal vs Shiny
Normal Wingull in EmeraldNormal
Shiny Wingull in Emerald Shiny
Color ShiftWhitetoGreen
Shiny TierD Tier Shiny

Shiny Wingull Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Wingull Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Wingull in the Emerald Shiny Odds Calculator to compare every method side by side.

Wingull Weakness

Type-wise, Wingull takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. The Water/Flying typing picks up 5 resistances to work with.

Wingull Weakness and Resistance Chart
DamageTypes
4x (Critical)Electric
2x (Weak)Rock
0.5x (Resist)Fire, Water, Fighting, Bug, Steel
0x (Immune)Ground
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Wingull Weak Against

Excellent
2Weak
5Resist
1Immune
Score+2
4xCritical
2xWeak
¼xResist
None
0xImmune

What is Wingull Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Wingull

Manectric
Manectric
Electric
C
Plusle
Plusle
Electric
C
Minun
Minun
Electric
C
Lileep
Lileep
RockGrass
C
Solrock
Solrock
RockPsychic
C

Wingull Evolutions

Wingull is the base form in a two-stage line leading to Pelipper. Check the evolution method below. A decent partner pool for breeding via two egg groups. Eggs take an average time to hatch. Evolving adds up to 170 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wingull
WaterFlying
Pelipper
WaterFlying
HP
40
60+20
ATK
30
50+20
DEF
30
100+70
SP.ATK
55
95+40
SP.DEF
30
70+40
SPE
85
65-20
BST
270E-Tier
440C-Tier+170
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Very Easy

Breed Wingull easily with 25 breeding partners from the Flying and Water 1 egg groups. Pass egg moves like Agility, Gust, Mist and 2 more to offspring.

Egg Groups
FlyingWater 1
Gender
♂50.0%♀50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
5moves
Breed With (best first)
azumarilltogeticblastoisegolduckferaligatrkingdraswampertaltariaslowbroslowkingoctilleryludicolo

E Wingull Best Moveset

Water/Flying typing is decent, but Wingull offers nothing to a competitive team before it evolves. The moveset should run special Water moves while leveling toward Pelipper.

Best Build

Experimental
Special Sweeper
Ability
Keen Eye
Item
Salac BerryRECOVERY
Best Nature for Wingull
Timid+SPE

Wingull best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • Ice Beam
  • Water PulseSTAB
  • Shock Wave
  • ThiefCoverage

Moves List

Breeding's the move. Agility and Gust give Wingull options it can't learn any other way, and coverage across 7 types already covers a decent range on top of Fly and Wing Attack. The egg moves push it further.

Level-Up Moves

Lv 1
Growl
D—10040Normal
Lv 1
Water Gun
D6010025Water
Lv 7
Supersonic
——5520Normal
Lv 13
Wing Attack
—9010035Flying
Lv 21
Mist
———30Ice
Lv 31
Quick Attack+1
D4010030Normal
Lv 43
Pursuit
D4010020Dark
Lv 55
Agility
C——30Psychic

TM Moves

All 20 TMs are obtainable before the Elite Four

TM
TM40D90—20Flying
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM14D120705Ice
TM32
Double TeamRoute 113badge 2
———15Normal
TM42D7010020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM07
HailShoal Cavebadge 6
———10Ice
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM13
Ice BeamMauville Game Cornerbadge 2
B9510010Ice
TM17C——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM34B60—20Electric
TM47
Steel WingGranite Cavebadge 1
D709025Steel
TM46
ThiefSlateport Citybadge 1
A6010025Dark
TM06
ToxicFiery Pathbadge 4
C—8510Poison
TM03
Water PulsePrize for defeating Juannot until badge 8
B9010020Water

Egg Moves

Egg
Egg
Agility
C——30Psychic
Egg
Gust
D6010035Flying
Egg
Mist
———30Ice
Egg
Twister
—4010020Dragon
Egg
Water Sport
———15Water

Tutor Moves

Tut
Tutor
Double-Edge
D12010015Normal
Tutor
Endure+4
A——10Normal
Tutor
Icy Wind
D559515Ice
Tutor
Mimic
D——10Normal
Tutor
Mud-Slap
D2010010Ground
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
C——10Normal
Tutor
Swagger
D—9015Normal
Tutor
Swift
—60—20Normal

Base Stats

Base Stats
Below
HP40
D
Attack30
F
Defense30
F
Sp. Atk55
D
Sp. Def30
F
Speed85
C
Total270
Details
Catch Rate
Easy190 / 255
Growth Rate
Medium Fast1M XP
Height0.6 m
Weight9.5 kg
Base XP54
Abilities
Keen Eye
Prevents accuracy from being lowered.
EV Yield
HPAtkDefSpASpDSpe+1
Speed training source
Pokedex Entry

It makes its nest on a sheer cliff at the edge of the sea. It has trouble keeping its wings flapping in flight. Instead, it soars on updrafts.

Pokemon Emerald

Wingull Emerald Guide

  • In Emerald, for a casual playthrough, Wingull works as a placeholder. Water/Flying coverage is useful early. The real payoff is Pelipper. That's where the stats start mattering.

Game Availability

Debuting in Ruby & Sapphire, Wingull appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.

Explore

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback