
Is Machamp Good in Let's Go Pikachu & Eevee Playthrough?
Machamp is the hardest-hitting Fighting-type in Let's Go. Giovanni crumbles to it, Bruno's own Fighting-types can't match it blow for blow, and it dents anything that doesn't resist Fighting. Requires a trade to evolve, which limits solo players, but the payoff is enormous.
Not available yet. You cannot get Machop before this fight.
Not available yet. You cannot get Machop before this fight.
Not available yet. You cannot get Machop before this fight.
Erika's team hits Machoke's weaknesses hard.
Koga's team hits Machamp's weaknesses hard.
Sabrina's team hits Machamp's weaknesses hard.
Machamp has the type edge here and should clean up Blaine's team.
Machamp trades roughly evenly with Giovanni's team.
Machamp has the type edge here and should clean up Lorelei's team.
Machamp has the type edge here and should clean up Bruno's team.
Machamp trades roughly evenly with Agatha's team.
Machamp trades roughly evenly with Lance's team.
Machamp trades roughly evenly with Trace's team.
This is the Let's Go Pikachu team. In Let's Go Eevee, Trace brings Raichu Lv 57 in place of Jolteon Lv 57.
Catch Machop
Catch Machop in Rock Tunnel (walking, Lv 18-23).
Recommended Moves
- After Misty
- TMGroundDigPower 80Accuracy 100%PP 10
- LV 21FightingBrick BreakPower 113Accuracy 100%PP 15
- LV 26FightingSubmissionPower 120Accuracy 80%PP 20
- After Erika
- TMFireFlamethrowerPower 90Accuracy 100%PP 15
- TMPoisonPoison JabPower 80Accuracy 100%PP 20
- LV 36FightingSuperpowerPower 180Accuracy 100%PP 5
- After Blaine
- TMFireFire BlastPower 110Accuracy 85%PP 5
- After Giovanni
- TMGroundEarthquakePower 100Accuracy 100%PP 10
Evolve Machop to Machoke
Machop evolves into Machoke at Level 28. Your Machop should hit Level 28 before you reach Erika, at typical leveling pace.
Recommended Moves
- STARTING (Lv 28)
- LV 28FightingSubmissionPower 120Accuracy 80%PP 20
- LV 28FightingBrick BreakPower 113Accuracy 100%PP 15
- After Misty
- TMGroundDigPower 80Accuracy 100%PP 10
- After Erika
- TMFireFlamethrowerPower 90Accuracy 100%PP 15
- TMPoisonPoison JabPower 80Accuracy 100%PP 20
- LV 48FightingSuperpowerPower 180Accuracy 100%PP 5
- After Blaine
- TMFireFire BlastPower 110Accuracy 85%PP 5
- After Giovanni
- TMGroundEarthquakePower 100Accuracy 100%PP 10
Evolve Machoke to Machamp
Machoke evolves into Machamp when traded. Most players are ready to trade before reaching Koga.
Recommended Moves
- STARTING (Lv 34)
- LV 34FightingSubmissionPower 120Accuracy 80%PP 20
- LV 34FightingBrick BreakPower 113Accuracy 100%PP 15
- After Misty
- TMGroundDigPower 80Accuracy 100%PP 10
- After Lt. Surge
- TMNormalHyper BeamPower 150Accuracy 90%PP 5
- After Erika
- TMFireFlamethrowerPower 90Accuracy 100%PP 15
- LV 48FightingSuperpowerPower 180Accuracy 100%PP 5
- After Blaine
- TMFireFire BlastPower 110Accuracy 85%PP 5
- After Giovanni
- TMGroundEarthquakePower 100Accuracy 100%PP 10
How to Get Machamp in Let's Go Pikachu & Eevee
The chain to Machamp requires a trade evolution through a trade. Catch Machop at moderate rates and level through the stages, but line up the trade first. The rest of the chain runs on levels alone.
Catch Machop or Machoke at any of these 2 spots to eventually evolve into Machamp.
