The Ball Whale Pokemon. Wailmer is wild in Emerald's oceans. Water Veil prevents burns, and C-Tier Wailord has the highest HP among Water types.
Ability 1Water VeilAbility 1Prevents burns.Ability 2ObliviousAbility 2Prevents infatuation and protects against Captivate.
400HP130Attack70Defense35Speed60Sp.Def35Sp.Atk70
Wailmer
Wailord
Weak to
Special
Balanced
60Speed · Below Avg

Is Wailmer Good in Emerald Playthrough?

Route 122 surfing. AbilityWater Veil prevents burns. Wailord at 40 has the highest HP in Hoenn at 170 base. Wallace uses a Wailord on his Champion team. In Emerald, you can build your own version of the Champion's tank. The massive HP absorbs hits that would KO anything else.

StrongGoodEvenToughBadSEESEEGETEEETRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WailmerCatchableWinonaGym 6WailordEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Strong

Wailmer resists most of Roxanne's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
You Win
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Even

Wailmer trades roughly evenly with Brawly's team.

You Win
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
You Win
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Even

Wailmer trades roughly evenly with Wattson's team.

Even
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
Even
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
Risky
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Risky
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Strong

Wailmer resists most of Flannery's coverage and hits back hard.

Easy KO
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Easy KO
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Easy KO
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
You Win
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Wailmer trades roughly evenly with Norman's team.

You Win
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Even

Wailmer trades roughly evenly with Winona's team.

You Win
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Even
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Risky
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Even
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Risky
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Good

Wailord has the type edge here and should clean up Tate & Liza's team.

You Win
Claydol
Lv 41
GroundPsychic
Levitate
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
You Win
Lunatone
Lv 42
RockPsychic
Levitate
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
Levitate
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Even

Wailord trades roughly evenly with Juan's team.

Even
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
Even
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
Even
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
Even
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Risky
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Tough

Sidney's team hits Wailord's weaknesses hard.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Risky
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Risky
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Risky
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Even
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Wailord trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
You Win
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Even
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Even

Wailord trades roughly evenly with Glacia's team.

Even
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
Even
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
Even
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Risky
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Even

Wailord trades roughly evenly with Drake's team.

Even
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Even
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Avoid
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
You Win
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
FlamethrowerCrunchDragon BreathEarthquake
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Tough

Wallace's team hits Wailord's weaknesses hard.

Risky
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
Even
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Avoid
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Even
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Risky
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Risky
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catchable

Available after Badge 5
Type
Water
Tier
E

Catch Wailmer on Route 103 (Good Rod fishing, Lv 10-30, uncommon).

View Wailmer locations

Evolve Wailmer to Wailord

Level 40
Type
Water
Tier
C

Wailmer evolves into Wailord at Level 40. Your Wailmer should hit Level 40 before you reach Tate & Liza, at typical leveling pace.

View Wailord locations

Recommended Moves

How to Get Wailmer in Emerald

Wailmer is the fishing king of this batch, with sixty-six rod encounters spanning thirty locations of open water. Common on the Super Rod almost everywhere you cast, the ball whale is impossible to miss once you are surfing the sea.

30 locations to catch Wailmer

Encountered via fishing with a Rod

Badge 1
Badge 2
Badge 3
Badge 4
Badge 5
Badge 6
Badge 7
Badge 8

Where To Catch Wailmer in E

The line opens with Wailmer at Lv. 10-45 via fishing encounters. 2 catchable stages total, with locations listed for each one below.

