Mr. Mime's Psychic/Fairy typing gives it useful dual-type attacks in Let's Go, but modest stats leave it outclassed by Alakazam and Clefable in their respective roles.
460HP40Attack45Defense65Speed90Sp.Def120Sp.Atk100
Weak to
Immune to
Special
Pivot
90Speed · Above Avg

Is Mr. Mime Good in Let's Go Pikachu & Eevee Playthrough?

Psychic/Fairy now, which is a massive upgrade over the original games. Mr. Mime gains Dragon immunity that stops Lance's Dragonite cold. Handles Bruno's Fighting-types and contributes against Agatha. Far better in Let's Go than it ever was in Red and Blue.

StrongGoodEvenToughBadGEEGGEEEGGGGEBrockGym 1MistyGym 2Mr MimeCatchableSurgeGym 3ErikaGym 4KogaGym 5SabrinaGym 6BlaineGym 7GiovanniGym 8LoreleiE4BrunoE4AgathaE4LanceE4TraceChamp*
Brock
Gym 1

Not available yet. You cannot get Mr. Mime before this fight.

Geodude
Lv 11
RockGround
Tackle
Onix
Lv 12
RockGround
HeadbuttBindRock Throw
Misty
Gym 2

Not available yet. You cannot get Mr. Mime before this fight.

Psyduck
Lv 18
Water
Water GunConfusion
Starmie
Lv 19
WaterPsychic
ScaldPsywaveSwift
Lt. Surge
Gym 3
Even

Mr. Mime trades roughly evenly with Lt. Surge's team.

Even
Voltorb
Lv 25
Electric
ThunderboltSwiftLight Screen
Even
Magnemite
Lv 25
ElectricSteel
ThunderboltSonic Boom
Even
Raichu
Lv 26
Electric
ThunderboltQuick AttackDouble Kick
Erika
Gym 4
Good

Mr. Mime has the type edge here and should clean up Erika's team.

You Win
Tangela
Lv 33
Grass
Mega DrainSleep PowderBind
Easy KO
Weepinbell
Lv 33
GrassPoison
Mega DrainPoison Jab
Easy KO
Vileplume
Lv 34
GrassPoison
Mega DrainMoonblast
Koga
Gym 5
Good

Mr. Mime has the type edge here and should clean up Koga's team.

You Win
Weezing
Lv 43
Poison
ToxicProtectSludge BombExplosion
You Win
Muk
Lv 43
Poison
ToxicProtectSludge BombMoonblast
You Win
Golbat
Lv 43
PoisonFlying
ToxicProtectFlyLeech Life
You Win
Venomoth
Lv 44
BugPoison
Sludge BombProtectPsychicBug Buzz
Sabrina
Gym 6
Even

Mr. Mime trades roughly evenly with Sabrina's team.

Even
Mr Mime
Lv 43
PsychicFairy
PsychicReflectLight ScreenDouble Slap
You Win
Slowbro
Lv 43
WaterPsychic
PsychicYawnSurfCalm Mind
Even
Jynx
Lv 43
IcePsychic
PsychicLovely KissIce Punch
Even
Alakazam
Lv 44
Psychic
PsychicNight Shade
Blaine
Gym 7
Even

Mr. Mime trades roughly evenly with Blaine's team.

Even
Magmar
Lv 47
Fire
FlamethrowerLow KickConfuse Ray
Risky
Rapidash
Lv 47
Fire
Flare BlitzQuick AttackFury Attack
Even
Ninetales
Lv 47
Fire
Fire BlastQuick Attack
Risky
Arcanine
Lv 48
Fire
Flare BlitzOutrageCrunch
Giovanni
Gym 8
Even

Mr. Mime trades roughly evenly with Giovanni's team.

Even
Dugtrio
Lv 49
Ground
EarthquakeSucker PunchSlash
You Win
Nidoqueen
Lv 49
PoisonGround
EarthquakeSuper FangCrunch
Even
Nidoking
Lv 49
PoisonGround
EarthquakeHorn DrillMegahornPoison Jab
Even
Rhydon
Lv 50
GroundRock
EarthquakeRock SlideMegahorn
Lorelei
Elite Four
Good

Mr. Mime has the type edge here and should clean up Lorelei's team.

You Win
Dewgong
Lv 51
WaterIce
Aqua JetIce ShardWaterfall
Even
Jynx
Lv 51
IcePsychic
Lovely KissBlizzardPsychic
You Win
Cloyster
Lv 51
WaterIce
Ice BeamSpike CannonHydro Pump
Even
Slowbro
Lv 51
WaterPsychic
PsychicSurfFlamethrower
You Win
Lapras
Lv 52
WaterIce
Hydro PumpBlizzardDragon Pulse
Bruno
Elite Four
Good

Mr. Mime has the type edge here and should clean up Bruno's team.

