
Is Wailmer Good in Emerald Playthrough?
Route 122 surfing. AbilityWater Veil prevents burns. Wailord at 40 has the highest HP in Hoenn at 170 base. Wallace uses a Wailord on his Champion team. In Emerald, you can build your own version of the Champion's tank. The massive HP absorbs hits that would KO anything else.
Wailmer resists most of Roxanne's coverage and hits back hard.
Wailmer trades roughly evenly with Brawly's team.
Wailmer trades roughly evenly with Wattson's team.
Wailmer resists most of Flannery's coverage and hits back hard.
Wailmer trades roughly evenly with Norman's team.
Wailmer trades roughly evenly with Winona's team.
Wailord has the type edge here and should clean up Tate & Liza's team.
Wailord trades roughly evenly with Juan's team.
Sidney's team hits Wailord's weaknesses hard.
Wailord trades roughly evenly with Phoebe's team.
Wailord trades roughly evenly with Glacia's team.
Wailord trades roughly evenly with Drake's team.
Wallace's team hits Wailord's weaknesses hard.
Catchable
Catch Wailmer on Route 103 (Good Rod fishing, Lv 10-30, uncommon).
Recommended Moves
- After Brawly
- TM13IceIce BeamPower 95Accuracy 100%PP 10Mauville Game Corner
- After Norman
- HM03WaterSurfPower 143Accuracy 100%PP 15Given by Wally's father at Wally's house in Petalburg City after you defeat Norman
- LV 41WaterWater SpoutPower 225Accuracy 100%PP 5
- After Tate & Liza
- HM07WaterWaterfallPower 120Accuracy 100%PP 15Given by Wallace in Sootopolis City
- HM08WaterDivePower 90Accuracy 100%PP 10Given by Steven Stone in his house in Mossdeep City
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Seafloor Cavern
- LV 50WaterHydro PumpPower 180Accuracy 80%PP 5
- Post-Game
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
Evolve Wailmer to Wailord
Wailmer evolves into Wailord at Level 40. Your Wailmer should hit Level 40 before you reach Tate & Liza, at typical leveling pace.
Recommended Moves
- After Brawly
- TM13IceIce BeamPower 95Accuracy 100%PP 10Mauville Game Corner
- After Norman
- HM03WaterSurfPower 143Accuracy 100%PP 15Given by Wally's father at Wally's house in Petalburg City after you defeat Norman
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Lilycove Department Store
- After Tate & Liza
- HM07WaterWaterfallPower 120Accuracy 100%PP 15Given by Wallace in Sootopolis City
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Seafloor Cavern
- LV 44WaterWater SpoutPower 225Accuracy 100%PP 5
- LV 59WaterHydro PumpPower 180Accuracy 80%PP 5
- Post-Game
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
How to Get Wailmer in Emerald
Wailmer is the fishing king of this batch, with sixty-six rod encounters spanning thirty locations of open water. Common on the Super Rod almost everywhere you cast, the ball whale is impossible to miss once you are surfing the sea.
30 locations to catch Wailmer
Encountered via fishing with a Rod
Where To Catch Wailmer in E
The line opens with Wailmer at Lv. 10-45 via fishing encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Wailmer ✓Dewford TownLv.10-30Good RodRate 20%Ever Grande CityLv.10-30Good RodRate 20%Lilycove CityLv.10-30Good RodRate 20%Mossdeep CityLv.10-30Good RodRate 20%Pacifidlog TownLv.10-30Good RodRate 20%Route 103Lv.10-30Good RodRate 20%Route 105 - OutsideLv.10-30Good RodRate 20%Route 106Lv.10-30Good RodRate 20%Route 107Lv.10-30Good RodRate 20%Route 108Lv.10-30Good RodRate 20%Route 109Lv.10-30Good RodRate 20%Route 110Lv.10-30Good RodRate 20%Route 115Lv.10-30Good RodRate 20%Route 121Lv.10-30Good RodRate 20%Route 122Lv.10-30Good RodRate 20%Route 123Lv.10-30Good RodRate 20%Route 124Lv.10-30Good RodRate 20%Route 125Lv.10-30Good RodRate 20%Route 126Lv.10-30Good RodRate 20%Route 127Lv.10-30Good RodRate 20%Route 128Lv.10-30Good RodRate 20%Route 129Lv.10-30Good RodRate 20%Route 130Lv.10-30Good RodRate 20%Route 131Lv.10-30Good RodRate 20%Route 132Lv.10-30Good RodRate 20%Route 133Lv.10-30Good RodRate 20%Route 134Lv.10-30Good RodRate 20%Seafloor Cavern - EntranceLv.10-30Good RodRate 20%Seafloor Cavern - Room 6Lv.10-30Good RodRate 20%Seafloor Cavern - Room 7Lv.10-30Good RodRate 20%Shoal Cave - 1F Room 1, High TideLv.10-30Good RodRate 20%Shoal Cave - 1F Room 2, High TideLv.10-30Good RodRate 20%Slateport CityLv.10-30Good RodRate 20%Dewford TownLv.20-45Super RodRate 100%Route 105 - OutsideLv.20-45Super RodRate 100%Route 106Lv.20-45Super RodRate 100%Route 107Lv.20-45Super RodRate 100%Route 108Lv.20-45Super RodRate 100%Route 