  1. Wailmer
    Step 1Wailmer ✓
    Dewford Town
    Lv.10-30Good Rod
    Rate 20%
    Ever Grande City
    Lv.10-30Good Rod
    Rate 20%
    Lilycove City
    Lv.10-30Good Rod
    Rate 20%
    Mossdeep City
    Lv.10-30Good Rod
    Rate 20%
    Pacifidlog Town
    Lv.10-30Good Rod
    Rate 20%
    Route 103
    Lv.10-30Good Rod
    Rate 20%
    Route 105 - Outside
    Lv.10-30Good Rod
    Rate 20%
    Route 106
    Lv.10-30Good Rod
    Rate 20%
    Route 107
    Lv.10-30Good Rod
    Rate 20%
    Route 108
    Lv.10-30Good Rod
    Rate 20%
    Route 109
    Lv.10-30Good Rod
    Rate 20%
    Route 110
    Lv.10-30Good Rod
    Rate 20%
    Route 115
    Lv.10-30Good Rod
    Rate 20%
    Route 121
    Lv.10-30Good Rod
    Rate 20%
    Route 122
    Lv.10-30Good Rod
    Rate 20%
    Route 123
    Lv.10-30Good Rod
    Rate 20%
    Route 124
    Lv.10-30Good Rod
    Rate 20%
    Route 125
    Lv.10-30Good Rod
    Rate 20%
    Route 126
    Lv.10-30Good Rod
    Rate 20%
    Route 127
    Lv.10-30Good Rod
    Rate 20%
    Route 128
    Lv.10-30Good Rod
    Rate 20%
    Route 129
    Lv.10-30Good Rod
    Rate 20%
    Route 130
    Lv.10-30Good Rod
    Rate 20%
    Route 131
    Lv.10-30Good Rod
    Rate 20%
    Route 132
    Lv.10-30Good Rod
    Rate 20%
    Route 133
    Lv.10-30Good Rod
    Rate 20%
    Route 134
    Lv.10-30Good Rod
    Rate 20%
    Seafloor Cavern - Entrance
    Lv.10-30Good Rod
    Rate 20%
    Seafloor Cavern - Room 6
    Lv.10-30Good Rod
    Rate 20%
    Seafloor Cavern - Room 7
    Lv.10-30Good Rod
    Rate 20%
    Shoal Cave - 1F Room 1, High Tide
    Lv.10-30Good Rod
    Rate 20%
    Shoal Cave - 1F Room 2, High Tide
    Lv.10-30Good Rod
    Rate 20%
    Slateport City
    Lv.10-30Good Rod
    Rate 20%
    Dewford Town
    Lv.20-45Super Rod
    Rate 100%
    Route 105 - Outside
    Lv.20-45Super Rod
    Rate 100%
    Route 106
    Lv.20-45Super Rod
    Rate 100%
    Route 107
    Lv.20-45Super Rod
    Rate 100%
    Route 108
    Lv.20-45Super Rod
    Rate 100%
    Route 109
    Lv.20-45Super Rod
    Rate 100%
    Route 110
    Lv.20-45Super Rod
    Rate 100%
    Route 115
    Lv.20-45Super Rod
    Rate 100%
    Route 121
    Lv.20-45Super Rod
    Rate 100%
    Route 123
    Lv.20-45Super Rod
    Rate 100%
    Seafloor Cavern - Entrance
    Lv.20-45Super Rod
    Rate 100%
    Seafloor Cavern - Room 6
    Lv.20-45Super Rod
    Rate 100%
    Seafloor Cavern - Room 7
    Lv.20-45Super Rod
    Rate 100%
    Shoal Cave - 1F Room 1, High Tide
    Lv.20-45Super Rod
    Rate 100%
    Shoal Cave - 1F Room 2, High Tide
    Lv.20-45Super Rod
    Rate 100%
    Slateport City
    Lv.20-45Super Rod
    Rate 100%
    Lilycove City
    Lv.25-45Super Rod
    Rate 85%
    Mossdeep City
    Lv.25-45Super Rod
    Rate 60%
    Pacifidlog Town
    Lv.25-45Super Rod
    Rate 60%
    Route 103
    Lv.25-45Super Rod
    Rate 60%
    Route 122
    Lv.25-45Super Rod
    Rate 60%
    Route 124
    Lv.25-45Super Rod
    Rate 60%
    Route 125
    Lv.25-45Super Rod
    Rate 60%
    Route 126
    Lv.25-45Super Rod
    Rate 60%
    Route 127
    Lv.25-45Super Rod
    Rate 60%
    Route 129
    Lv.25-45Super Rod
    Rate 60%
    Route 130
    Lv.25-45Super Rod
    Rate 60%
    Route 131
    Lv.25-45Super Rod
    Rate 60%
    Ever Grande City
    Lv.30-45Super Rod
    Rate 45%
    Route 128
    Lv.30-45Super Rod
    Rate 45%
    Route 132
    Lv.30-45Super Rod
    Rate 45%
    Route 133
    Lv.30-45Super Rod
    Rate 45%
    Route 134
    Lv.30-45Super Rod
    Rate 45%
  2. Wailord
    Step 2Catch or Evolve into Wailord
    or evolve from Wailmer (Step 1)

To plan your throws, open the Emerald catch rate calculator with Wailmer preloaded.

How to Get Shiny Wailmer in Emerald

Wailmer surfaces on the Good and Super Rod dropped off Dewford Town and Lilycove City; fish the waves there repeatedly, waiting for the shiny blue balloon whale to breach. Compare Shiny Wailmer odds across every game

Normal vs Shiny
Normal Wailmer in EmeraldNormal
Shiny Wailmer in Emerald Shiny
Color ShiftBluetoPurple
Shiny TierC Tier Shiny

Shiny Wailmer Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Wailmer Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

For time estimates and charm math, open the Emerald shiny odds calculator with Wailmer already selected.

Wailmer Weakness

Wailmer is weak to Electric and Grass. The Water typing picks up 4 resistances to work with. Wailmer's Water typing only leaves 2 gaps to cover.

