Wild in Emerald and packing 125 Attack, Heracross's Guts turns status into a damage boost at S-Tier. Megahorn and Close Combat devastate.
Ability 1SwarmAbility 1Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.Ability 2GutsAbility 2Increases Attack to 1.5× with a major status ailment.
500HP80Attack125Defense75Speed85Sp.Def95Sp.Atk40
Weak to
Physical
Wallbreaker
85Speed · Above Avg

Is Heracross Good in Emerald Playthrough?

Heracross in the Safari Zone is one of the strongest Bug/Fighting picks available. AbilitySwarm boosts Bug at low HP. High Attack powers Fighting moves well since Fighting is Physical in Gen 3. Handles Norman, Sidney, and Glacia. The Fighting side carries the offense.

StrongGoodEvenToughBadSGGESEEGGESEGRoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4NormanGym 5WinonaGym 6HeracrossCatchableTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Strong

Heracross resists most of Roxanne's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
Easy KO
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Good

Heracross has the type edge here and should clean up Brawly's team.

Easy KO
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
Easy KO
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Good

Heracross has the type edge here and should clean up Wattson's team.

You Win
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
You Win
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
You Win
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Even
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Even

Heracross trades roughly evenly with Flannery's team.

You Win
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
You Win
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
Even
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
Even
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Strong

Heracross resists most of Norman's coverage and hits back hard.

Easy KO
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Easy KO
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Easy KO
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
You Win
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Even

Heracross trades roughly evenly with Winona's team.

You Win
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Even
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Even
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Risky
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Risky
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Heracross trades roughly evenly with Tate & Liza's team.

Even
Claydol
Lv 41
GroundPsychic
LevitateImmune to Ground attacks
EarthquakeAncient PowerPsychicLight Screen
Risky
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
You Win
Lunatone
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Light ScreenPsychicHypnosisCalm Mind
You Win
Solrock
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Good

Heracross has the type edge here and should clean up Juan's team.

You Win
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
You Win
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
Easy KO
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
Easy KO
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Even
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Good

Heracross has the type edge here and should clean up Sidney's team.

You Win
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
You Win
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Easy KO
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
You Win
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
You Win
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Heracross trades roughly evenly with Phoebe's team.

Even
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
Risky
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
Risky
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Risky
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Strong

Heracross resists most of Glacia's coverage and hits back hard.

Easy KO
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
Easy KO
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
Easy KO
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
You Win
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Easy KO
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Even

Heracross trades roughly evenly with Drake's team.

You Win
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
Risky
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Even
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
Even
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
FlamethrowerCrunchDragon BreathEarthquake
Risky
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Good

Heracross has the type edge here and should clean up Wallace's team.

You Win
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
Even
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Easy KO
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
You Win
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Risky
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Even
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catchable

Available after Badge 6
Type
BugFighting
Tier
S

Catch Heracross in the Safari Zone (walking, Lv 27-29, rare). Safari Zone: 500 entry fee, 30 Safari Balls, 500-step limit.

View Heracross locations

Emerald Heracross Locations

One of the strongest things you can pull from the Safari Zone, Heracross hides there as a rare level 27 to 29 catch. The horned beetle appears nowhere else in Emerald, so that fenced grass is the single road to it.

1 location to catch Heracross

Encountered via tall grass encounters

Badge 6

How to Get Shiny Heracross in Emerald

Heracross charges rarely through the Hoenn Safari Zone grass in Emerald, so stack Pokeblocks and patience while circling its extension zones, scanning every horned beetle you bump into for a shiny. Compare Shiny Heracross odds across every game

Normal vs Shiny
Normal Heracross in EmeraldNormal
Shiny Heracross in Emerald Shiny
Color ShiftBluetoPink
Shiny TierA Tier Shiny

Shiny Heracross Evolution

Does Not Evolve
Heracross does not evolve
Single-stage PokemonView Full Evolution Chart

Emerald Shiny Heracross Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Heracross in the Emerald Shiny Odds Calculator to compare every method side by side.

Heracross Weakness

Type-wise, Heracross takes extra damage from Flying, Fire, and Psychic. Watch out for Flying attacks, those deal 4x damage. 5 resistances help offset the weaknesses. With 80 HP and balanced defenses, Heracross can afford to eat a neutral hit or two.

Heracross Weakness and Resistance Chart
DamageTypes
4x (Critical)Flying
2x (Weak)Fire, Psychic
0.5x (Resist)Grass, Fighting, Ground, Bug, Dark
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Heracross Weak Against

Avg
3Weak
5Resist
0Immune
Score-3
4xCritical
¼xResist
None
0xImmune
None

What is Heracross Strong Against

7Strong
3Resisted
0Immune
Score+4

Best Pokemon Against Heracross

Blaziken
Blaziken
FireFighting
B
Golbat
Golbat
PoisonFlying
C
Altaria
Altaria
DragonFlying
C
Kadabra
Kadabra
Psychic
C
Ninjask
Ninjask
BugFlying
B

Heracross Evolutions

What you see is what you get. Heracross sits outside any evolution chain, so focus on the egg moves and a decent partner pool from one egg group. Eggs take an average time to hatch. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Heracross
#214Heracross
Does not evolve

Breeding

Easy

Breed Heracross easily with 37 breeding partners from the Bug egg group. Pass egg moves like Bide, False Swipe, Flail and 1 more to offspring.