Encountered via tall grass encounters
How to Obtain Machamp in Let's Go
To get Machamp, start by catching Machop through walking encounters at Lv. 18+. The chain covers 2 catchable stages before reaching the final form.
Step 3Machamp ✓
How to Get Shiny Machamp in Let's Go Pikachu & Eevee
In Let's Go Pikachu & Eevee, the strongest route to a Shiny Machamp is Catch Combo, which reaches about 1 in 274 at full boosts. Shininess carries through evolution, so hunting an earlier stage and evolving it counts too. Pick a method and tune your setup below to see live odds. Compare Shiny Machamp odds across every game
Let's Go Pikachu & Eevee Shiny Machamp Calculator
2 MethodsThe best route is Catch Combo at full boosts, about 1 in 274 on each try. Tune it below.
Catch Combo: Catch one species back-to-back. A Lure stacks on top of a 31-plus combo.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 29 |
| 25%one in four | 79 |
| 50%coin flip | 190 |
| 90%very likely | 630 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Planning a longer hunt? Set up Machamp in the Let's Go Pikachu & Eevee Shiny Odds Calculator to compare every method side by side.
Machamp Weakness
Machamp is weak to Flying, Psychic, and Fairy. With 90 HP and balanced defenses, Machamp can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Flying, Psychic, Fairy |
| 0.5x (Resist) | Bug, Rock, Dark |
What is Machamp Weak Against
AvgBest Pokemon Against Machamp
Farfetch'd Normal | D | |
Mewtwo Psychic | S | |
Obtain MethodCerulean Cave Interact Encounter | ||
Slowbro WaterPsychic | B | |
Dragonite Dragon | B | |
Golbat Poison | C | |
Fearow Normal | C | |
Pidgeot Normal | C | |
Zapdos Electric | B | |
Obtain MethodPower Plant Interact Encounter | ||
Hypno Psychic | C | |
Moltres Fire | B | |
Obtain MethodVictory Road Interact Encounter | ||
Butterfree Bug | C | |
Available Moves Moves
Damage vs Machamp View Butterfree builds →Air Slash 2x55-65% Psybeam 2x31-37% | ||
Exeggutor GrassPsychic | C | |
Dodrio Normal | C | |
Charizard Fire | C | |
Machamp Evolutions
Machamp evolved from Machop's chain using a trade. It's a non-standard trigger, so check the details below. The evolution from Machop pushed Machamp to 505 total stats. Attack saw the largest single gain at +50. View every chain in the Evolution Chart.
How to Evolve
Let's Go Machamp Best Moveset
130 Attack behind Fighting TermStab. In other games, No Guard made Dynamic Punch a sure hit with guaranteed confusion. Let's Go has neither the ability nor the move, so the moveset loses its most famous tool. 130 Attack still hits hard through MoveSuperpower and MoveBrick Break.
Best Build

Brave raises Attack and lowers Speed. Madam Celadon sets this nature when you pick Red, then Pink. It costs 10,000 Pokedollars and lasts for the rest of the day.
Candy for Machamp
Machop Candy
Mighty Candy
Mighty Candy L
Mighty Candy XL
Machop Candy raises every stat, but only Machop, Machoke and Machamp can eat it. The stat candy that goes with Machamp is Mighty Candy (Attack), and any Pokemon can eat it; Mighty Candy L needs level 30 and Mighty Candy XL needs level 60 or higher.
Master Trainer
Randy battles with one level 75 Machamp that knows Brick Break, Headbutt and Bulk Up. It takes extra damage from Flying, Psychic and Fairy moves. Win to earn the Machamp Master title. Find Randy in Vermilion City.
Moves List
The level-up pool tells the story here. Machamp learns Superpower naturally, plus enough variety that TMs feel like bonuses. Coverage across 7 types extends the reach beyond that.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 22 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
One arm alone can move mountains. Using all four arms, this Pokémon fires off awesome punches.
Game Availability
Available since Red & Blue, Machamp appears in 21 games spanning 9 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwShGigantamax

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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