
Is Makuhita Good in Emerald Playthrough?
Granite Cave catch before Brawly's gym. AbilityThick Fat halves Fire and Ice damage on a Fighting-type. Hariyama at 24 is a physical powerhouse. Handles Norman and Sidney. In Emerald, both Team Aqua and Team Magma fall to Fighting, doubling the coverage value.
Makuhita has the type edge here and should clean up Roxanne's team.
Brawly's typing presses Makuhita's defenses.
Makuhita trades roughly evenly with Wattson's team.
Hariyama has the type edge here and should clean up Flannery's team.
Hariyama has the type edge here and should clean up Norman's team.
Hariyama trades roughly evenly with Winona's team.
Tate & Liza's team hits Hariyama's weaknesses hard.
Hariyama has the type edge here and should clean up Juan's team.
Hariyama resists most of Sidney's coverage and hits back hard.
Phoebe's team hits Hariyama's weaknesses hard.
Hariyama resists most of Glacia's coverage and hits back hard.
Hariyama trades roughly evenly with Drake's team.
Hariyama trades roughly evenly with Wallace's team.
Catchable
Catch Makuhita in Granite Cave (walking, Lv 6-10, common).
Recommended Moves
- LV 13FightingVital ThrowPower 105Accuracy 100%PP 10
- After Norman
- TM01FightingFocus PunchPower 225Accuracy 100%PP 20Route 115
- HM03WaterSurfPower 95Accuracy 100%PP 15Given by Wally's father at Wally's house in Petalburg City after you defeat Norman
- After Tate & Liza
- TM31FightingBrick BreakPower 113Accuracy 100%PP 15Sootopolis City
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Seafloor Cavern
- Post-Game
- TUTORNormalMega KickPower 120Accuracy 75%PP 5Battle Frontier
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
- TUTORNormalMega PunchPower 80Accuracy 85%PP 20Battle Frontier
- TUTORFireFire PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORIceIce PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORRockRock SlidePower 75Accuracy 90%PP 10Battle Frontier
- TUTORElectricThunder PunchPower 75Accuracy 100%PP 15Battle Frontier
Evolve Makuhita to Hariyama
Makuhita evolves into Hariyama at Level 24. Your Makuhita should hit Level 24 before you reach Flannery, at typical leveling pace.
Recommended Moves
- STARTING (Lv 24)
- LV 24FightingVital ThrowPower 105Accuracy 100%PP 10
- After Norman
- TM01FightingFocus PunchPower 225Accuracy 100%PP 20Route 115
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Lilycove Department Store
- HM03WaterSurfPower 95Accuracy 100%PP 15Given by Wally's father at Wally's house in Petalburg City after you defeat Norman
- After Tate & Liza
- TM31FightingBrick BreakPower 113Accuracy 100%PP 15Sootopolis City
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- TM26GroundEarthquakePower 100Accuracy 100%PP 10Seafloor Cavern
- Post-Game
- TUTORNormalMega KickPower 120Accuracy 75%PP 5Battle Frontier
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
- TUTORNormalMega PunchPower 80Accuracy 85%PP 20Battle Frontier
- TUTORFireFire PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORIceIce PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORRockRock SlidePower 75Accuracy 90%PP 10Battle Frontier
- TUTORElectricThunder PunchPower 75Accuracy 100%PP 15Battle Frontier
How to Get Makuhita in Emerald
Makuhita packs into Granite Cave, common in the dark early on and turning up again in Victory Road later. Those caves are its home in Emerald, so the punching gym leader's favorite is an early cave staple.
2 locations to catch Makuhita
Encountered via tall grass encounters
Where To Catch Makuhita in E
Makuhita is where the line starts, caught through walking encounters at Lv. 6-36. The chain covers 2 catchable stages before reaching the final form.
Step 2Catch or Evolve into Hariyamaor evolve from Makuhita (Step 1)
Want the exact numbers? Work out your catch odds in Emerald for Makuhita.
How to Get Shiny Makuhita in Emerald
Makuhita trains in the depths of Granite Cave at common odds, so descend into the tunnels near Dewford and grind encounter after encounter until the recolored fighter blocks your path. Compare Shiny Makuhita odds across every game
Emerald Shiny Makuhita Calculator
2 MethodsBoth methods here share the same odds, about 1 in 8,192 on each try. Pick whichever fits how you play.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breeding: Hatch eggs of this line; each egg rolls at the base shiny rate (no Masuda before Gen IV).
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 864-- | -- |
| 25%one in four | 2,357-- | -- |
| 50%coin flip | 5,678-- | -- |
| 90%very likely | 18,862-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Emerald shiny odds for Makuhita.
Makuhita Weakness
Makuhita is weak to Flying and Psychic. Not many exploitable gaps in the Fighting typing defensive chart. Thick Fat reduces Fire/Ice damage, further improving the defensive spread.
| Damage | Types |
|---|---|
| 2x (Weak) | Flying, Psychic |
| 0.5x (Resist) | Bug, Rock, Dark |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
What is Makuhita Weak Against
AvgBest Pokemon Against Makuhita
Gardevoir Psychic | B | |
Kadabra Psychic | C | |
Available Move Moves
Damage vs Makuhita View Kadabra builds →Future Sight 2x249-294%KO | ||
Golbat Poison | C | |
Obtain MethodMeteor Falls Surfing | ||
Grumpig Psychic | C | |
Ninjask Bug | B | |
Tropius Grass | C | |
Beautifly Bug | C | |
Available Moves Moves
Damage vs Makuhita View Beautifly builds →Psychic 2x108-128%KO Aerial Ace 2x84-99% | ||
Skarmory Steel | A | |
Pelipper Water | C | |
Obtain MethodDewford Town Surfing | ||
Solrock RockPsychic | C | |
Obtain MethodMeteor Falls Surfing | ||
Swellow Normal | C | |
Baltoy GroundPsychic | D | |
Swablu Normal | D | |
Makuhita Evolutions
Makuhita is the base form in a two-stage line leading to Hariyama. Check the evolution method below. A decent partner pool for breeding via one egg group. Eggs take an average time to hatch. Evolving adds up to 237 stat points total. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Makuhita easily with 28 breeding partners from the Human-Like egg group. Pass egg moves like Counter, Cross Chop, Detect and 5 more to offspring.
E Makuhita Best Moveset
Two strong ability options in AbilityThick Fat and AbilityGuts give Makuhita useful traits that carry over to evolution. The moveset should run physical Fighting moves while building toward Hariyama.
Best Build
Makuhita best EVs are Attack and Sp. Def
Bulky Support Moveset
- Fake Out
- Brick Break
- Earthquake
- Bulk Up
Recommended Teammates
Moves List
Breeding opens up real options for Makuhita. Counter and Cross Chop come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Focus Punch and Cross Chop and coverage across 8 types.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 21 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
It loves to toughen up its body above all else. If you hear quaking rumbles in a cave, it is the sound of MAKUHITA undertaking strenuous training.
Makuhita Emerald Guide
In Emerald, for a casual playthrough, Makuhita works as a placeholder. Fighting coverage is useful early. The real payoff is Hariyama. That's where the stats start mattering.
Game Availability
Debuting in Ruby & Sapphire, Makuhita appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Makuhita.