Egg Groups
Bug
Gender
♂50.0%♀50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
4moves
Breed With (best first)
flygonmasquerainvolbeatillumiseparasectvibravaparastrapinchsurskitshuckleforretressvenomoth

E Heracross Best Moveset

Fighting/Bug dual TermStab backed by 125 base Attack makes Heracross one of the strongest physical tankbreakers available in Emerald. The moveset hits hard with MoveMegahorn and MoveBrick Break, while AbilityGuts turns status conditions into an Attack boost that makes it even more dangerous to leave in.

Best Build

Experimental
Physical Setup Sweeper
Ability
Swarm
Item
Salac BerryRECOVERY
Best Nature for Heracross
Jolly+SPE

Heracross best EVs are Attack and Speed

EVs

Physical Setup Sweeper Moveset

  • MegahornSTAB
  • Rock Slide
  • Swords Dance
  • SubstituteUtility

Moves List

Breeding's the move. Bide and False Swipe give Heracross options it can't learn any other way, and Normal and Ground coverage and more already covers a decent range on top of Focus Punch and Megahorn. The egg moves push it further.

Level-Up Moves

Lv 1
Leer
D—10030Normal
Lv 1
Tackle
D3510035Normal
Lv 6
Horn Attack
—6510025Normal
Lv 11
Endure+4
C——10Normal
Lv 17
Fury Attack
—158520Normal
Lv 23
Brick Break
A11210015Fighting
Lv 30
Counter-5
D—10020Fighting
Lv 37
Take Down
C908520Normal
Lv 45
Reversal
D—10015Fighting
Lv 53
Megahorn
B1808510Bug

TM Moves

All 23 TMs are obtainable before the Elite Four

TM
TM45
AttractVerdanturf Townbadge 2
——10015Normal
TM31
Brick BreakSootopolis Citynot until badge 7
A11210015Fighting
TM08C——20Fighting
TM28
DigRoute 114badge 3
C6010010Ground
TM32
Double TeamRoute 113badge 2
———15Normal
TM26
EarthquakeSeafloor Cavernnot until badge 7
B10010010Ground
TM42C7010020Normal
TM01
Focus Punch-3Route 115badge 5
A22510020Fighting
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
D150905Normal
TM17C——10Normal
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
HM06C3010015Fighting
TM39C609510Rock
TM43
Secret PowerRoute 111badge 3
—7010020Normal
HM04—8010015Normal
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM46
ThiefSlateport Citybadge 1
C6010025Dark
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Egg
Egg
Bide+1
———10Normal
Egg
False Swipe
—4010040Normal
Egg
Flail
D—10015Normal
Egg
Harden
C——30Normal

Tutor Moves

Tut
Tutor
Body Slam
C8510015Normal
Tutor
Counter-5
D—10020Fighting
Tutor
Double-Edge
B12010015Normal
Tutor
Endure+4
C——10Normal
Tutor
Fury Cutter
—159520Bug
Tutor
Mimic
D——10Normal
Tutor
Rock Slide
B759010Rock
Tutor
Seismic Toss
D—10020Fighting
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
B——10Normal
Tutor
Swagger
D—9015Normal
Tutor
Swords Dance
B——30Normal

Base Stats

Base Stats
High
HP80
C
Attack125
A
Defense75
C
Sp. Atk40
D
Sp. Def95
B
Speed85
C
Total500
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.5 m
Weight54.0 kg
Base XP175
Abilities
Swarm
Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.
Guts
Increases Attack to 1.5× with a major status ailment.
EV Yield
HPAtk+2DefSpASpDSpe
Attack training target
Pokedex Entry

They gather in forests seeking the sweet sap of trees. It is completely clad in a steel-hard shell. It is proud of its horn, which it uses to fling foes.

Pokemon Emerald

Heracross Emerald Guide

  • How do I catch Heracross in the Emerald Safari Zone?

    See the Locations section above for where to find Heracross in Emerald.

    Safari rules: You can only use Safari Balls. No battling. Two tactical items shift the catch/flee trade-off:

    • Throw bait to keep Heracross from fleeing (flee rate cut to 1/4) but it becomes harder to catch (catch factor halved).
    • Throw a rock to make Heracross easier to catch (catch factor doubled) but it flees twice as often.
    • Each effect lasts 2-6 random turns; throwing one cancels the other.
  • Mega Evolution isn't available in Emerald, but Heracross does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Heracross hits 600 BST.

  • In Emerald, Heracross plays as a wallbreaker. Speed is middling, so pick your spots carefully. Megahorn is the primary attack.

  • In Emerald, Heracross pairs best with Metagross, Magneton, and Snorlax. Metagross has Decent synergy and covers what Heracross can't handle on its own.

  • In Emerald, Jolly is the go-to nature for Heracross. That's +Speed / -Sp. Atk. Pair it with 252 Atk / 4 SpD / 252 Spe EVs. Fits the wallbreaker role.

Game Availability

Since debuting in Gold & Silver, Heracross has appeared in 19 titles over 8 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.

Explore

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