Emerald Shoal Cave
A cave that transforms with the tide, opening fresh paths each time the water drops. Collect the Shoal Salt and Shells from inside and the man at the entrance forges you a Shell Bell.
Shoal Cave is in Hoenn. In the story you arrive from Route 125 to the south and it comes before Route 127.
SHOAL CAVE MAP
Shoal Cave runs on the tide. When it goes out, ladders reach the icy floors below; when it comes in, the water cuts them off. The deepest rooms clear only at low water, so plan the trip.
Pokemon Encounters
Spheal waddle through Shoal Cave at up to 50%, an Ice-Water line found nowhere else in Hoenn, while Snorunt hide at 10% for a future Glalie. Both reward the climb down to the frozen lower rooms.
Wailmer
Also found in 29 other locations
ITEMS
Collect four Shoal Salts and four Shoal Shells across the tides and the man at the entrance crafts you a Shell Bell, which heals you as you attack. A Focus Band, Never-Melt Ice, and TM07 Hail lie deeper in the colder reaches.
TM07 Hail
Hail creates a hailstorm that lasts for 5 turns and induces these additional effects:.
TM07 Hail
Hail creates a hailstorm that lasts for 5 turns and induces these additional effects:.
Focus Band
A hold item that occasionally prevents fainting.
Shell Bell
A hold item that restores HP upon striking the foe.
Rare Candy
Raises the level of a Pokemon by one.
Big Pearl
A lovely large pearl that would sell at a high price.
Ice Heal
Defrosts a frozen Pokemon.
Never Melt Ice
A hold item that raises the power of ICE-type moves.
Shoal Salt
Salt obtained from deep inside the SHOAL CAVE.
Shoal Shell
A seashell found deep inside the SHOAL CAVE.
Shoal Cave Guide
Almost never. You can feel your way through the dark stretches, and the cave HM that actually earns a party slot is Rock Smash, not Flash. Flash only matters for a couple of black rooms late in Victory Road, so don't waste an early move slot on it.
Yes, more than Flash is. Smashing the cracked rocks in Granite Cave turns up a Nosepass you won't meet any other way, and the ones in Victory Road hide Geodude and Graveler. Keep one party member who knows it so you're not backtracking when a breakable rock shows up.