Easy KO
Onix
Lv 52
RockGround
Iron TailStealth RockEarthquake
You Win
Hitmonlee
Lv 52
Fighting
Brick BreakFeintRock Slide
You Win
Hitmonchan
Lv 52
Fighting
Ice PunchThunder PunchFire Punch
You Win
Poliwrath
Lv 52
WaterFighting
SuperpowerWaterfallBody Slam
You Win
Machamp
Lv 53
Fighting
EarthquakeSuperpowerRock Slide
Agatha
Elite Four
Good

Mr. Mime has the type edge here and should clean up Agatha's team.

You Win
Arbok
Lv 53
Poison
GlareCrunchPoison Jab
Even
Gengar
Lv 53
GhostPoison
Will O WispShadow BallSludge Bomb
You Win
Golbat
Lv 53
PoisonFlying
Air SlashCrunchQuick Attack
You Win
Weezing
Lv 53
Poison
Sludge BombShadow BallThunderbolt
Even
Gengar
Lv 54
GhostPoison
Dazzling GleamShadow BallSludge Bomb
Lance
Elite Four
Good

Mr. Mime has the type edge here and should clean up Lance's team.

You Win
Seadra
Lv 54
Water
Hydro PumpDragon PulseHyper Beam
Even
Aerodactyl
Lv 54
RockFlying
Rock SlideEarthquakeHyper Beam
You Win
Gyarados
Lv 54
WaterFlying
WaterfallIron TailHyper Beam
Even
Charizard
Lv 54
FireFlying
Air SlashDragon PulseHyper Beam
You Win
Dragonite
Lv 55
DragonFlying
OutrageFire PunchHyper Beam
Trace
Champion
Even

Mr. Mime trades roughly evenly with Trace's team.

You Win
Pidgeot
Lv 56
NormalFlying
Quick AttackAir SlashHeat Wave
You Win
Vileplume
Lv 56
GrassPoison
Solar BeamReflectSludge Bomb
Easy KO
Marowak
Lv 56
Ground
Fire PunchBonemerangBrick Break
Risky
Rapidash
Lv 56
Fire
Flare BlitzQuick AttackPoison Jab
Even
Slowbro
Lv 56
WaterPsychic
PsychicSurfLight Screen
Risky
Raichu
Lv 57
Electric
ThunderQuick AttackIron Tail

This is the Let's Go Eevee team. In Let's Go Pikachu, Trace brings Jolteon Lv 57 in place of Raichu Lv 57.

Catchable

Available after Badge 2
Type
PsychicFairy
Tier
A

Catch Mr Mime on Route 11 (walking, Lv 13-18).

View Mr Mime locations

Let's Go Pikachu & Eevee Mr. Mime Locations

Moderate rates is the best you'll get on Mr. Mime in early-game routes. Use the sort toggle below. Best shows where the odds peak, Earliest shows where you can access it soonest in your playthrough.

1 location to catch Mr. Mime

Encountered via tall grass encounters

Badge 2

Best Locations to Catch Mr. Mime in Let's Go Pikachu & Eevee

How to Get Shiny Mr. Mime in Let's Go Pikachu & Eevee

In Let's Go Pikachu & Eevee, the strongest route to a Shiny Mr. Mime is Catch Combo, which reaches about 1 in 274 at full boosts. Pick a method and tune your setup below to see live odds. Compare Shiny Mr. Mime odds across every game

Normal vs Shiny
Normal Mr. Mime in Let's Go Pikachu & EeveeNormal
Shiny Mr. Mime in Let's Go Pikachu & Eevee Shiny
Color ShiftPinktoGreen
Shiny TierB Tier Shiny

Shiny Mr. Mime Evolution

Does Not Evolve
Mr. Mime does not evolve
Single-stage PokemonView Full Evolution Chart

Let's Go Pikachu & Eevee Shiny Mr. Mime Calculator

2 Methods
Fastest Path

The best route is Catch Combo at full boosts, about 1 in 274 on each try. Tune it below.

Step 1 · Encounter Method2 in Let's Go Pikachu & Eevee

Catch Combo: Catch one species back-to-back. A Lure stacks on top of a 31-plus combo.

Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.

Step 2 · Boost Your Oddstap to add
+2 rolls
+1 roll
00

How many you have done, or plan to do.

120,000
Shiny Odds Per Try1 / 274Catch Combo
Chance By Now50.1%at 190 catchesAbout 5 in 10 hunters have one by now
What To Expect
ChanceEncounters
10%lucky few29
25%one in four79
50%coin flip190
90%very likely630
How is this calculated?

Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.

chance after N tries = 1 − (1 − p)^N,  where  p = 1 / odds per try

Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.

The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.

These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.

