Levitate gives Claydol Ground immunity despite being Ground/Psychic, and its bulk with Rapid Spin make it S-Tier in Emerald. Explosion adds a nuke.
Ability 1LevitateAbility 1Evades ground moves.
500HP60Attack70Defense105Speed75Sp.Def120Sp.Atk70
Baltoy
Claydol
Weak to
Mixed
Balanced
75Speed · Below Avg

Is Claydol Good in Emerald Playthrough?

Ground/Psychic with AbilityLevitate removing Ground as a weakness. Claydol handles Wattson through Ground and Phoebe through Psychic. Defensively solid after Levitate. The Wallace endgame is neutral. A dependable defensive option that doesn't collapse under pressure.

StrongGoodEvenToughBadGGGGEEEGEEEGERoxanneGym 1BrawlyGym 2WattsonGym 3FlanneryGym 4BaltoyCatchableNormanGym 5WinonaGym 6ClaydolEvolveTate & LizaGym 7JuanGym 8SidneyE4PhoebeE4GlaciaE4DrakeE4WallaceChamp*
Roxanne
Gym 1
Good

Baltoy has the type edge here and should clean up Roxanne's team.

You Win
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
You Win
Geodude
Lv 12
RockGround
Rock Head
TackleDefense CurlRock ThrowRock Tomb
You Win
Nosepass
Lv 15
Rock
Sturdy
BlockHardenTackleRock Tomb
Brawly
Gym 2
Good

Baltoy has the type edge here and should clean up Brawly's team.

Easy KO
Machop
Lv 16
Fighting
Guts
Karate ChopLow KickSeismic TossBulk Up
Even
Meditite
Lv 16
FightingPsychic
Pure Power
Focus PunchLight ScreenReflectBulk Up
Easy KO
Makuhita
Lv 19
Fighting
Thick Fat
Arm ThrustVital ThrowReversalBulk Up
Wattson
Gym 3
Good

Baltoy has the type edge here and should clean up Wattson's team.

You Win
Voltorb
Lv 20
Electric
Soundproof
RolloutSparkSelf DestructShock Wave
You Win
Electrike
Lv 20
Electric
Static
Shock WaveLeerQuick AttackHowl
You Win
Magneton
Lv 22
ElectricSteel
Magnet Pull
SupersonicShock WaveThunder WaveSonic Boom
Even
Manectric
Lv 24
Electric
Static
Quick AttackThunder WaveShock WaveHowl
Flannery
Gym 4
Good

Baltoy has the type edge here and should clean up Flannery's team.

Easy KO
Numel
Lv 24
FireGround
Oblivious
OverheatTake DownMagnitudeSunny Day
Easy KO
Slugma
Lv 24
Fire
Magma Armor
OverheatSmogLight ScreenSunny Day
You Win
Camerupt
Lv 26
FireGround
Magma Armor
OverheatTackleSunny DayAttract
You Win
Torkoal
Lv 29
Fire
White Smoke
OverheatSunny DayBody SlamAttract
Norman
Gym 5
Even

Baltoy trades roughly evenly with Norman's team.

Even
Spinda
Lv 27
Normal
Own Tempo
Teeter DancePsybeamFacadeEncore
Even
Vigoroth
Lv 27
Normal
Vital Spirit
SlashFacadeEncoreFeint Attack
Even
Linoone
Lv 29
Normal
Pickup
SlashBelly DrumFacadeHeadbutt
Risky
Slaking
Lv 31
Normal
Truant
CounterYawnFacadeFeint Attack
Winona
Gym 6
Even

Baltoy trades roughly evenly with Winona's team.

Even
Swablu
Lv 29
NormalFlying
Natural Cure
Perish SongMirror MoveSafeguardAerial Ace
Even
Tropius
Lv 29
GrassFlying
Chlorophyll
Sunny DayAerial AceSolar BeamSynthesis
Even
Pelipper
Lv 30
WaterFlying
Keen Eye
Water GunSupersonicProtectAerial Ace
Risky
Skarmory
Lv 31
SteelFlying
Keen Eye
Sand AttackFury AttackSteel WingAerial Ace
Even
Altaria
Lv 33
DragonFlying
Natural Cure
EarthquakeDragon BreathDragon DanceAerial Ace
Tate & Liza
Gym 7
Even

Claydol trades roughly evenly with Tate & Liza's team.

