Emerald Ever Grande City
The last stop before the Pokemon League, an island of waterfalls with no shops or homes. Climb through Victory Road here and Champion Wallace waits at the very top.
Ever Grande City is in Hoenn, with Route 128 to the west. In the story you arrive from Victory Road to the north and it comes before Battle Frontier.
EVER GRANDE CITY MAP
Pokemon Encounters
Two collector fish make the plateau base worth a cast: Luvdisc schooling on the rods and Corsola surfacing at 15% on the Super Rod. The rest is the Wailmer-and-Tentacool coast you know by now.
Magikarp
Also found in 43 other locations
SHOP
All Poke Mart stock at Ever Grande City.
Full Heal
Heals all the status problems of one Pokemon.
Full Heal
Heals all the status problems of one Pokemon.
Full Restore
Fully restores the HP and status of a Pokemon.
Hyper Potion
Restores the HP of a Pokemon by 200 points.
Max Potion
Fully restores the HP of a Pokemon.
Max Repel
Repels weak wild Pokemon for 250 steps.
Revive
Revives a fainted Pokemon with half its HP.
Ultra Ball
A better BALL with a higher catch rate than a GREAT BALL.
TRAINERS
Ever Grande stacks the whole endgame into one climb. The Elite Four of Sidney, Phoebe, Glacia, and Drake run from level 49 upward, then Champion Wallace closes with a level 58 Milotic. Stock up before the first door, because there is no way out until you win or lose.

Sidney
Ever Grande City Guide
Towns have no walkable grass, so the only wild Pokemon are out on the water. Surf or fish along a town's edge and you can pull Wingull, Tentacool, or Magikarp. A few towns hand you a Pokemon outright instead, like your starter in Littleroot and a Beldum at Steven's house in Mossdeep.
Lilycove tops the list, with the only full Department Store and the ferry that runs out to the Battle Frontier once you're Champion. Mossdeep hands you a free Beldum and fields a two-leader gym, and Slateport's market and shipyard keep pulling you back for story beats.