109Lv.20-45Super RodRate 100%Route 110Lv.20-45Super RodRate 100%Route 115Lv.20-45Super RodRate 100%Route 121Lv.20-45Super RodRate 100%Route 123Lv.20-45Super RodRate 100%Seafloor Cavern - EntranceLv.20-45Super RodRate 100%Seafloor Cavern - Room 6Lv.20-45Super RodRate 100%Seafloor Cavern - Room 7Lv.20-45Super RodRate 100%Shoal Cave - 1F Room 1, High TideLv.20-45Super RodRate 100%Shoal Cave - 1F Room 2, High TideLv.20-45Super RodRate 100%Slateport CityLv.20-45Super RodRate 100%Lilycove CityLv.25-45Super RodRate 85%Mossdeep CityLv.25-45Super RodRate 60%Pacifidlog TownLv.25-45Super RodRate 60%Route 103Lv.25-45Super RodRate 60%Route 122Lv.25-45Super RodRate 60%Route 124Lv.25-45Super RodRate 60%Route 125Lv.25-45Super RodRate 60%Route 126Lv.25-45Super RodRate 60%Route 127Lv.25-45Super RodRate 60%Route 129Lv.25-45Super RodRate 60%Route 130Lv.25-45Super RodRate 60%Route 131Lv.25-45Super RodRate 60%Ever Grande CityLv.30-45Super RodRate 45%Route 128Lv.30-45Super RodRate 45%Route 132Lv.30-45Super RodRate 45%Route 133Lv.30-45Super RodRate 45%Route 134Lv.30-45Super RodRate 45%
Step 2Catch or Evolve into Wailordor evolve from Wailmer (Step 1)
To plan your throws, open the Emerald catch rate calculator with Wailmer preloaded.
How to Get Shiny Wailmer in Emerald
Wailmer surfaces on the Good and Super Rod dropped off Dewford Town and Lilycove City; fish the waves there repeatedly, waiting for the shiny blue balloon whale to breach. Compare Shiny Wailmer odds across every game
Emerald Shiny Wailmer Calculator
2 MethodsBoth methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 864-- | -- |
| 25%one in four | 2,357-- | -- |
| 50%coin flip | 5,678-- | -- |
| 90%very likely | 18,862-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the Emerald shiny odds calculator with Wailmer already selected.
Wailmer Weakness
Wailmer is weak to Electric and Grass. The Water typing picks up 4 resistances to work with. Wailmer's Water typing only leaves 2 gaps to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass |
| 0.5x (Resist) | Fire, Water, Ice, Steel |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
What is Wailmer Weak Against
GoodBest Pokemon Against Wailmer
Ludicolo WaterGrass | C | |
Sceptile Grass | B | |
Obtain MethodEvolve Treecko (Route 101 Gift) | ||
Cacturne GrassDark | B | |
Sunflora Grass | C | |
Vileplume GrassPoison | C | |
Meganium Grass | C | |
Obtain MethodEvolve Chikorita (Littleroot Town Gift) | ||
Shiftry GrassDark | C | |
Ampharos Electric | C | |
Magneton ElectricSteel | A | |
Tropius Grass | C | |
Breloom GrassFighting | B | |
Manectric Electric | C | |
Cradily RockGrass | C | |
Obtain MethodEvolve Lileep (Rustboro City Gift) | ||
Pikachu Electric | C | |
Wailmer Evolutions
Wailmer is the base form in a two-stage line leading to Wailord. Check the evolution method below. A massive partner pool for breeding via two egg groups. Eggs take forever to hatch. Evolving adds up to 100 stat points total. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Wailmer easily with 102 breeding partners from the Field and Water 2 egg groups. Pass egg moves like Curse, Double-Edge, Fissure and 5 more to offspring.
E Wailmer Best Moveset
Large HP pool but low offenses leave Wailmer without a competitive role. The moveset should run special Water TermStab while building toward Wailord.
Best Build
Wailmer best EVs are HP and Sp. Def
Wall Moveset
- Curse
- Rest
- Hidden Power Rock
- Earthquake
Recommended Teammates
Moves List
Breeding opens up real options for Wailmer. Curse and Double-Edge come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Water Spout and Hydro Pump and Rock and Ghost coverage and more.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 23 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
While this POKéMON usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.
Wailmer Emerald Guide
In Emerald, for a casual playthrough, Wailmer works as a placeholder. Water coverage is useful early. The real payoff is Wailord. That's where the stats start mattering.
In Emerald, Wailmer plays as a balanced. Not the fastest, so pick your spots carefully. Set up with Curse when you get a free turn.
In Emerald, Careful is the go-to nature for Wailmer. That's +Sp. Def / -Sp. Atk. Pair it with 252 HP / 4 Def / 252 SpD EVs. Fits the balanced role.
Game Availability
Debuting in Ruby & Sapphire, Wailmer appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Wailmer.