Wailmer Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Wailmer Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Wailmer Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Wailmer

Ludicolo
Ludicolo
WaterGrass
C
B
Cacturne
Cacturne
GrassDark
B
C
Vileplume
Vileplume
GrassPoison
C

Wailmer Evolutions

Wailmer is the base form in a two-stage line leading to Wailord. Check the evolution method below. A massive partner pool for breeding via two egg groups. Eggs take forever to hatch. Evolving adds up to 100 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wailmer
Water
Wailord
Water
HP
130
170+40
ATK
70
90+20
DEF
35
45+10
SP.ATK
70
90+20
SP.DEF
35
45+10
SPE
60
60
BST
400E-Tier
500C-Tier+100
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed

Breeding

Easy

Breed Wailmer easily with 102 breeding partners from the Field and Water 2 egg groups. Pass egg moves like Curse, Double-Edge, Fissure and 5 more to offspring.

Egg Groups
FieldWater 2
Gender
♂50.0%♀50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
8moves
Breed With (best first)
gyaradosraichupikachunidokinggolduckampharosrhydonoctillerydewgongarbokquagsiremagikarp

E Wailmer Best Moveset

Large HP pool but low offenses leave Wailmer without a competitive role. The moveset should run special Water TermStab while building toward Wailord.

Best Build

Experimental
Wall
Ability
Water Veil
Item
LeftoversSUSTAIN
Best Nature for Wailmer

Wailmer best EVs are HP and Sp. Def

EVs

Wall Moveset

  • CurseSetup
  • RestRecovery
  • Hidden Power Rock
  • EarthquakeCoverage

Moves List

Breeding opens up real options for Wailmer. Curse and Double-Edge come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Water Spout and Hydro Pump and Rock and Ghost coverage and more.

Level-Up Moves

Lv 1
Splash
D——40Normal
Lv 5
Growl
D—10040Normal
Lv 10
Water Gun
D6010025Water
Lv 14
Rollout
—309020Rock
Lv 19
Whirlpool
—528515Water
Lv 23
Astonish
D3010015Ghost
Lv 28
Water Pulse
C9010020Water
Lv 32
Mist
———30Ice
Lv 37
Rest
B——10Psychic
Lv 41
Water Spout
B2251005Water
Lv 46
Amnesia
D——20Psychic
Lv 50
Hydro Pump
C180805Water

TM Moves

All 23 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM14D120705Ice
HM08C9010010Water
TM32
Double TeamRoute 113badge 2
———15Normal
TM26
EarthquakeSeafloor Cavernnot until badge 7
B10010010Ground
TM42D7010020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM07
HailShoal Cavebadge 6
———10Ice
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM13
Ice BeamMauville Game Cornerbadge 2
A9510010Ice
TM17C——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
B——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
TM05
Roar-6Route 114badge 3
C——20Normal
HM06D2010015Fighting
TM39D609510Rock
TM43
Secret PowerRoute 111badge 3
—7010020Normal
HM04—8010015Normal
TM06
ToxicFiery Pathbadge 4
C—8510Poison
TM03
Water PulsePrize for defeating Juannot until badge 8
C9010020Water
HM07
WaterfallGiven by Wallace in Sootopolis Citynot until badge 7
C12010015Water

Egg Moves

Egg
Egg
Curse
B——10Ghost
Egg
Double-Edge
C12010015Normal
Egg
Fissure
——305Ground
Egg
Sleep Talk
D——10Normal
Egg
Snore
—4010015Normal
Egg
Swagger
D—9015Normal
Egg
Thrash
—12010020Normal
Egg
Tickle
——10020Normal

Tutor Moves

Tut
Tutor
Body Slam
D8510015Normal
Tutor
Defense Curl
D——40Normal
Tutor
Double-Edge
C12010015Normal
Tutor
Endure+4
C——10Normal
Tutor
Icy Wind
D559515Ice
Tutor
Mimic
D——10Normal
Tutor
Rollout
—309020Rock
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
C——10Normal
Tutor
Swagger
D—9015Normal

Base Stats

Base Stats
Above
HP130
A
Attack70
C
Defense35
F
Sp. Atk70
C
Sp. Def35
F
Speed60
C
Total400
Details
Catch Rate
Moderate125 / 255
Growth Rate
Fluctuating1.64M XP
Height2.0 m
Weight130.0 kg
Base XP80
Abilities
Water Veil
Prevents burns.
Oblivious
Prevents infatuation and protects against Captivate.
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entry

While this POKéMON usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.

Pokemon Emerald

Wailmer Emerald Guide

  • In Emerald, for a casual playthrough, Wailmer works as a placeholder. Water coverage is useful early. The real payoff is Wailord. That's where the stats start mattering.

  • In Emerald, Wailmer plays as a balanced. Not the fastest, so pick your spots carefully. Set up with Curse when you get a free turn.

  • In Emerald, Careful is the go-to nature for Wailmer. That's +Sp. Def / -Sp. Atk. Pair it with 252 HP / 4 Def / 252 SpD EVs. Fits the balanced role.

  • In Emerald, Wailmer pairs best with Duskull, Snorunt, and Flaaffy. Duskull has Decent synergy and covers what Wailmer can't handle on its own.

Game Availability

Debuting in Ruby & Sapphire, Wailmer appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.

Explore

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