Let's Go Pikachu & Eevee Celadon City
Let's Go Pikachu & Eevee encounter data. 2 Pokemon at Celadon City.
Celadon City is in Kanto, with Route 16 to the west and the entrance to Celadon Gym. In the story you arrive from Route 7 to the east and continue through its entrance to Rocket Hideout. See also the Let's Go Pikachu & Eevee hub and the Master Trainers guide.
CELADON CITY MAP
Pokemon Encounters
Alolan Sandshrew
ITEMS & SHOP
All field items and hidden pickups, Poke Mart stock, move tutors at Celadon City.
Shiny Charm
Raises the chance of finding a shiny Pokémon.
Shiny Charm
Raises the chance of finding a shiny Pokémon.
Tea
Grants access to Saffron City.
Baddy Bad
The user acts bad and attacks the target. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s physical moves.
Floaty Fall
The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch.
Glitzy Glow
The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
TM03 Helping Hand
In Double Battles, boosts the power of the partner's move.
TM06 Light Screen
Light Screen reduces damage from Special attacks by 50%, for 5 turns.
TM07 Protect
Protect prevents any attacks targeted at the user from striking, for the duration of the turn.
TM09 Reflect
Reflect reduces damage from Physical attacks by 50%, for 5 turns.
TM26 Poison Jab
Poison Jab deals damage and has a 30% chance of poisoning the target.
TM44 Play Rough
Play Rough deals damage and has a 10% chance of lowering the target's Attack by one stage.
TM53 Mega Drain
Mega Drain deals damage and the user will recover 50% of the HP drained.
Pewter Crunchies
A crunchy snack from Pewter City that heals every status condition of one Pokemon.
Courage Candy
Give it to a Pokemon to raise its Sp. Def Awakening Values. It works at any level.
Courage Candy L
A bigger candy that raises the Sp. Def Awakening Values of a Pokemon at Lv 30 or higher.
Health Candy
Give it to a Pokemon to raise its HP Awakening Values. It works at any level.
Health Candy L
A bigger candy that raises the HP Awakening Values of a Pokemon at Lv 30 or higher.
Mighty Candy
Give it to a Pokemon to raise its Attack Awakening Values. It works at any level.
Mighty Candy L
A bigger candy that raises the Attack Awakening Values of a Pokemon at Lv 30 or higher.
PP Max
Raises a move’s max PP by 60%.
Quick Candy
Give it to a Pokemon to raise its Speed Awakening Values. It works at any level.
Quick Candy L
A bigger candy that raises the Speed Awakening Values of a Pokemon at Lv 30 or higher.
Rare Candy
Causes a level-up and raises happiness.
Smart Candy
Give it to a Pokemon to raise its Sp. Atk Awakening Values. It works at any level.
Smart Candy L
A bigger candy that raises the Sp. Atk Awakening Values of a Pokemon at Lv 30 or higher.
Tough Candy
Give it to a Pokemon to raise its Defense Awakening Values. It works at any level.
Tough Candy L
A bigger candy that raises the Defense Awakening Values of a Pokemon at Lv 30 or higher.
Health Candy x3
Give it to a Pokemon to raise its HP Awakening Values. It works at any level.
Quick Candy XL
The largest candy size. It raises the Speed Awakening Values of a Pokemon at Lv 60 or higher.
Nugget
A nugget of pure gold. A Poke Mart buys it for 5,000 Pokédollars.
Nanab Berry
Feed it to a wild Pokemon to calm it a little while you try to catch it.
Pinap Berry
Feed it to a wild Pokemon you are catching for a slightly better chance of getting an item.
Razz Berry
Feed it to a wild Pokemon to make it a little easier to catch.
Gold Bottle Cap
A bottle cap with a golden shine that some people treasure.
Antidote
Cures poison.
Awakening
Cures sleep.
Burn Heal
Cures a burn.
Dire Hit
Use it in battle to greatly raise one Pokemon's critical-hit ratio. The boost ends when that Pokemon is withdrawn.
