
Is Mr. Mime Good in Emerald Playthrough?
Mr. Mime with AbilitySoundproof blocks sound-based moves. Psychic-type in Gen 3 with decent Special stats. Handles Brawly and contributes against Phoebe. Gardevoir and Alakazam both outclass it on power, but Mr. Mime doesn't need a rare Ralts encounter or trade evolution.
Mr. Mime has the type edge here and should clean up Roxanne's team.
Mr. Mime resists most of Brawly's coverage and hits back hard.
Mr. Mime trades roughly evenly with Wattson's team.
Mr. Mime has the type edge here and should clean up Flannery's team.
Mr. Mime has the type edge here and should clean up Norman's team.
Mr. Mime has the type edge here and should clean up Winona's team.
Mr. Mime trades roughly evenly with Tate & Liza's team.
Mr. Mime has the type edge here and should clean up Juan's team.
Mr. Mime trades roughly evenly with Sidney's team.
Mr. Mime trades roughly evenly with Phoebe's team.
Mr. Mime has the type edge here and should clean up Glacia's team.
Mr. Mime trades roughly evenly with Drake's team.
Mr. Mime has the type edge here and should clean up Wallace's team.
Trade
Mr Mime cannot be caught in this game. It must be traded in from a compatible game where it appears in the wild. Cross-region trading typically becomes available after defeating the Elite Four.
Recommended Moves
- LV 29PsychicPsybeamPower 98Accuracy 100%PP 20
- After Norman
- TM01FightingFocus PunchPower 150Accuracy 100%PP 20Route 115
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Lilycove Department Store
- TM22GrassSolar BeamPower 120Accuracy 100%PP 10Safari Zone
- After Tate & Liza
- TM04PsychicCalm MindPower —Accuracy 100%PP 20Prize for defeating Tate & Liza
- TUTORNormalDouble-EdgePower 120Accuracy 100%PP 15Sootopolis City
- LV 45PsychicPsychicPower 135Accuracy 100%PP 10
- Post-Game
- TUTORPsychicDream EaterPower 150Accuracy 100%PP 15Battle Frontier
- TUTORNormalMega KickPower 120Accuracy 75%PP 5Battle Frontier
- TUTORNormalBody SlamPower 85Accuracy 100%PP 15Battle Frontier
- TUTORNormalMega PunchPower 80Accuracy 85%PP 20Battle Frontier
- TUTORFireFire PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORIceIce PunchPower 75Accuracy 100%PP 15Battle Frontier
- TUTORElectricThunder PunchPower 75Accuracy 100%PP 15Battle Frontier
How to Get Mr. Mime in Emerald
No wild barrier mime performs on any Emerald route, so Mr. Mime has to be traded in if you want one.
Mr. Mime cannot be caught in the wild in Emerald, but you can still get it via these paths:
Obtain and trade from these games:
Then trade to Emerald.
Also Obtainable In:
Pokemon transfers only go forward through generations, never backward. Direct cross-gen trades aren't supported.