Where these shiny odds come from: Read our full methodology

Planning a longer hunt? Set up Mr. Mime in the Let's Go Pikachu & Eevee Shiny Odds Calculator to compare every method side by side.

Mr. Mime Weakness

Type-wise, Mr. Mime takes extra damage from Poison, Ghost, and Steel. Dragon moves do nothing thanks to a full immunity. Mr. Mime's special bulk (base 120 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mr. Mime Weakness and Resistance Chart
DamageTypes
2x (Weak)Poison, Ghost, Steel
0.5x (Resist)Psychic
0.25x (Resist)Fighting
0x (Immune)Dragon

What is Mr. Mime Weak Against

Good
3Weak
2Resist
1Immune
Score0
4xCritical
None
½xResist
¼xResist
0xImmune

What is Mr. Mime Strong Against

4Strong
1Resisted
0Immune
Score+3
½xResisted
0xImmune
None

Best Pokemon Against Mr. Mime

Beedrill
Beedrill
BugPoison
C
Nidoqueen
Nidoqueen
PoisonGround
C
Nidoking
Nidoking
PoisonGround
C

Mr. Mime Evolutions

Mr. Mime is a single-stage Psychic/Fairy type. There's nothing to evolve, so its 460 base stats are what you build around. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Mr. Mime
#122Mr. Mime
Does not evolve
Breeding is not available in this game

Let's Go Mr. Mime Best Moveset

Psychic/Fairy at 100 Sp. Atk and 120 Sp. Def with 90 Speed. Dragon immunity and Fighting resistance from the Fairy typing are real advantages. Without AbilityFilter reducing super-effective damage, 40 HP and 65 Defense crumble on any physical contact. The moveset has the special stats but nowhere to safely switch in.

Best Build

Mr. Mime 3D model in Pokemon Let's Go Pikachu and Eevee
Let's Go 3D modelMr. MimeMr. Mime as a 3D model in Pokemon Let's Go Pikachu and Let's Go Eevee
Best Nature for Mr. Mime
Calm+SPD
Madam Celadon Colors
Species Candy
Mr. Mime Candy
Stat Candy

Calm raises Sp. Def and lowers Attack. Madam Celadon sets this nature when you pick Green, then Red. It costs 10,000 Pokedollars and lasts for the rest of the day.

Candy for Mr. Mime

Mr. Mime Candy raises every stat, but only Mr. Mime can eat it. The stat candy that goes with Mr. Mime is Courage Candy (Sp. Def), and any Pokemon can eat it; Courage Candy L needs level 30 and Courage Candy XL needs level 60 or higher.

Master Trainer

Rui battles with one level 70 Mr. Mime that knows Calm Mind, Barrier and Dazzling Gleam. It takes extra damage from Poison, Ghost and Steel moves. Win to earn the Mr. Mime Master title. Find Rui in Celadon City.

Moves List

Most of Mr. Mime's flexibility comes from TMs. Same-type output runs through Dream Eater and Psychic, but Normal and Fighting and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Barrier
A——20Psychic
Lv 1
Confusion
—7510025Psychic
Lv 1
Pound
—4010035Normal
Lv 6
Meditate
———40Psychic
Lv 10
Double Slap
—158510Normal
Lv 16
Mimic
———10Normal
Lv 20
Psywave
D—10015Psychic
Lv 26
Encore
C—1005Normal
Lv 30
Psybeam
C9710020Psychic
Lv 36
Light Screen
A——30Psychic
Lv 36
Reflect
C——20Psychic
Lv 40
Substitute
C——10Normal
Lv 46
Psychic
B13510010Psychic

TM Moves

All 27 TMs are obtainable before the Elite Four

TM
TM13D7510015Fighting
TM33C——20Psychic
TM32A12010010Fairy
TM59B15010015Psychic
TM12D7010020Normal
TM31D7510015Fire
TM01D7010015Normal
TM03D——20Normal
TM48B150905Normal
TM35
Ice PunchDefeat Coach Trainer Pam on Route 21not until badge 7
D7510015Ice
TM15D—10020Fighting
TM43C8010015Ghost
TM45B20010010Grass
TM08C——10Normal
TM04D——20Psychic
TM16C—9020Electric
TM36A9010015Electric
TM27C—9010Poison

Tutor Moves

Mr. Mime can't learn any Tutor moves

Base Stats

Base Stats
Above
HP40
D
Attack45
D
Defense65
C
Sp. Atk100
B
Sp. Def120
A
Speed90
B
Total460
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight54.5 kg
Base XP161
Pokedex Entry

Always practices its pantomime act. It makes enemies believe something exists that really doesn’t.

Pokemon Let's Go Pikachu / Pokemon Let's Go Eevee

Game Availability

Available since Red & Blue, Mr. Mime appears in 21 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.

Explore

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