Escape Rope
Transports user to the outside entrance of a cave.
Fresh Water
Mineral-rich water that restores 30 HP to one Pokemon.
Full Heal
Cures any status ailment and confusion.
Full Restore
Restores HP to full and cures any status ailment and confusion.
Great Ball
Tries to catch a wild Pokémon. Success rate is 1.5×.
Guard Spec
Use it in battle to stop opposing Pokemon from lowering your team's stats for five turns.
Hyper Potion
A spray medicine that restores 120 HP to one Pokemon.
Ice Heal
Cures freezing.
Ice Stone
Evolves an Alola Sandshrew into Alola Sandslash or an Alola Vulpix into Alola Ninetales.
Leaf Stone
Evolves a Gloom into Vileplume, a Weepinbell into Victreebel, or an Exeggcute into Exeggutor.
Lemonade
A very sweet drink that restores 70 HP to one Pokemon.
Lure
Use it to raise the odds of rare Pokemon showing up for a while.
Max Lure
Use it to raise the odds of rare Pokemon showing up. The effect lasts longer than a Super Lure.
Max Potion
Restores HP to full.
Max Repel
For 250 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
Paralyze Heal
Cures paralysis.
Poke Ball
Tries to catch a wild Pokémon.
Potion
Restores 20 HP.
Repel
For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
Revive
Revives with half HP.
Soda Pop
A fizzy soda drink that restores 50 HP to one Pokemon.
Super Lure
Use it to raise the odds of rare Pokemon showing up. The effect lasts longer than a Lure.
Super Potion
A spray medicine that restores 60 HP to one Pokemon.
Super Repel
For 200 steps, prevents wild encounters of level lower than your party’s lead Pokémon.
TM17 Dragon Tail
Teaches Dragon Tail.
In battles, the opponent switches.
TM18 U-turn
Teaches U-turn.
User switches out immediately after attacking.
TM19 Iron Tail
Teaches Iron Tail.
Iron Tail deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM25 Waterfall
Teaches Waterfall.
Waterfall deals damage and has a 20% chance of causing the target to flinch (if the target has not yet moved).
TM28 Tri Attack
Teaches Tri Attack.
Tri Attack deals damage and has a 20% chance of paralyzing, burning or freezing the target - i.
TM30 Bulk Up
Teaches Bulk Up.
Bulk Up raises the user's Attack and Defense by one stage each.
TM43 Shadow Ball
Teaches Shadow Ball.
Shadow Ball deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
TM48 Hyper Beam
Teaches Hyper Beam.
Hyper Beam deals damage, but the user must recharge on the next turn (bringing its effective power down to 75 per turn).
Ultra Ball
Tries to catch a wild Pokémon. Success rate is 2×.
X Accuracy
Use it in battle to raise one Pokemon's accuracy by two stages. The boost ends when that Pokemon is withdrawn.
X Attack
Use it in battle to raise one Pokemon's Attack by two stages. The boost ends when that Pokemon is withdrawn.
X Defense
Use it in battle to raise one Pokemon's Defense by two stages. The boost ends when that Pokemon is withdrawn.
X Sp. Atk
Use it in battle to raise one Pokemon's Sp. Atk by two stages. The boost ends when that Pokemon is withdrawn.
X Sp. Def
Use it in battle to raise one Pokemon's Sp. Def by two stages. The boost ends when that Pokemon is withdrawn.
X Speed
Use it in battle to raise one Pokemon's Speed by two stages. The boost ends when that Pokemon is withdrawn.
Nature setter (Madam Celadon)
Left of the Pokemon Center counter, she charges 10,000 to set the nature of wild Pokemon you meet that day by the flowers you water and thin out
TRAINERS
12 trainer battles at Celadon City. Team rosters, levels, and weakness coverage for each.












































