Risky
Claydol
Lv 41
GroundPsychic
LevitateImmune to Ground attacks
EarthquakeAncient PowerPsychicLight Screen
Even
Xatu
Lv 41
PsychicFlying
Synchronize
PsychicSunny DayConfuse RayCalm Mind
Even
Lunatone
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Light ScreenPsychicHypnosisCalm Mind
Risky
Solrock
Lv 42
RockPsychic
LevitateImmune to Ground attacks
Sunny DaySolar BeamPsychicFlamethrower
Juan
Gym 8
Good

Claydol has the type edge here and should clean up Juan's team.

You Win
Luvdisc
Lv 41
Water
Swift Swim
Water PulseAttractSweet KissFlail
Easy KO
Whiscash
Lv 41
WaterGround
Oblivious
Rain DanceWater PulseAmnesiaEarthquake
You Win
Sealeo
Lv 43
IceWater
Thick Fat
EncoreBody SlamAurora BeamWater Pulse
Even
Crawdaunt
Lv 43
WaterDark
Hyper Cutter
Water PulseCrabhammerTauntLeer
Even
Kingdra
Lv 46
WaterDragon
Swift Swim
Water PulseDouble TeamIce BeamRest
Sidney
Elite Four
Even

Claydol trades roughly evenly with Sidney's team.

Even
Mightyena
Lv 46
Dark
Intimidate
RoarDouble EdgeSand AttackCrunch
Even
Shiftry
Lv 48
GrassDark
Chlorophyll
TormentDouble TeamSwaggerExtrasensory
Even
Cacturne
Lv 46
GrassDark
Sand Veil
Leech SeedFeint AttackNeedle ArmCotton Spore
Even
Crawdaunt
Lv 48
WaterDark
Hyper Cutter
SurfSwords DanceStrengthFacade
Even
Absol
Lv 49
Dark
Pressure
Aerial AceRock SlideSwords DanceSlash
Phoebe
Elite Four
Even

Claydol trades roughly evenly with Phoebe's team.

You Win
Dusclops
Lv 48
Ghost
Pressure
Shadow PunchConfuse RayCurseProtect
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallGrudgeWill O WispFeint Attack
Even
Sableye
Lv 50
DarkGhost
Keen Eye
Shadow BallDouble TeamNight ShadeFeint Attack
You Win
Banette
Lv 49
Ghost
Insomnia
Shadow BallPsychicThunderboltFacade
Even
Dusclops
Lv 51
Ghost
Pressure
Shadow BallIce BeamRock SlideEarthquake
Glacia
Elite Four
Even

Claydol trades roughly evenly with Glacia's team.

You Win
Sealeo
Lv 50
IceWater
Thick Fat
EncoreBody SlamHailIce Ball
Even
Glalie
Lv 50
Ice
Inner Focus
Light ScreenCrunchIcy WindIce Beam
You Win
Sealeo
Lv 52
IceWater
Thick Fat
AttractDouble EdgeHailBlizzard
Even
Glalie
Lv 52
Ice
Inner Focus
Shadow BallExplosionHailIce Beam
Even
Walrein
Lv 53
IceWater
Thick Fat
SurfBody SlamIce BeamSheer Cold
Drake
Elite Four
Good

Claydol has the type edge here and should clean up Drake's team.

You Win
Shelgon
Lv 52
Dragon
Rock Head
Rock TombDragon ClawProtectDouble Edge
You Win
Altaria
Lv 54
DragonFlying
Natural Cure
Double EdgeDragon BreathDragon DanceAerial Ace
Even
Kingdra
Lv 53
WaterDragon
Swift Swim
SmokescreenDragon DanceSurfBody Slam
You Win
Flygon
Lv 53
GroundDragon
LevitateImmune to Ground attacks
FlamethrowerCrunchDragon BreathEarthquake
Even
Salamence
Lv 55
DragonFlying
Intimidate
FlamethrowerDragon ClawRock SlideCrunch
Wallace
Champion
Even

Claydol trades roughly evenly with Wallace's team.

You Win
Wailord
Lv 57
Water
Water Veil
Rain DanceWater SpoutDouble EdgeBlizzard
You Win
Tentacruel
Lv 55
WaterPoison
Clear Body
ToxicHydro PumpSludge BombIce Beam
Risky
Ludicolo
Lv 56
WaterGrass
Swift Swim
Giga DrainSurfLeech SeedDouble Team
Easy KO
Whiscash
Lv 56
WaterGround
Oblivious
EarthquakeSurfAmnesiaHyper Beam
Even
Gyarados
Lv 56
WaterFlying
Intimidate
Dragon DanceEarthquakeHyper BeamSurf
Even
Milotic
Lv 58
Water
Marvel Scale
RecoverSurfIce BeamToxic

Catch Baltoy

Available after Badge 4
Type
GroundPsychic
Tier
E

Catch Baltoy on Route 111 (walking, Lv 19-21, uncommon).