How to Get Shiny Mr. Mime in Emerald
Mr. Mime gets left off Hoenn's map, so pick one up in FireRed or LeafGreen, where it comes through an in-game trade rather than the wild, and transfer the shine across. See every game where Shiny Mr. Mime can be hunted
Shiny Mr. Mime Evolution
Does Not EvolveMr. Mime Weakness
Type-wise, Mr. Mime takes extra damage from Bug, Ghost, and Dark. Mr. Mime's special bulk (base 120 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Bug, Ghost, Dark |
| 0.5x (Resist) | Fighting, Psychic |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
What is Mr. Mime Weak Against
VulnerableBest Pokemon Against Mr. Mime
Heracross BugFighting | A | |
Available Moves Moves
Damage vs Mr. Mime View Heracross builds →Megahorn 2x203-239%KO Thief 2x13-15% | ||
Houndoom DarkFire | B | |
Available Moves Moves
Damage vs Mr. Mime View Houndoom builds →Crunch 2x75-88% Shadow Ball 2x69-82% | ||
Absol Dark | C | |
Available Moves Moves
Damage vs Mr. Mime View Absol builds →Shadow Ball 2x94-111%KO Bite 2x42-50% | ||
Shiftry GrassDark | C | |
Available Moves Moves
Damage vs Mr. Mime View Shiftry builds →Shadow Ball 2x76-89% Thief 2x32-38% | ||
Sableye DarkGhost | C | |
Available Moves Moves
Damage vs Mr. Mime View Sableye builds →Shadow Ball 2x89-105%KO Feint Attack 2x37-44% | ||
Cacturne GrassDark | B | |
Available Moves Moves
Damage vs Mr. Mime View Cacturne builds →Feint Attack 2x58-69% Pin Missile 2x16-19% | ||
Banette Ghost | C | |
Available Moves Moves
Damage vs Mr. Mime View Banette builds →Shadow Ball 2x126-149%KO Feint Attack 2x30-36% | ||
Mightyena Dark | C | |
Available Moves Moves
Damage vs Mr. Mime View Mightyena builds →Crunch 2x46-55% Shadow Ball 2x69-82% | ||
Ninjask Bug | B | |
Available Moves Moves
Damage vs Mr. Mime View Ninjask builds →Shadow Ball 2x69-82% Leech Life 2x27-32% Thief 2x14-17% | ||
Volbeat Bug | C | |
Available Moves Moves
Damage vs Mr. Mime View Volbeat builds →Signal Beam 2x83-97% Shadow Ball 2x58-69% Thief 2x14-17% | ||
Dusclops Ghost | B | |
Available Moves Moves
Damage vs Mr. Mime View Dusclops builds →Shadow Ball 2x84-99% Pursuit 2x16-19% | ||
Beautifly Bug | C | |
Available Moves Moves
Damage vs Mr. Mime View Beautifly builds →Silver Wind 2x65-76% Shadow Ball 2x56-66% Thief 2x24-28% | ||
Illumise Bug | C | |
Available Moves Moves
Damage vs Mr. Mime View Illumise builds →Shadow Ball 2x42-50% Thief 2x18-22% | ||
Pinsir Bug | C | |
Mr. Mime Evolutions
Mr. Mime is what you get. No evolutions, but it breeds through one egg group with a decent partner pool. Its eggs take an average time to hatch. It's got 6 egg moves worth looking into. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Mr. Mime to get Mr Mime eggs easily using 28 partners from the Human-Like egg group. Notable egg moves include Fake Out, Future Sight, Hypnosis and 3 more.
E Mr. Mime Best Moveset
Mr. Mime fills a niche as a Psychic-type immune to sound moves through AbilitySoundproof, blocking MoveRoar phazing and MovePerish Song traps. 120 Sp. Def handles special attacks while MoveCalm Mind boosts the moveset for sweeping potential from 100 Sp. Atk. Teams needing sound immunity on a special setup attacker find unique value here.
Best Build
Mr. Mime best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Psychic
- Calm Mind
- Thunderbolt
- Fire Punch
Recommended Teammates
Moves List
The egg pool carries weight here. Fake Out and Future Sight aren't available any other way for Mr. Mime, and they meaningfully change what it threatens. Stack those on top of Future Sight and Dream Eater for solid options.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
30 of 31 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
Mr. Mime Emerald Guide
In Emerald, Mr. Mime plays as a pivot. Speed is middling, so pick your spots carefully. Psychic is the primary attack.
Yes. Galarian Mr. Mime is a regional variant with different typing and a reworked stat spread. Introduced in Gen 8. Plays completely differently from the original.
In Emerald, Timid is the go-to nature for Mr. Mime. That's +Speed / -Attack. Pair it with 252 SpA / 4 SpD / 252 Spe EVs. Fits the pivot role.
No. Mr. Mime isn't catchable in Emerald. Obtain it via the in-game trade in FireRed or LeafGreen, then trade it over.
Game Availability
Available since Red & Blue, Mr. Mime appears in 21 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwShGalarian

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Mr. Mime.