View Baltoy locations

Evolve Baltoy to Claydol

Level 36
Type
GroundPsychic
Tier
S

Baltoy evolves into Claydol at Level 36. Your Baltoy should hit Level 36 before you reach Tate & Liza, at typical leveling pace.

View Claydol locations

Recommended Moves

  • STARTING (Lv 36)
    • LV 36NormalSelf-DestructPower 200Accuracy 100%PP 5
    • LV 36NormalHyper BeamPower 150Accuracy 90%PP 5
  • After Brawly
  • After Norman
    • TM22GrassSolar BeamPower 120Accuracy 100%PP 10Safari Zone
  • After Tate & Liza
    • LV 55NormalExplosionPower 250Accuracy 100%PP 5
  • Post-Game

How to Get Claydol in Emerald

The Sky Pillar holds wild Claydol in the high 30s, common as you climb deeper, so the evolved form is a late catch. Evolving a Route 111 Baltoy at level 36 gets you one well before that tower, though.

1 location to catch Claydol

Encountered via tall grass encounters

Badge 8

Where To Catch Claydol in E

Baltoy gets you Claydol sooner: catch it (before Badge 4) and evolve it at Lv 36. Wild Claydol first appears at Sky Pillar (after Badge 7).

Want the exact numbers? Work out your catch odds in Emerald for Claydol.

How to Get Shiny Claydol in Emerald

Claydol haunts the upper floors of Sky Pillar as a common wild encounter, so climb through the tower and reset spawn after spawn among the ruins until a shiny finally emerges. Compare Shiny Claydol odds across every game

Normal vs Shiny
Normal Claydol in EmeraldNormal
Shiny Claydol in Emerald Shiny
Color ShiftBlacktoGray
Shiny TierB Tier Shiny

Shiny Claydol Evolution

2 Forms
Showing shiny artworkView Full Evolution Chart

Emerald Shiny Claydol Calculator

2 Methods
Shiny Odds

Both methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.

Step 1 · Encounter Method2 in Emerald

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 8,192Full Odds
Chance By Now50.0%at 5,678 encountersAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncountersTime
10%lucky few864----
25%one in four2,357----
50%coin flip5,678----
90%very likely18,862----
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Curious how fast a hunt could go? Work out your Emerald shiny odds for Claydol.

Claydol Weakness

Claydol is weak to Water, Grass, Ice, Bug, Ghost, and Dark. On the flip side, it's immune to Electric-type moves entirely. The Ground/Psychic typing picks up 4 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Claydol's overall bulk (60/105/120) lets it take a hit or two from most weaknesses before going down.

Claydol Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Grass, Ice, Bug, Ghost, Dark
0.5x (Resist)Fighting, Poison, Psychic, Rock
0x (Immune)Electric
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move

What is Claydol Weak Against

Vulnerable
6Weak
4Resist
2Immune
Score-5
4xCritical
None
¼xResist
None

What is Claydol Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Claydol

Cacturne
Cacturne
GrassDark
B
Shiftry
Shiftry
GrassDark
C
B
C
Ludicolo
Ludicolo
WaterGrass
C

Claydol Evolutions

Claydol is what Baltoy becomes. Breed it for Baltoy eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs take an average time to hatch. The evolution from Baltoy pushed Claydol to 500 total stats. Defense saw the largest single gain at +50. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Baltoy
GroundPsychic
Claydol
GroundPsychic
HP
40
60+20
ATK
40
70+30
DEF
55
105+50
SP.ATK
40
70+30
SP.DEF
70
120+50
SPE
55
75+20
BST
300E-Tier
500S-Tier+200
ROLE
Balanced
Balanced
TYPE
Utility
Mixed

Breeding

Challenging

Claydol is genderless — breed with Ditto to produce Baltoy eggs. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

E Claydol Best Moveset

Ground/Psychic with AbilityLevitate blocks most physical attackers while spinning away TermEntry Hazards through MoveRapid Spin. The moveset fills a defensive support role on Emerald teams, and the unique typing resists or is immune to Electric, Fighting, Poison, Rock, and Ground moves.

Best Build

Experimental
Physical Tank
Ability
Levitate
Item
LeftoversSUSTAIN
Best Nature for Claydol

Claydol best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Rapid Spin
  • EarthquakeSTAB
  • ExplosionCoverage
  • PsychicSTAB

Moves List

The level-up pool tells the story here. Claydol learns Self-Destruct and Hyper Beam naturally, plus enough variety that TMs feel like bonuses. Normal and Rock coverage and more extends the reach beyond that.

Level-Up Moves

Lv 1
Confusion
—7510025Psychic
Lv 1
Harden
C——30Normal
Lv 1
Rapid Spin
B5010040Normal
Lv 1
Teleport-6
———20Psychic
Lv 3
Harden
C——30Normal
Lv 5
Rapid Spin
B5010040Normal
Lv 7
Mud-Slap
D3010010Ground
Lv 11
Psybeam
—9710020Psychic
Lv 15
Rock Tomb
D609510Rock
Lv 19
Self-Destruct
B2001005Normal
Lv 25
Ancient Power
D601005Rock
Lv 31
Sandstorm
D——10Rock
Lv 36
Hyper Beam
C150905Normal
Lv 42
Cosmic Power
D——20Psychic
Lv 55
Explosion
B2501005Normal

TM Moves

All 26 TMs are obtainable before the Elite Four

TM
TM28
DigRoute 114badge 3
C9010010Ground
TM32
Double TeamRoute 113badge 2
———15Normal
TM26
EarthquakeSeafloor Cavernnot until badge 7
B15010010Ground
TM42D7010020Normal
HM05——7020Normal
TM21
FrustrationPacifidlog Townbadge 5
D—10020Normal
TM10
Hidden PowerFortree Citybadge 3
—6010015Normal
TM15
Hyper BeamLilycove Department Storebadge 5
C150905Normal
TM13
Ice BeamMauville Game Cornerbadge 2
C9510010Ice
TM16
Light ScreenLilycove Department Storebadge 5
C——30Psychic
TM17C——10Normal
TM29
PsychicMauville Game Cornerbadge 2
B13510010Psychic
TM18
Rain DanceAbandoned Shipnot until badge 7
C——5Water
TM33C——20Psychic
TM44
RestLilycove Citybadge 5
C——10Psychic
TM27
ReturnFallarbor Townbadge 3
D—10020Normal
HM06D2010015Fighting
TM39D609510Rock
TM37
SandstormRoute 111badge 4
D——10Rock
TM43
Secret PowerRoute 111badge 3
—7010020Normal
TM30
Shadow BallMt. Pyrebadge 5
D8010015Ghost
TM48
Skill SwapMt. Pyrebadge 5
———10Psychic
TM22
Solar BeamSafari Zonebadge 5
C12010010Grass
HM04—8010015Normal
TM11
Sunny DayScorched Slabbadge 5
C——5Fire
TM06
ToxicFiery Pathbadge 4
C—8510Poison

Egg Moves

Claydol doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Double-Edge
C12010015Normal
Tutor
Dream Eater
—15010015Psychic
Tutor
Endure+4
C——10Normal
Tutor
Explosion
B2501005Normal
Tutor
Mimic
D——10Normal
Tutor
Mud-Slap
D3010010Ground
Tutor
Psych Up
D——10Normal
Tutor
Rock Slide
D759010Rock
Tutor
Sleep Talk
D——10Normal
Tutor
Snore
—4010015Normal
Tutor
Substitute
C——10Normal
Tutor
Swagger
D—9015Normal

Base Stats

Base Stats
High
HP60
C
Attack70
C
Defense105
B
Sp. Atk70
C
Sp. Def120
A
Speed75
C
Total500
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Fast1M XP
Height1.5 m
Weight108.0 kg
Base XP175
Abilities
Levitate
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

A CLAYDOL sleeps while hovering in midair. Its arms are separate from its body. They are kept floating by the POKéMON’s manipulation of psychic power.

Pokemon Emerald

Claydol Emerald Guide

  • In Emerald, Claydol plays as a balanced. Speed is middling, so pick your spots carefully. Earthquake is the primary attack.

  • In Emerald, Claydol pairs best with Skarmory, Blissey, and Suicune. Skarmory has Decent synergy and covers what Claydol can't handle on its own.

  • In Emerald, Adamant is the go-to nature for Claydol. That's +Attack / -Sp. Atk. Pair it with 252 HP / 216 Atk / 32 SpA / 8 Spe EVs. Fits the balanced role.

Game Availability

Debuting in Ruby & Sapphire, Claydol appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.

Explore

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